Pros and cons of Jungle Alistar
-two CC's for ganking
-can set the enemy on a huge tilt
-good HP sustain in the jungle
-he is a cow
-somewhat blue buff reliant
-not so fast clearer
-susceptible to counterjungling
-can fall behind really hard if he doesn't pull off successful ganks.
-susceptible to true damage
Your jungling route should be like this:
-kill blue buff with the help of your team
-kill red buff
-GANK TOP OR MID
-kill wraiths or golems or wolves
-GANK BOT OR MID
Alternative jungle route(if you have been invaded):
-kill red buff without smite with the help of your team
-make your team head to his blue buff and kill it with your smite
-kill double golems
Below there is an image that shows which way to gank the lanes(the most common ones).While you are ganking you should Headbutt to enemy to your ally then pulverize him as soon as he is able to move again.This should enable first blood 90% of times and a waste of a summoner 100% of the times.If he wasted flash just gank the lane one more time and get the kill.If you see the enemy mid raging in all chat just CAMP HIS LANE and watch him raging and/or DC-ing.
This picture will be replaced with a video showing the ganking routes.
I suggest you before ganking a lane that you ask if it's warded or not.If all the lanes are warded you may try a ninja gank(make your laner push and you sneak from the lane brush and when the oportunity arises use your CC.)
Respawn timers and initial spawn of jungle camps
Baron:7 minutes | Initial spawn: 15:00 minutes
Dragon:6 minutes | Initial spawn: 2:30 minutes
Red Buff:5 minutes | Initial spawn: 1:55 minutes
Blue Buff:5 minutes | Initial spawn: 1:55 minutes
Double golems:60 seconds | Initial spawn: 1:55 minutes
Wolves:60 seconds | Initial spawn: 1:55 minutes
Wraiths:50 seconds | Initial spawn: 1:55 minutes
Here are some champions that you will meet into the jungle:
I suggest invading against this champ if you team has follow-up CC's.If you don't want to invade him at his blue you can choose to start at THEIR RED and gank the lane that is closest to you.I suggest you give the other red to your top laner or AD carry(depending on which side you are).Also you should be ganking a lot more than Amumu because his pre-6 ganks rely on him hitting his Bandage Toss
.In late game when you see Amumu using Q PUNT HIM AWAY AS FAST AS POSSIBLE.He will gank at level 4 and 6.
Haven't seen so much Cho'Gath's lately but he is reliant on the first blue buff to be effective.Also you should be careful to not be counter jungled because he has somewhat fast clear time.Can gank at level 2,4,6.
Needs blue buff to be effective.If you meet him in your jungle DO NOT FIGHT HIM!Just keep him in your jungle until your teammates arrive(hopefully).One small trick you can do after he pulls you is as soon as he pulled you, use your Headbutt and then run.Can gank at level 2,3,4,6.
I suggest you start at red on this one.He might start blue then rush to your red and kill it.After that go to your blue,kill it then gank.Also be prepared to be counter jungled.Ganks at level 2,3,4,6.
Jungle Elise is quite strong in Season three with the help of her little spiders.She deals a lot of damage in ganks,has CC and a gap closer.Quite broken in my opinion.Ganks at level 3,4,6.
Similar style as you.You shouldn't have problems against Eve.Carry a
Vision ward with you in case she wants to counterjungle.Ganks at level 2,3,4,6.
I suggest you invade his blue.Also don't fight him when you meet him.If he uses his drain on you or your teammates just use your W to cancel it.In team fights if you see him channel his ultimate use your Headbutt to cancel his ultimate.Ganks at level 3,4,6.
Not a fast clearer.Do not fight her in the jungle.If she casts her ultimate just go into a brush to cancel it.Can gank at level 2,4 and 6.
He is seen rarely in the jungle nowadays.He needs his blue buff to spam oranges and parrley so try to deny his blue so you have an easier time against him.Ganks at level 4,6.
The best thing you can do when you are against an Hecarim is to deny his buffs.His early game isn't that good but when he reaches lategame he becomes a problem.In teamfights use your W to punt him away from your backline and your team should be fine.Can gank at level 3,4,6.
