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YASUO BUILD GUIDE: yasuo, the unforgivin by ragnarok17x

by ragnarok17x (last updated 10 months ago)

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2
Greater Mark of Attack Speed(+3.4% attack speed)
2
Greater Mark of Armor Penetration(+2.56 armor penetration)
1
Greater Mark of Critical Damage(+2.23% critical damage)
3
Greater Mark of Attack Damage(+2.85 attack damage)
1
Greater Mark of Critical Chance(+0.93% critical chance)
5
Greater Seal of Armor(+7.05 armor)
3
Greater Seal of Scaling Health(+3.24 health per level (58.32 at champion level 18))
1
Greater Seal of Attack Speed(+0.76% attack speed)
2
Greater Glyph of Scaling Cooldown Reduction(-0.12% cooldowns per level (2.22 at champion level 18))
1
Greater Glyph of Cooldown Reduction(-0.83% cooldowns)
2
Greater Glyph of Health(+5.34 health)
4
Greater Glyph of Ability Power(+4.76 ability power)
1
Greater Quintessence of Armor Penetration(+2.56 armor penetration)
1
Greater Quintessence of Armor(+4.26 armor)
1
Greater Quintessence of Ability Power(+4.95 ability power)
View Rune Details
Summoner Spells
View Summoner Details

Starting

Full Item Build

View Item Details
21
9
0
mastery 1 0/1
mastery 2 4/4
mastery 3 1/4
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 3/3
mastery 3 1/1
mastery 1 0/1
mastery 2 1/1
mastery 3 1/1
mastery 3 2/3
mastery 1 0/1
mastery 2 1/3
mastery 3 0/3
mastery 4 0/1
mastery 1 1/1
mastery 2 0/3
mastery 3 1/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 1/2
mastery 3 2/2
mastery 4 0/2
mastery 1 0/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 1/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Way of the Wanderer
QSteel Tempest
WWind Wall
ESweeping Blade
RLast Breath
View Skill Order Details

Introduction

this is just a quic quide to yasuo for mid and top lane enjoy

Runes

all these are based on health defence ability power and att and att speed and defense

Masteries

mastery 1 0/1
mastery 2 4/4
mastery 3 1/4
mastery 4 1/1
mastery 1 0/1
mastery 2 3/3
mastery 3 3/3
mastery 3 1/1
mastery 1 0/1
mastery 2 1/1
mastery 3 1/1
mastery 3 2/3
mastery 1 0/1
mastery 2 1/3
mastery 3 0/3
mastery 4 0/1
mastery 1 1/1
mastery 2 0/3
mastery 3 1/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 1/2
mastery 3 2/2
mastery 4 0/2
mastery 1 0/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 1/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
if your not level thirty yet its fine just add points when u level up where you need them

Summoner Sets

Barrier & Flash
barrier is good for ganks and on the run if your low on health

Item Builds

Starting Build(s)
Default Starting Build
all basics good starters for a first blood
Final Build(s)
Standard Final Items
with the final builds yasuo will be unstoppable just remember that kind of power can go to your head

Situational Items

Sunfire Cape
definatly need defence for yasuo

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Way of the Wanderer
QSteel Tempest
WWind Wall
ESweeping Blade
RLast Breath
i always start off with steel tempest cause if you stack it and need to get away from the enemy unleash the whirlwind and run to turret

Skills

Way of the Wanderer
yasuos criticle chance is doubled and when flow is at max proforms a barrier the triggers when a champion or minion attacks you
Steel Tempest
a basic attack where ever your mouse is pointed so dont think that since your auto attacking it will hit after two successful hits the third will launch a whirlwind and knock your opponent in the air
Wind Wall
creates a wall of wind that deflects enemy projectiles except turret attacks
Sweeping Blade
dashes yasuo towards an enemy if to close yasuo will dash behind the target good for getting close to enemy champs also if using steel tempest during yasuo will proform a spinning slash that attacks all enemys around him if built on the third stack proforming Q will lanch all enemys airborn
Last Breath
last breath is really good if Q is stacked launch the enemy champ airborn the proform can also work with allied champs knock them airborn also after sucessful hit grants yasuo 50% armor penetration

Champion Matchups

Ashe
Difficulty
Favors You
use wind wall when ashe proforms volley
Fizz
Difficulty
Favors Enemy
all combo very dangerous can close any gap you set between him and u
Garen
Difficulty
Favors Enemy
high defense beware if low on healh ult can kill u easily
Katarina
Difficulty
Favors You
low defence proform last breath when u can
Lux
Difficulty
Favors You
can be a problem target first in team fights
Volibear
Difficulty
Favors You
slow but strong hit and run tactics will work use Q and E combo and Q always will finish him off
Yasuo
Difficulty
Favors You
do i need to explain

Early Game

try to farm a little attack enemy chaps with whirlwind and go back to turret yasuo is weak early on but possible to get first blood if played right try comboing Q and E for max damage early on

Mid Game

you should now have last breath unlocked and dive into team fights stack attack and defence and use ult whenever u get the chance

Late Game

wind wall will deflect barons attacks so if your team feels like taking him on be on the front lines with it at this point you should have yasuo all built up with att speed and att and defence and ability power div into one on one and give chase if you feel lucky late game i go with my gut

Teamfights

yasuo proforms well with allied champs who can make enemys go airborn use to your advantage uses steel tempest whirlwind to help allied champs avoid taking damage

Conclusion

thats the quide if you would like me to add anything else comment and i hope this will help you win with yasuo the unforgiven

Comments

December 25, 2013 - 02:26 AM #1

Why the hell should i follow a guide, made by a lv 14 guy with that less text in it?

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