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LEE SIN BUILD GUIDE: The Blind Elo [Lee jungle] S4 by LastyCupOfTea

by LastyCupOfTea (last updated 6 months ago)

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9
Greater Seal of Armor(+12.69 armor)
9
Greater Glyph of Magic Resist(+12.06 magic resist)
9
Greater Mark of Attack Damage(+8.55 attack damage)
3
Greater Quintessence of Armor Penetration(+7.68 armor penetration)
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Summoner Spells
View Summoner Details

Starting

5

Full Item Build

View Item Details
21
9
0
mastery 1 1/1
mastery 2 0/4
mastery 3 4/4
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 3 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/1
mastery 3 3/3
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 0/2
mastery 3 0/2
mastery 4 2/2
mastery 1 1/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Flurry
QSonic Wave
WSafeguard
ETempest
RDragon's Rage
View Skill Order Details

Introduction

Hello this is my 3rd guide I try to add few pictures because I think my explanations are not good enough but lets go through simple things. I'm diamond 2 league player from Euw server I have played since season 1 and improved alot since then My main is lee sin with over 200 games on him in jungle I used him to carry good raging matches in Platinium Have to admit this champion is all about skill and how you play him myself I don't even master him myself but I love him as a champion I hope you guys actually will learn the stuff I'm trying to explain here because my native language isn't english so don't judge my grammar mistakes too much. Lee sin is a hard champion to master and you never can master him fully you always learn something new about this champion while playing him over and over Myself i don't think that I'm even close to master this champion but its one of the hard champions with high reward..

Runes

I usually run everygame ad marks armor seals and magic resist glyphs with ad pen quints.I prefer taking ad penetration for early fights and overall in late game ad penetration does more than attack damage.

Masteries

mastery 1 1/1
mastery 2 0/4
mastery 3 4/4
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 3 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/1
mastery 3 3/3
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 0/2
mastery 3 0/2
mastery 4 2/2
mastery 1 1/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
I prefer running 21-9 for extra damage early and mid game this provides that i do a lot more than with 9-21 but I personally think that going 9-21 is

Summoner Sets

Smite & Flash
I run flash on every champion I take because Its simply a strong summoner that gives you opportunity to engage or disengage.Can do well especially with your engage flash ult enemy adc towards your team to take him down with ease.
Smite is just simple we play Lee jungle not lee top or mid.

Item Builds

Starting Build(s)
Default Starting Build
5
I've been using hunter's machete and 5 pots every single game on lee sin and ward trinket since it provides me sustain in early and ward for effective gank. to be honest rushing mobi's now is not very viable and i prefer taking rather longsword and spirit stone for early damage and nice lifesteal for jungle.
Final Build(s)
Standard Final Items
Uhm yeah this is basically the build you build every single game because this build gives you hp damage and resists which all fit good on lee sin . I prefer to take some more hp like replace last whisper with something more awesome like or
Build Order
You will usually start with hunter's machete on lee sin and then instantly build up spirit stone and after it prioritize boots but don't build straight up 2nd tier boots because its not very effective since you can get faster your jungle item which is more likely to be more effective than mercury threads. will be more likely to give a lot damage which is especially good for early game and after it rush sightstone so you can catch up to enemies if you miss with using on your you can choose to build or upgrading this item too early will damage your build alot so try not to rush when you dont have the core items.

