There are really three rules to Kennen in lane:
1. You must spam your Q to get last hits.
It doesnâ€™t matter if youâ€™re a good mid and can time your auto attacks well for last hits. Using your Q essentially only costs you the cooldown because you donâ€™t use mana. His Q can be used from a greater range than a basic attack, lessening your chance to get poked by the enemy. You can also cast it while moving to keep skill shot champs guessing, instead of giving them a stationary target every time you want to last hit.
2. Be aggressive with your Q/W combo
to harass, but donâ€™t use your E unless you feel a kill is secured or they are far away and you can farm with it without being harassed.
3. This rule is what separates the Ninjaâ€™s from the rest. Work the passive on your W.
It can be difficult, but if you work it properly, you can get off easier stuns on your opponent or just more stuns in a shorter time frame, usually securing kills. This also goes well with rule 1, meaning you should be spamming your Q on creep, and keeping your passive up by not auto attacking to farm. Unless you can hit a champ when your passive mark is up or your Q is on CD and you want a last hit, donâ€™t waste that passive mark on creep. As soon as that passive mark is not up, auto attack to get it back up ASAP and save it again for an opportune time. Also, you will be poking frequently and the enemy champ may start to turret hug, so you shouldnâ€™t be pushing your lane by auto attacking anyway.
Donâ€™t be afraid to go for early kills either, with your frequent poking you can easily keep your opponent at or below half health, and when they are at that level you can burst them to death almost every time without taking much retaliation damage because if you work your passive you can get two stuns off in about 3 seconds as soon as you have an ult.
If its first blood you want, unless you are facing a very dumb opponent, donâ€™t plan on it before level 3 as Kennen because you will need to land all three of your abilities. The easiest way to land a kill at this point is to work your passive storm mark, this is the only way before level 6 that you can land multiple stuns in a short duration to keep them from running. It works even better if you have a mark or two already on them when you initiate. Also, donâ€™t be afraid to flash for first blood, just remember not to push your lane once you get back until you have flash again.
Who is hard to fight?
It depends, who's their mid?
Champs not here will be added upon request, but are currently unlisted due to lack of popularity or the fact that Kennen should easily out-lane them. Listed below are just the more challenging lanes to watch for.
While Akali is not a typical mid, she can and will sometimes. The only thing you can do against her is deny her farm. If you let her farm, she will probably win mid, but if you are aggressive from the start and get your
first, you can win this fairly easy. If she stealths, you can still hit her with all of your abilities so stand far enough away that she cant jump to you and invis immediately after and just poke her with your Q and once you land that hit the W. If shes low and trying to use it as an evade, use your E and run in circles to mark her so that when she gets out you can stun.
Avoid the stun with your high mobility and you should win this every time. Once she gets her ult she will push hard, making it easy for you to get a gank off on her. Your cooldowns are low enough and basic attacks strong enough her egg should not be an issue.
Annie is a tough one for Kennen to fight. Tibbers can block your skillshot when he's out, and her stun is faster than yours. She can maybe even out sustain you in lane because unlike you, her Q doesn't miss and allows her to farm and use it as a strong poke. Just wait until you hit level two and let her have it. You can easily out damage her at this point so its important to push her out early to let you get some farm and put her behind in levels so you can control the lane. She may be able to stun you at level two, but she doesn't have the cooldowns at this point to follow it up.
Just stay away from her if she lands her poison so she can't land her fangs also. Your health regen should get you back the health you lost quick enough to never be forced out. She's about as mobile as you are, so getting in Q's will be hard. If you get your ultimate first, make sure you use immediately it because in a 1v1 with you both at level 6 she will probably win.
He is a very strong mid due to his long spell range and superior sustain. Farm it up and try to deny him if possible because he can heal off minions. Avoid his silence at all costs. If he lands it, back up and re-initiate as soon as it wears off.
She does pretty good against Kennen due to her mobility and initiation. The problem for her though is if she initiates, you get an easy full combo and land your cc in response to hers and lightning rush out before shes able to move again. Remember, always dodge to the right so she is less like to land her skillshot.
Not a bad mid lane champ early game, but your ranged poke is superior and if she ever goes into spider form she has no cc and you can kite her easy enough.
You probably want to start
here to trade better. She shouldn't kill you without help even if she is quite bursty at level 6, you can still stun her and run. Play safe and pink ward the lane to help you call more accurate MIA's.
A pretty good counter to Kennen. He can dodge your stuff and has enough slow your
may not be enough to escape him when he ults. Play passive against him but roam frequently as he can't push very fast early/mid game.
A very underplayed champ if you ask me so you will almost never see him, but he does make a good mid. He has great sustain and he will usually stay behind his creep and just farm with barrels. This is a probable stalemate unless you can get some ganks. He is fairly easy to deny creep, so try it early and keep the pressure on if it works. Otherwise leave him be so you won't die and he will have a poor endgame if all he gets is farm.
