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Wards and Oracles
by Xpecial @ July 26, 2011
29242 Views
Wards and Oracles

Sight Ward – 75 gold; lasts 180 seconds. Places an invisible green ward that gives sight in 1100 range.

Vision Ward – 125 gold; lasts 180 seconds. Places an invisible pink ward that gives true sight (sees invisible units) in 1000 range.

Oracle's Elixir – 400 gold; lasts until death. Places a true sight buff on the consumer that gives true sight in 750 range.

All three of these are consumables and each take up a slot in one's inventory until the consumption.

Vision Ward vs Sight Wards: Sight Wards start off [...]
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Blacklist function?
by The Rain Man @ July 25, 2011
25072 Views
We all have played with players that before the game has even begun, we say to ourselves "this player is going to cause my team to lose". For whatever reason, whether they troll, pick poorly, or just plain suck, playing with said player saps all the fun out of the game.

While we can report them after the game and hope the tribunal deals with them, but we never really know if that will work. For myself, I don't even care if this player is banned, I just don't want to play with that player on my team anymore.

I just want the option to blacklist around [...]
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Giving back to the community
by Reginald @ July 22, 2011
93425 Views
Chaox - July 23-25 - Playing every champion once, analyze runes/masteries/abilities - Start streaming at 2PM PST each day. Chaox will be going through each and every champion once and doing live commentary on each champion. He'll be recording each and every game and He'll be posting every video on solomid.net. If you're interested in hearing Chaox's live commentary, tune into his stream at 2pm every day: http://www.solomid.net/streams.php

Reginald - July 26-27,2 PST- I will be streaming and playing league of legends with indepth commentary. My commentary will focus [...]
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Assassins and Carries
by Westrice @ July 21, 2011
32977 Views
Hey guys, this is my first blog on Solomid.net and I plan to write one every week on Thursdays. This week, I decided to talk about assassins and carries and what each benefits greatly from. I know there has been a lot of things going around talking about what to pick and what not to pick, but here I want to talk about it in my point of view. Much of this section has common sense information but have straight-to-the-point facts that can be acknowledged.

so lets FOLLOW ALONG!

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as·sas·sin  –noun
1. Murderer, especially one who kills a [...]
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Inb4 Next Patch
by The Rain Man @ July 20, 2011
32175 Views
Morello is doing talks about a "global teleport tech" which has been one of my ideas for a long time, limiting the range of global abilities. While I have supported the idea in the past, I think that adding a range to globals at this stage in the game could be detrimental to the heroes that it will be affecting. Why?

Well, there is the classic instance of Shen, where he is first picked/banned every single solo queue match. Then, a patch later (and a blog later where I predicted this would happen), Shen is seen to not be viable anymore, simply because what Riot did to [...]
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Support TSM!
by Reginald @ July 19, 2011
55848 Views
We thank the community for their overwhelmingly positive feedback, but we do need your help. By going for the cheapest flights with the most stops and planning to sleep on the floor in our hotels, we have come up with a very efficient budget, but the price tag is still enormous. We believe that this trip will take upwards of 7.8 thousand dollars. We ask for the community help to raise 3.8 thousand of it, roughly half. Even so, Team SoloMid has made a promise that we will attend Gamescom and regardless of how much we raise, we WILL be there.

We don't want to accept donations, [...]
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TSM – Destination Germany
by Reginald @ July 19, 2011
154225 Views
TSM – Destination Germany

Strategies evolve, players improve and teams strengthen. For Dreamhack, Team SoloMid captured third place, leaving both first and second place prizes to Europeans. Our efforts felt short and ultimately, it showed that the Europeans were the better players at that moment. The Intel Extreme Masters is a highly competitive event that only the best of the best are invited to. For us, this is our second chance, another opportunity to shine and truly show what we are capable of.

This morning, I awoke to Chauster's message that airfare and travel [...]
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NESL
by Xpecial @ July 19, 2011
12827 Views
NESL

NESL is a famous NA eSports organizer, which has hosted tournaments for numerous eSports games, including Counter Strike, Starcraft 2 and of course League of Legends. As with any organization, the actions of a few individuals can affect the image of the whole, negatively or positively. This weekend was the Gamescom qualifiers and unsurprisingly, it was a high profile event with every top team in attendance. Overall, it was a very successful event, but it would be inaccurate to say it was without flaws or mistakes.

Each event is an opportunity to learn and improve [...]
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The Rain Man's Top 20 Dubstep
by The Rain Man @ July 18, 2011
106245 Views
Hey guys this is my second musical addition to solomid.net. Earlier this week I hit the dreaded "Your 8 GB PoS iPod is full" So I have been going through my iPod and cleaning it out. While doing so, I stumbled on some of my alltime favorite dubstep tracks. What not to look for: wacked out bass drops that have nothing to do with the song. What to look for: Some stuff that sounds good to me .

First 10 - Tracks I would recommend anybody check out, but if you are already pretty familiar with dubstep just fastforward past them as you have probably heard them all. [...]
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Let's talk about champion picks.
by Pyronic @ July 17, 2011
23970 Views
I'm sure many of you have at least played one game where it seemed like no matter how well you were doing, the other team just got "too tanky". When you have a team that, with better items and more xp still loses team fights, you're probably being outplayed.If that's not the case there's another probable reason. Your team picked poorly. At champion select you and your allies were doomed to failure.

When champions are played/built at roughly the same skill level they're going to have what you might call "Offensive Power" during team fights [...]
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