Situational Items

Trinity Force
Good item on lee sin especially with double spell on lee sin activates the spellblade fast without any problems I like this item on every champion but I find it to be too expensive and not so useful on lee sin jungle because using 3.8k on damage item early may be too expensive and may damage your tankiness in mid game.
Ravenous Hydra
e item before but now I don't really enjoy this item like it gives you 75 damage and somewhat lifesteal with hp regen but its still not my thing it works good on lee sin top / mid but not really jungle I prefer to take this only if I snowball or I need to splitpush a lane. If you still want to build this I suggest taking from your build. or which is not worth in my opinion but its really optional if you want to build this item.
The Bloodthirster
Hehe xD. This item is all about the 100 damage with full stacks I love this on lee top and mid it gives you a lot of damage but no this item shouldn't be considered only if your team has 2 heavy tanks like and then this can work to get your team extra damage.
Sunfire Cape
I love this item on every single champion I don't know it just gives you aoe magic damage and gives nice stats I would build this if you need full tank jungler then you build this instead of .
Locket of the Iron Solari
In my last guide I've made a message on this item. I don't think the shield and area resists are good enough to replace any of these items on lee sin but if you really want to build this item which I don't suggest to build then take this instead of or
Blade of the Ruined King
EHH NO.the active on this item is pretty good but NOOOOOOOOOO the cooldown is too long and attack speed is pretty much useless because of it gives you attack speed each time you use ability and you have 7 of them so this item is useless. Works only against full tank team.
Guardian Angel
This item is to be considered I think it works pretty good on every tank and overall on every character but I still think its not much you can do if you do and activate the GA because I'm pretty sure your team will be dead by the time you revive. The resists are pretty nice but I still think that this item is not that of a good choice for lee sin
Thornmail
Thornmail is a good item agaisnt full ad team but try not to rush this after all all it does is give you armor and armor is easily countered by armor penetration
Maw of Malmortius
This item is pretty good on lee sin since it gives +60 ad and +36 magic resist good if you want to deal more damage or just to build up more resists.
The Black Cleaver
This is pretty good item combined with basically 2 war axes op and you kick ass with all of that extra damage you get from them you can take this in late game

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Flurry
QSonic Wave
WSafeguard
ETempest
RDragon's Rage
You take Q always first but you can max every skill on lee sin its optional if your team is full ad you can try maxing tempest if you want more lifesteal in jungle max safeguard Its all to be considered on lee jungle because everything works good on him but myself i prefer maxing Q because of the reduced cooldown and after it safeguard for the same reason reduced cooldown.

Skills

Flurry
When you push turrets this passive is pretty good you spam spells to get extra attack speed same you do in jungle use your spells constantly to get some extra attack speed one of the reasons why you don't take attack speed on lee sin.
Sonic Wave
This spell is simple You throw your sonic wave at enemy and you reactivate to dash at enemy and do extra damage if enemy has lower hp I personally love this spell on Lee gives you alot of potential to do sick plays and sick escapes. You can easily steal baron dragon with smite and combined.
Safeguard
use this in jungle lee to reactivate it to get extra lifesteal and spellvamp but when you get into ganking and mid game you jump onto allies or . You take sightstone so you can jump on your wards and chase enemies or to get away from them so you basically ward and do plays at the same time.
Tempest
This used to be my favorite skill on Lee sin but I still find other skills to be much more useful you use this to chase enemies and lower their attack speed so try to get near enemy adc and slow him and reduce his attackspeed a perfect nasus wither
You can max this second or last optional in my opinion. If you want to deal more damage and do an effective slow but less shield and longer cooldown on your safeguard this can be an good option if you want to take it second .
Dragon's Rage
This is the strongest nuke in game if you go full ad on lee sin but its useless in jungle ofcourse in usual game. So you use this to kick enemies towards your team or to kick away enemies from your team. You can combine this for a perfect engage with throw a ward behind enemy jump on it with and use to kick enemy towards your team to execute him. Don't do this if you know its not worth diving opponent and that you may lose the teamfight.

