*stars indicate the difficulty of said match up. Minimum of one star, maximum of five.
She's tanky, agile and she has a charm which will make sure you die when you're getting a full combo from her or when you're getting ganked. This should be an even lane untill level 6. That's the moment you'll start losing your lane. She's able to towerdive you, so
her if she does. Don't be cocky and get close without minions in front of you. She'll attract and kill you.
** before lvl 6
***** post lvl 6
You can easily zone her. She needs to get up close to be able to farm, and that is when you use
to damage her and forcing her back. Use this moment to farm the creeps you hit. Also, when she's shrouded by using
, throw your
in the middle of it. The radius of that skill is just as big as Akali's shroud. It's duration is also shorter than your passive's duration, so this will make her back off. Be very careful when she hits level 6. She can now nuke you down because of her gap closer. Stay near your tower at this point and try to bind her with
under your tower and combo her. That plus the tower shots on her will definitely give her a LOT of damage and potentially kill her.
She's a real danger when she manages to stun you, and she will. Then she'll burst you without the possibility of you using your shield. This is the reason I'll always play passively against Anivia. Just zone and be especially careful for the stun. Dodge it and you're fine. Once she hits level 6, she'll become very mana dependant. That's why I love to use
clairevoyance against her. When she goes out towards her blue, clairevoyance it and steal it with your
. You'll gain the upperhand because you can start pushing your lane by using
and passive. She'll be forced to use her ultimate to push it all back so she'll be out of mana quite fast. When she's out of it, it's time for you to start nuking here with your combo. Even if she's reborn because of her passive, she'll lose the ability to be reborn for a long time, while your combo is back up in 45 seconds. It also allows you to kill her if your jungler decides to gank.
Annie is actually quite hard to beat. When her passive is active, play defensively and farm. She can't really farm without using skills so this way you'll beat her in creep score, or you let her waste her passive. When the passive is not up, you can go on the offense.
I hate laning against this guy. It's not impossible to win, it's just his passive that damages you even more if he hits you. When he hits a skill on you, immediately throw your shield. If you find yourself in his pillar and don't think you can escape, throw it before it goes off. Your shield should block the explosion when you throw it, and once it comes back should deal with Brand's passive. And watch out! Do not get stunned, especially after level 6. Since Brand is also a burst champion, and you're squishy, you'll die before you can move again. Just stay safe and be on your guard. Don't run past the river.
She shouldn't be a problem early on, but becomes dangerous once she hits level 4. Keep your distance and use your
to zone her. When she poisons you, throw your shield and move towards your tower. Simply stay away from her claw's range untill the poison is gone while letting the poison eat your shield. You need ignite to kill her, so you cannot use
to steal her blue, which she desperately needs. Ask your jungler if he can ward their blue about 30 to 20 seconds before it'll respawn. You can make an accurate estimation of when it'll spawn, if you know the opponent's jungler started there. Steal it with
and use the same strategy you use with Anivia. Be careful though, she's not out of mana as fast as Anivia is.
*** before lvl 6
***** after lvl 6
Diana can be zoned easily but you will have to dodge her
because it's a lot of damage. Try to atleast trade damage when she hits hit and zone her from farming minions. When she hits level 6 you're going to have to be VERY careful. She's tanky, has a shield, a dash and a whole lot of damage. Farm under tower if you need to and call it every time she's missing.
Yep, he's really annoying. He'll outheal all of your harass and throw crows at you that will silence you, instead of you scaring them away. Shut him down early with the help of your jungler and try to get level 6 before he does. Combo him as fast as possible, so he has to play defensive with his low health. Keep harassing him under his tower with
so he can't drain a minion without taking damage, if you have blue. Otherwise you'll just waste your mana. Once he hits level 6, he's extremely dangerous, so take care. If he fires up is ultimate, immediately snare him (he can't move) and walk away from him. This will make him waste it.
Stay the hell away from him once he hits level 4. He'll do more damage on you and a well trained Fizz can easily dodge your
. Farm under tower if necessary and ask your jungler to gank often. Before he actually ganks, make sure Fizz's
is on cooldown.
Never, ever, play Lux against him. You're probably better off switching with the top laner. You can't outzone this dude since he won't take a lot of damage when his shield is up. If he ults you when their jungler is ganking or in teamfights, you will die. Instantly. There's nothing you can do about it. He'll push waves easier than you, so you'll be stuck at your tower and he'll win when trading damage. Ganking other lanes is the only way you can get fed, so make use of that. Even if you have to abandon your tower. A good, but very risky way to get strong is to play very passive in lane, build
and slowly get stacks by using your
, even just for assists. Do not steal kills from your AD carry.
if you want to have a better chance at keeping those stacks up. Against Galio, do not build
. Using your passive and Lich Bane in teamfights will only make it easier for him to pull you into his ultimate.