Jarvan has a less superior ganking power than you at level two buy at level six he can do some sick ganks with his ultimate.If you or your teammates got caught in the ultimate you can either use Headbutt on a minion outside the trap to escape or push Jarvan out of the trap.He can gank at level 2,3,4,6.
Do not fight this guy.Seriously, if you meet him in your jungle just run away and try to gank another lane.He will beat your cow a*s off.Can gank at level 2,3,4,6.
With the recent changes he received, Kha'Zix has increased in popularity as a jungler.If you meet him in your jungle try to run closer to your camps so you don't get affected by the "isolated target" thing.It is recommended that you should carry an oracles so you can see him while he is in his ultimate.He ganks at level 3,4 and 6.
This guy is a nigthmare.If he is any good the amount of things that he can do are enourmous.He can steal your second buff or countergank you.His earlygame damage is huge and his mobility makes him hard to catch.He can gank at any level.
His pre-6 ganks aren't that awesome and he is somewhat blue buff reliant.He makes up with the good clear times.In teamfights try to peel him off your AD carry before he debuffs him.Ganks at level 4,6.
Here is another ganking jungler.He isn't that good counterjungling so you shouldn't have problems in that regard.Be careful of counter ganks.In teamfigths when Maokai will Twisted Advance into a target PUNT HIM OUT.He will usually start on the buff that is farthest from top lane so be prepared to do a countergank there.He starts ganking at level 3.
Often considered a troll pick jungle Yi is a farming jungler.That means he won't gank as often but he will try to counterjungle and get to lategame with decent amount of CS.What you can do to prevent counter jungling is to set a ward at YOUR wraith camp and when you see him in your jungle coordinate with your laners to kill him.Ganks at lvl 4 or 6.
INVADE.If you deny Nautilus his blue buff his jungling will be a total nigthmare.His clear time will be awful,he won't be able to gank and his teammates will blame the f*ck out of him.Be careful in teamfights though of his ultimate.If you see he casted his ultimate on you try moving to the left or right so your teammates aren't affected by it.Can gank at lvl 2,3,6.
Good Nocturne's will counterjungle you because you won't spend so much time farming creeps.He will usually try to gank you at red so try to bring a teammate with you.He can gank at level 2(40% chance),3,4 and 6.
Scary counterjungler.If he is smart he will start blue and then steal your red so I suggest you buy only one potion and a ward to prevent that.If you see him in your jungle let him run because it's hard to catch him because of his Blood Boil.With his recent Q buffs Nunu can easily do Dragon at level 5 or Baron as soon as it spawns with the help of a teammate.I suggest you ward Baron close to minute 15 and if he tries to do Baron your team just earned a free Baron and some kills.In teamfights KEEP one of your CC's and when you see him using his ultimate use it to cancel the ultimate.He can gank at level 2(50% chance),3,4 and 6.
He relies on the first blue buff to be able to spam his axes.If you see him in your jungle RUN, you can't fight him.In teamfights keep your CC's and wait for his ultimate to wear off and then peel him off of your carry.He can gank at level 2,4,6.
He can start on red and do a level two gank in mid lane or he can start at blue and do a gank anywhere at level 4.His spears do a sh*t ton of damage early game so beware of that.If you are near him when he ults use on of your CC to cancel it.He will be so mad and will try to kill you so run to your nearest teammate.In teamfight if he stuns your carry punt him away and laugh as your carry kills him.He ganks at level 2(80% chance),4,6.
The nerfs hurted him quite bad.His clear time is very weak and you shouldn't have problems with him in the jungle.In teamfights be careful because he can dive your carry.He ganks at level 3,4,6.
This champion is a total bi*ch.I suggest you ward your red as he can start blue and gank you at red after your first gank.The good thing is after his burst he needs like 5 seconds for his cooldowns and that's when you have to keep him in your jungle and pray that your teammates will come and help you.Late game, always carry a pink ward or oracles so you can see him in his attempts of jumping on your carry.He ganks at level 3,4,6.