Champion Matchups

Evelynn
Difficulty
Favors You
This champion is right now picked or ban in high elo but easily countered by lee sin she can easily gank lanes with her passive but try to counter jungle her as much as possible time her buffs and take them she cant control them because of her weak early game damage you can easily outdamage her at any stage of the game.
Jarvaniv
Difficulty
Favors You
Again this champion is still pretty strong does alot of damage especially with combo try not to fight him if possible only if you have a strong lead against him.Focus more on ganking than counter jungling because its not worth trying to fight him if he's 6 before you still try to time his buffs and ward his jungle entrances to tell your team where he's at.
Khazix
Difficulty
Favors You
Kha'zix jungle is new meta I haven't really tried yet playing him in jungle but He's squishy but does alot of damage you can instant kill him if you hit level 6 before him his damage in early isn't as strong as yours so you should try to counter jungle and take his buffs and gank lanes as much as possible. This match is even because Kha can get easily lead by few ganks so make sure to keep an eye on the map when you see him to prevent his ganks.
Nocturne
Difficulty
Favors You
More like a weak champion in early game might turn terrific in late / mid game try to focus on warding his jungle to see his movement around the map and counter gank him because you outdamage him easily remember to not use spells when he uses especially
Rammus
Difficulty
Favors You
I have actually played against rammus while playing lee jungle and I didn't enjoy how he outganked me and got much map control this is all about counter ganking try to stick around bot / mid because those are gonna be probably his main objectives to gank. You should make sure to babysit your teams lane if he has no summoners because much likely the enemy rammus will roll to mid and give free kills and make their mid super carry.
Shaco
Difficulty
Favors You
This guy is just such 50 / 50 chanse for him to snowball if he's good shaco he can outgank you but will be so useless late game that it wont matter that much try to focus on catching him in his jungle and kill him there because your gives vision if he goes stealth with . This matchup favors you alot and its almost impossible for you to lose.
Udyr
Difficulty
Favors Enemy
I hate this champion in my opinion this is one of those high damage hard cc champion who can instantly melt your hp down so be careful he outdamages you at any stage of the game so try to gank him if you're sure he's not there or you know that your top or bot does more damage than enemy bot does ward your jungle rush to counter his counter jungling.

What to build against full ap or ad?

against full ap you should consider taking and +
against full ad you should go and

What to replace Spirit of the lizard eldar with?

You can take damage or tankiness so optional items you should check them out.

Early Game

If you're blue side start with Red Buff - wolves - blue - toplane then try to go for enemy golems to get extra exp if you're still healthy go Mid and if you still have enough hp pots then take your wraiths golems and head bot lane use your on tri brush to make sure your gank will work and ask your botlane if they have wards in lane bushes. after first back take and

Mid Game

Force objectives take turrets focus on enemy buffs keep warding with your but keep always 2 wards safe on your sightstone so you have chanse to escape. If you don't have this item yet builded which even i don't build in every single game keep atleast 2 in your inventory to keep you safe.

Late Game

You start keeping vision up constantly checking for enemy wards and try to go three man baron while your team distracts before that ward area around baron so you wont fail at it that's basically what you do but if you're behind don't try to make risky calls try to play abit of CoD and start camping in bushes to get them caught and get some kills to comeback into game try to force such objectives as dragon because after S4 changes it became important objective in late game so keep warding it and try to take it when you have chanse.

Teamfights

You're your team initiator you engage with your and kick enemy away from teamfight or keep him there your main role in teamfight is to defend your ad carry because you know that your support cant do much if he's without if your support manages to defend him good enough then keep their carries away you cant kill them but try to keep them away from your carries to make them deal enough damage to kill other team

Conclusion

Well my third guide Leave a comment on how I did i think i tried my best but I hope it helped you even a bit.

Comments

June 6, 2014 - 10:10 PM #1

I don't really think a sightstone should be an endgame item and you should get others for end game. Also, I would prefer Wriggles Lantern over Spirit of the Lizard Elder because it allows to get another free ward an can upgrade to Feral Flame for a lot of damage that you would need in end game. Spirit of the Lizard Elder's passive wouldn't be as helpful in late game.

December 8, 2013 - 10:50 AM #2

Sightstone isn't exactly core, and the trinket doesn't have to be lenses. But for the most part this guide is correct.

I personally would rather have sunfire cape, warmog's, or triforce in place of Sightstone.

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