The 25 MR is great, but the tenacity is where it's at. Fizz needs to be able to dive in and out, but the most important part of that is the diving out. If you get stuck inside the mob of enemies you're not going to be doing your job very well. With these babies you'll have a much easier time not getting caught and smushed.
Armor, lifesteal, and helps you clear camps that much faster. Once you secure your camps you can move on to ganking lanes. Unfortunately this item scales down into late game, you're going to be much stronger than the creatures in the camps, the amount of armor won't amount to much and neither will the life steal. Sell it off for your 6th item.
So this is where tanky DPS Fizz gets his "burst." You pop your W, proccing sheen. You hit them with your Q. Your Q will then do the damage from the actual ability, the damage from your W, and the damage from your sheen. This is not damage to laugh at, this item alone gives you a scary amount of "burst" damage. That kind of burst on a guy who doesn't have any AP items is scary thing psychologically.
Now don't be afraid to take both of these, if their team is starting to scare you from both the physical and magic side then by all means, bulk up. Most games though one will be enough, they'll have a garen and a Caitlyn, they'll have a Leblanc and an Akali. Your team is giving up a couple kills, and in order to countinue ganking effectively you need to mitigate some damage. These are the items you need right around now.
Ok, this is core too.
I didn't include this with the rest of the core, because you might just hold on to the sheen while you buy some tankiness. If your team doesn't have a main tank or has an incompetent one you could do this. you also just might not feel comfortable in melee range around the other team.
This is a beast of an item so I'm just going to break it down for you, feel free to drop a beat while you read this.
Nice, simple. You deal more damage, woo.
So maybe you heard, Fizz has some nice ratios. 30 AP won't hurt, but it's not going to change much.
You whack people with your W more often, and your Bloodrazor if you're so inclined. another useful stat for Fizz.
- 15% critical strike chance.
Not going to hurt you, but won't hurt them too bad either.
A damn good stat, more on this later.
A damn good stat, more on this later.
Your abilities cost mana, and sometimes you won't have blue buff. In a pinch this could help, but it's not a game changer.
25% isn't great, but between your Q having a chance to proc it and your AS speeding things up there's a decent chance. Real useful.
It's good, you should know this.
The rest of your core
Your core's going to be split into two basic paths, although both are tanky.
You've already got boots and trinity force, add some other choice items and you will be the unstoppable force.
Ok so I wanted to write "you'll be a force of nature" but then I realized that this was going to be the next item, and I wouldn't stoop that low. Health regen's a great stat, and having a truckload of MR isn't too bad either. But adding yet another movement speed granting item is icing on the cake. You'll be bouncing between targets and back out of the fight like a pinball.
You may want to pick up this item anyway, if they've got a lot of people who focus on AS. Look for things like phantom dancers and the like, and if they're fed it's definitely a good pick. But the 20% CDR does another thing, more bouncing around and more dashing to and through people. It's a great pick for moving yourself around.
If there's another person on your team who just loves a red buff, like Kog'maw for instance, this is a wonderful item. You'll seem faster by comparison if you slow everyone around you. Bouncing around a teamfight hacking away at people and you'll see some results with this bad boy.
Currently testing, see the update in the first chapter of this guide.
The Atma's build
This build makes you bulkier, and gives you a lot more attack damage. It rewards sticking to a squishy target and hacking them down while you soak up some damage for your team. The immovable object side of things.
A good bit of armor here, but more importantly the Atma's effect is there. For every health item you buy you get some damage. If you're going to buy this item you need to buy your other items around it. When you buy this item you're sacrificing mobility and utility, but gaining flat attack damage and more bulk than the unstoppable force. Your play style will change.
Magic resist item with some health. Take this instead of Force of Nature simply because of that health, and its synergy with Atma's. The shield it provides will help against poke teams and it will help you initiate a fight. It's simply a different style of play that it provides.
This item's going to cost you a nice chunk of change, and gives you an insane amount of health assuming your competent enough to farm it. Adds a chunk of AD to smack people around with too, a great item when you've got all the resistances you need but still want some more bulk.
Yup, works in both builds. Same basic principle, but now gives even MORE attack damage.
With this item combined with Atma's you still get less armor than a Frozen Heart gives, so it's hardly overkill to get both. This of course has the added bonus of the health it gives, and the aura. The aura works well in this build because you should be pegged onto one squishy, whacking them with AD fueled with Atma's. If you also have the sunfire cap you'll be dishing out some nice damage onto said target.
Sweet, sweet luxury.
You're positively wrecking the other team, you don't need much in the way of resistance because you're killing them all before they get a chance to target you. This item makes your Q hit harder, and your W tear through them faster. It gives 25 armor so you might be able to squeeze this into regular builds, but in the end this item is amazing for damage, but not better than trinity force. Because of this it generally won't be bought until very, very late.
It doesn't end here
Maybe you feel the need for more lifesteal, maybe you feel comfortable with crit. In your personally opinion a Phantom Dancer gives great benefit too. Experiment with builds, try new things, tell me about them in the comments. The metagame is changing with every patch, and sometimes new items show up in your build.