This lane is all about skill. What you need to do is shut him down early together with your jungler. Harass him when he tries to farm with your
or regular auto attacks. Once he hits level 4, he can already clear caster minions with one
and cause a lot of damage to you. If you get fed early, you might have a chance of beating him. You're not going to be able to do a lot of damage with your combo otherwise. If you do not get fed early, gank other lanes a lot.
Even though Heimerdinger isn't that good at killing champions, he's still very hard to beat in lane. He'll keep his lane pushed and his missiles do a lot of damage, so don't get too close. The only option is trying to farm under the tower, since you'll probably be pushed there because of his turrets. Whenever you have the chance, hit him with
, or atleast zone him. When he goes towards another lane at level 6 or higher, catch him. You can blow him away with just one combo if you have a
, or atleast cause a LOT of damage.
Force him to farm under tower and waste his mana, he won't be able to do much without it. He's squishy enough to do massive damage on him, but remember that you are too. Predict where he'll drop his bombs and dodge them, they're easier to dodge than your skills. Once you're level 6, try to combo him as much as possible. Use your
before that though, he can still drop bombs on you when snared.
Gap closer, silence, slow, tanky... everything that counters Lux. Be very aggressive in the early stage of the game, but once he hits level 6, be careful. Before that, try to cast your shield when he comes forward to silence you with his
. When he's level 6, play defensive. When he goes to another lane, you MUST call that he's missing, because he can get to a lane very fast and kill everyone. Always take safe routes against this guy and do NOT facecheck brushes. You should never facecheck regardless, but especially against this guy. If you do not know where he is, scout ahead with
. Watch out though, because of his gap closer he can easily burst you down, even at the range of
* before lvl 6
**** after lvl 6
Try to damage her as early as possible with
and auto attacks and force her back so she can't farm. You have to stall her from getting
. Once she has that and level 6, you have to be way stronger than her. Ask help from your jungler to dominate your lane. If you're not much stronger, your best bet is to stay out of Shunpo range since you cannot stop her ultimate.
This is a weird matchup. Kennen is really squishy so you can put some good damage on him. He'll be a pain in the ass if you catch his charged auto attack or
. So make him use that charged auto attack on a minion and continue harassing/zoning/farming. Once he hits level 6, he'll be very, very dangerous. He won't be able to kill you with his combo, but if their jungler is ganking you, you will die. If he suddenly uses
, snare him and run away.
He's quite strong and a lot different than most champions in mid lane. Kog'Maw will probably not bother you untill level 6. Before that, poke him as much as possible and make him go back so you have the level advantage. When he hits level 6, be very careful, his ultimate is a very strong tool to take you down. The squisher you are, the less he has to shoot and hit. His ultimate is a DPS AP skill so try to dodge it at all time untill he has no mana anymore. Do not get slowed by him, it will be your death. Throw
if you are slowed and getting barraged. You'll ignore the damage of two shots with it, which could save your life. If you're out of the slow, wait untill you are not seen anymore by it's passive if you want to go back to base.
instead of the Doran's Rings. Quickly finish the Negatron Cloak by building
so you can shut down her complete combo. I will always rush this item just because of the Negatron Cloak and the obvious reason she cannot get fed off you. The shield will negate LeBlanc's first spell every time she tries to combo you, which makes her combo significantly less powerful. Blocking her
will mean she misses a lot of damage and blocking
will mean she cannot snare you to kill you off. She needs kills in order to become strong throughout the game, and she cannot push lanes as well as you do. Make use of this and force her to farm under the tower. LeBlanc is probably the worst farmer in the game. Be very careful though, as her combo is still strong enough to drop you to 30% health even though you have Banshee's Veil's shield.
Ah, the good old mirror matchup. It all depends on your skill, your and your opponent's build and jungler presence. Building early HP (
) means you won't die from your opponents combo, but it also means your combo will be less effective early. When building glass cannon like my usual build, it means whoever catches the other first will get the kill. Try to stop the enemy Lux from roaming and do exactly that yourself. Let her follow you instead of you following her to another lane. This way you'll be involved with the fight in the other lane earlier than the other Lux.
You're not going to win this lane without help and this is the only champion I would consider building
on, considering his ultimate. Early on you'll be able to completely zone him but once he gets stronger he will auto push his lane. When he puts his
on you, throw your shield. It deals with most, if not all of the damage you'll receive. Malzahar pushes his lane very hard, meaning you'll be roaming considerably less than you normally would. He is also very tanky so you will not be able to kill him in lane. Just like Warwick, you cannot stop the ultimate yourself, so consider yourself dead when he uses it on you. You'll need a jungler like
Lee Sin or
Nautilus to counter him.
The only time you'll be able to fight him is when he has no minions to strengthen his shield with. This means you'll have to take minion damage if you wish to fight him. Otherwise, wait untill your jungler ganks. Try to do as much damage as you can as early as possible. Once he gets
, you can't defeat him anymore. You're better off ganking lanes.
