Boots + 3 pots is almost becoming mandatory these days for solo laners because of the increasing regularity of low lvl jungle ganks and heavy harass from lane opponents. This item build gives tons of sustainability for the early lvls where Cho is the weakest and will help you get away from early jungle ganks. Grab a mana pot if you feel confident about winning your lane.
For a 2v1 lane or against a hard bruiser or against some super regen bs. I suggest running MS Quints if you plan on running no boots starting items.
This build gives cheap health, cheap ability power, and cheap mana regen. These stats are probably the most useful for winning the laning phase as Cho'Gath. You'll be relying on your passive and potions for sustainability.
This gives a huge regen advantage in lane. If you want to pick this up, pick it up the first time you base for its maximum effectiveness and sell it for the mid game item slot. This item's regen does not stack with potions, so you can't pop both and regen at the same time.
Rushing boots 2 will usually help if you are losing a lane because of the cheap defensive benefits it offers and the speed to run from ganks. Buy boots to help with your lane matchup, don't opt for
purely for teamfights against a strong bruiser because you'll end up getting pushed around and unable to farm. You could always sell the tabi later for mercs if you have extra money.
with left over money. I usually opt for 3 potions on me for the early game,
if I'm struggling or
if I want to start pushing around.
Mid game is pretty straight forward with this build.
Against Magic Damage lane oppoenent. (Or if you are winning handily)
Against AD opponents.
Once you finish one, finish the other. Both give strong stats for Cho'Gath, offensively and defensively. As an added bonus, they also give great auras to amp your teams total damage and mute your opponents.
By the late game, you should have your core:
This itemization gives a good mix of Offense and Defensive stats that should counter most of what your opponents throw at you. Your next items are usually decided by the state of the game, as well as enemy composition.
GET THIS ITEM. After you have both aura items, nothing helps the team out more than map control. This item is perfect for Cho because my build has no Health from mid game items and this + its upgrade is much appreciated.
This item is also pretty good on Cho. Health+AP+other goodies that are actually useful compared to Rylai's.
Little known fact: Cho has the highest base attack damage at lvl 18. This combined with
makes it beneficial to bump up your attack speed. This item increases your DPS considerably while adding some nice defensive stats.
My build relies on
and Feast Stacks for mid game HP. Phage will definitely help out defensively at this point of the game and a Phage proc will make it much easier to land
. This item combos very well with
and is upgradable to
Not very useful early/mid because when you lose fights, it's because you got caught with your pants down and a quick revive usually ain't gonna help. GA is strong late game defensive option both because armor is good against that fed AD carry and the revive can make or break huge teamfights.
This item is great against Tanky/DPS teams when they are trying to bullrush your carry.
Flat Health without having to wait for stacks. If you want to get straight up tankier against a mixed damage team with no fuss this is the go-to item now.
Building this instead of Randuin's for that second major armor item is not a bad idea. Combo's very well with Frozen Heart for crazy tanking ability.
While I don't think these items are completely unviable, these are just some personal opinions and justifications on my item choices.
Too expensive for how little it does. May need some for experimentation, but I find it better to just build more Armor and Health and just tank the tower shots.
Not enough upfront benefits. No AP for laning from Catalyst.
If I need MR I will build Abyssal or Twin Shadows or Spirit Visage. The bubble is not terrible, but not incredibly useful on a front line tank.
No point gimping yourself in lane. Buy Pots and a shiny new Flask for regen early.
Get the new opera mask (Liandry's) for more AP damage.
The support and jungler are probably gonna pick this up. If they don't, you could pick it up if your team really needs it after your Abyssal+Frozen Heart combo.
A really expensive item. The only reason AP champs build this is because they think they can benefit from the slow. While it does apply a 15% slow on
, I find it unnecessary and unnoticeable most of the time. If you need health and a slow build
Incredibly situational, I haven't built this in forever.
shuts down autoattackers very well already.