1: I'm not a native english speaker, so forgive me if I make some mistakes. All help is appreciated to write it right.
2: I'm not a high ELO player, and i'll never be one. So if you are a high ELO player, it's possible that this guide don't work for you.
This is also my first guide. I usually find that what other guide authors say is enough for me with other champs, but on Jax I haven't found any guide that really helps me (only Paintballreturns has a good Jax's Guide, but it still doesn't work for me). So I've decided to make one, trying to explain every detail as good as I can.
Unfortunately, I can't upload any video gameplays because LoL Recorder hates me and doesn't work on my computer. So I must apologize for being unable to show you some videos.
THIS IS A SOLOTOP GUIDE
Jax can also be an effective jungler, but he is stronger on solotop. Let the jungle to those who shine in it.
It's possible that I expand this guide with a jungle chapter, if you people want it. But why now, let's focus in his best role.
Who is Jax?
On lore, Jax is THE champ. He was unbeatable, so the leader of the League created special restrictions for Jax, so as a protest he created his own restrictions: he could only fight with a brass lamppost. The League has since rescinded its restrictions, but Jax has not. And he still wins.
Ingame, he is a hybrid bruiser. He can be a kind of assassin, or a high damage bruiser to fit better in the current meta.
He has one of the highest snowball potentials in the game, but the best of it is that he DON'T fall off lategame. In fact, lategame is his stronger stage.
Hybrid bruiser? WTF is that?
This means that he does mixed damage: physical and magical. So it's not enough for the enemy team to build armor to just ignore you.
This is one of his advantadges, but not the only.
Pros vs Cons
All champs have strengths and weaknesess. So let's see Jax's ones:
-High overall damage
-Only champion with the dodge mechanic
-He is a strong mid/lategame champ (strong with only 2 items)
-Mana hungry to counter ranged harass
-No innate sustain
-No innate tankyness
-Countered by CC and burst damage