His turrets soak up your damage and deal almost as much. Avoid his stun and you will be fine. Focus his turrets with your basic attacks because if he has them up, you will probably not kill him 1v1. He also pushes very hard, so call your jungle frequently. You can even do a little bush work yourself and stay by the bushes in river so you can mostly bypass his turrets and land more harass. This may kill your farm though so make sure you can follow up with a kill or he will end up ahead.
He has longer range, but if you stick to your minions it takes away most of the damage. You land a stun and it is almost an autokill for you as long as you keep moving. Karthus should never be an issue for Kennen as you have more burst and he has less health. If he ults and you are low, try to get into your lighting rush so you have the increased resistances.
One of the best mids in the game if played right. He has a superior poke, but almost no sustain so deny him farm early since he is a melee champ and you can do fine. If you are struggling, max your W first so if you land a Q you can follow it up with more damage. The only nice thing about him is that if he initiates, he will be very close to you, allowing you to almost never miss a Q in a fight.
Shes good, but not that good against Kennen. Her ult is most of her damage and its a channel, so either get out of the way with Lighting Rush or stun her out of it. Harrass a lot with your Q and you should win easily. You hard counter her in team fights if you don't die first and poke better to set up engagements for your team.
Basically the best anti-mage ever. Good luck and happy farming. If possible stun her after she flashes in to you if she tries to land another spell. He snare is annoying, but you can still deal damage while snared so don't be too concerned. You probably want to buy an abyssal early if possible to deny her being good late game.
She's a great counter pick to Kennen because of her snare and long range poke. Make sure you get ganks and if you want to initiate, go in through minions so by the time she can effectively snare you, you are close enough to land your abilities while standing still.
A tough mid for anyone but if you initiate without creep around he won't get much shield and you can probably get a kill. Otherwise stay far from your minions so his ranged abilities don't hit you can make it a farm fest. He is more important than most to land your stun because he has no CC of his own and you will mitigate a lot of his damage if he can't use basic attacks to follow up his abilities.
One champion people don't like to mid against that a good Kennen can always beat is Morgana. You have low enough cooldowns that you should be able to get her to burn her shield, wait a couple seconds, and initiate before its off cooldown. If she snares you, back off, but most of the time she won't because you should be weaving through minions in lightning ball form to throw off her aim before you actually get to her.
She does have great sustain and a powerful ultimate, so if you can't seem to get a good initiation, don't even bother. Just settle for a stalemate mid and make her push with her pool and count on ganks from your team to try and kill her.
She can be tough to beat because of her range and her shield, but you can out sustain her easily so use that to your advantage to either get levels while shes gone to get mana or harass more than she does to push her out and make her use more mana in an attempt to fight back.
Not a whole lot to do here other than stay as high as health as possible. His spear hurts and he can burst about as well as you. Best thing you have is a stun you can land multiple times when he can only land his once. If he stuns you, punish him for it as he retreats.
Another good counter pick to Kennen because of his snare and cooldowns even lower than yours. One thing sets you above him: No mana. Early game Ryze has a weak mana pool so exploit that by getting into a poking contest. You will win. Late game you will also heal more because you heal all the time, he only heals when his ult is on unless he builds spell vamp, which a decent Ryze would never do.
Your main focus should be to deny him farm by taking down his shield before it explodes. Blow your cooldowns on it, yours are lower than his. If he stuns you, oh well. If he uses his ult, run and stun. Nothing you can do will kill Sion when he ults, so try to keep him under control with CC or by just staying away until its over. If its AD Sion, he is even easier to deny farm.
Not much you can do here. He has great sustain and good damage even if he doesn't land his snare. Farm it out and call for ganks. He has limited mana obviously, but he does good damage early so even trying to deny him will only get you low health.
Usually the anti-Kennen if you use any other build, but with mine you should be fine. If you get caught in his ring of stun but have not been stunned yet, don't move and wait to see where he drops his darkmatter before picking a side to run to. You hurt a lot more early game to use that to your advantage and kill him before level 6.
Such a good mid. Better healing than you, strong poke, highly mobile, almost unkillable, and no mana as his weakness like most other mages. Farm fest, good luck as ganks usually won't even help you here unless you use the passive on your W to stun him quickly before the jungler comes in so he doesn't immediately pool away.
for when he uses his snare. His poke hurts a lot, but you shouldn't that much damage if you keep moving and using Q to farm.
Long range, decent poke, a dependable stun. Everything that can give Kennen fits. The only thing you have on him is again sustain. Use it well and try to dodge his skillshots because they have a channel time. If he roots himself, charge on in for an easy poke since staying away won't help mitigate his damage anyway while his rooted. If you full initiate while he's rooted even better since you can stun him and make him waste the movement speed buff if he leaves it trying to escape.
Super strong as a counter to almost any mid. Play safe and call for ganks while getting in any harrass you can so he stays low enough that he's not confident to initiate on you. He tends to push, so let him and farm under turret.
Very strong, very safe mid. This is a difficult matchup and she pretty much counters you at every stage of the game due to her sustained damage, hard poke, and an ultimate that counters yours.