An absolute counter to you. She has a bind just like you, a pool that damages over time, a spellshield which denies your
effects and eats your magic damage and to top it off, spellvamp. She's also very tanky, meaning even if you manage to snare her, she will not die from your full combo. Gank other lanes, it's the only way you can get strong fast.
She has a similar role in teamfights and can zone you just as hard as you can zone her. She has a really annoying ultimate, especially in laning phase. If you get ganked, you will die if she can pull you back. Just stay near the range of your
and get more CS than her. She cannot stop you from doing your combo, so make use of that. She has a shield just like you though, so you might not be able to finish her. Always carry
when facing Orianna.
Zone him with
and you'll be fine. Your range is further than his range and you do more damage in the early stage of the game. Shut him down by deny him farm and you can even go for the kill. If he rushes
, it's a sign he wants to counter you in lane. Try to pop it with
, wait for the cooldown and then try to burst him down with your combo. Be careful though, he also has a snare that can be your death if their jungler is ganking you.
You should be able to shut him down. Whenever he activates his shield, just drop your
on it and proc your passive. It removes his shield and does some good damage. Even if he stuns you, you should be able to land it before he can blow his shield up. When he randomly comes forward, even if he's at a disadvantage, be very careful. His jungler might try to gank you. Wards are essential. They always are.
You do not want to face Swain. Untill level 6, it should be a decent lane for you two to farm and harass each other, but once his ultimate is available, you wont be able to kill him anymore. Let him drain his mana and deny blue buff. You'll need ignite to keep his healing at bay, so Clairvoyance isn't an option to use against him. Ask your jungler to ward their blue, or take the risk yourself, so you can steal it once you have Finales Funkeln. It's really the only way you have a chance against him. Be careful, at level 6 he can probably take you down with his combo (and auto attacks and ignite).
You're not going to win this without help. Go for an early
. It's all you can really do. If he jumps on you, he'll burst you down instantly.
can be a good solution to negate Talon's nuke because it will stop his warp/silence from taking effect. But that's all this item will do for you as it will not be beneficial in anything else for you. Zhonya's will give you AP and armor, which makes you stronger and Talon weaker. You'll also be able to get fed by using your ultimate on other lanes to secure kills and assists. Stay on the defensive side and let your jungler gank him often. If you can snare him, you can burst him down if your jungler helps doing damage too. It's really the only way to have a chance in your lane.
You can easily zone him with
since his auto attack range is short. The only thing you really need to do is keep your distance and watch out for ganks. When he stuns you, he'll be able to inflict a lot of damage and potentionally kill you with the help of a jungler.
Be very careful of his stun and his ability to nuke you in a second. Keep your distance! Try to learn the range of his stun and go back everytime he comes forward. Build
to avoid his complete nuke. This way you should be fine.
Actually very annoying to lane against. He's tanky enough to survive most of your things and he also has a shield. His laser is easy to dodge, but due to a bug you can't always see where it's going to travel to (but you still take damage). So untill Riot finally fixes that bug, it stays a very effective tool for Viktor to damage you. You should be able to push him harder than he can push you at level 6, so start doing that and gank other lanes.
You won't be able to do anything against this guy but farm. When he goes in to drain your health, throw your shield and continue farming. You can also use your shield just before his ultimate goes off. The annoying thing with Vlad is that, even if you snare him, he can use his puddle to dodge your combo. Disregard vampires, acquire currency.
This lane depends on skill and reaction time. Your base speed is faster than Xerath's, so make use of that. Dodging his
won't be much of a problem, since it warns you before it goes off. Once he hits level 6 he'll be very powerful though. Do not get near him when he's using
because he will stunlock you using his
. Snare him and combo him from a good distance when he's out of his super range mode.
I'd like to call him Talon v2. You're not going to enjoy any of his skills and has a really annoying gapcloser/escape. His ultimate will hurt a whole lot and he can dive you whenever he wants to. Rush
; he doesn't have a silence like Talon so it makes this even better. If you see him ulting, immediatly use this item. He will miss a LOT of damage because of this. So in that aspect, he's not as good as Talon is against you, but his escape is more reliable which makes it harder to harass or even trade damage. Especially since he uses energy instead of mana.
Similar to you, his range is very big and has the ability to zone and kite you. Be sure to dodge
because they do a lot of damage. Also, do not let him get too close because you don't want him to throw
behind you. Use
to zone him away from you and use
if he throws his Hexplosive Minefield directly on you.
He's a real pesk to lane against. I'd take my
at level 1 against this fellow. His bombs are annoying, but you can dodge damage using your shield right before the bomb explodes. You'll be fine if you can shut him down before level 6. After that, he's simply not going to die. You can harass him better than he can harass you, as long as you time your shields well.