Rarely seen in the jungle Riven can be very good.She has two CC's and a lot of damage on her ganks.She can gank starting from level two.In teamfights she will go rambo mode diving on your carry.Show her some love by punting her 10,000 miles away.She can gank at level 2,3,4,6.
She is a walking CC machine.She is reliant on the first blue buff for her clear time to be effective.In teamfigths you can negate her ultimate with your ultimate as it removes any CC from him and counter initiate for your team.She can gank at any level from 2 to 6.
This champion is a total bi*ch.Similar to
Lee Sin he can start at your red buff and kill you.Or another thing that Shaco usually does is to start at blue and deceive over the dragon or baron pit and steal your red.Ask your support if he can ward your red and then collapse on him and Shaco should be ruined as the trich just failed.Tell your team to not push past river so he doesn't have the opportunity to gank and get fed.An underfed Shaco is useless.He can also clear dragon very fast alone at level 6 thanks to his clone so try to have ward coverage of that objective.In late game good Shaco's try to splitpush so warn your team if he tries to do that.He can gank at level 2(50% chance),3,4,6.
Slow jungler.He will start at red and will do a gank at level two because of his taunt.He isn't a problem for you because you can do three ganks while he can do only a gank in the same time frame.He is also a good split pusher because of his ultimate.He will try to taunt your AD carry so punt him away after the taunt wears off.He can gank at level 2(70% chance),3,4,6.
Shyvana is one the fastest clearers in the jungle and she can gank anywhere from level two to six despite the fact her pre-6 ganks are awful without red.She is also an excpetional counterjungler.In teamfigths punt her away as soon as she uses her ultimate.She can gank at level 2,3,4,6.
He is similar to
in terms of ganking.He is a strong counterjungler and has a fast clear time.Don't fight him in the jungle, he can kill you.In teamfights you need to have very fast reactions to punt him away before he uses his ultimate on your AD carry.
Similar to Nunu he is a good counterjungler because of his W and the things he can do with his Pillar are awesome.You should place a ward at your wraith camp to see if he tries to counterjungle you.In teamfights he is kited very easily so use your W to punt him off your AD carry and your team should be fine.He usualy starts ganking at level 3.
This champion will probably start at red an do a level two gank or continue his clear.Because of his crits he can clear time jungle quite fast.Lategame punt him away when he uses his spin on your carry.Also tell your teammates to ignite him after 3 seconds he has used his ultimate.He can gank at level 2,3,6.
This matchup is similar to Eve except the fact that Twitch is ranged and Eve is melee.Always carry a pink ward with you or an oracle's.In teamfights he is not a huge threat if he isn't fed.I will explain how to deal with fed champions in the team fighting section.He can gank at level 2,3,4,6.
Pheonix Udyr is maybe the fastest jungler in the game.He is reliant on blue buff on the first clear though so try to deny him.He will try to steal your red after he does his blue so place a ward in there and coordinate with your teammates.In teamfigths he is kitable so your AD carry shouldn't have problems against him.He can gank at any level.
This champions early game pressure can match yours.Not only she has superior clearing abilities but she can outdamage you too.I suggest you invade her because her level one is weak and this can screw her game.Lategame you will want to keep your CC's and use them after she uses her ultimate on your AD carry.One more tip I can give is to use one of your CC while she is casting her Q so she will have to wait 3 seconds before using it again.She ganks at level 2,3,4,6.
This matchup is similar to the
Skarner one but Warwick has inferior clear time and relies on red buff to do his pre-6 ganks.You should try to coordinate with your top or bot lane to gank him at his red to get a huge advantage over the game.
With his recent rework he has become very popular.He has a lot of damage and a CC in his ganks but lacks an escape mechanism so abuse that.If you meet him in your jungle use your W AFTER he jumped on you so he will need to blow a summonner if he wants to catch you.In teamfigths he will try to dive your carry so do your job of peeling him away or keep in him in your team if he went the glass cannon way.He can gank at level 2,3,4,6.
This guy has a slighlty faster clear than yours but his E makes ganks from him unpredictable.If you see him casting his E or uses his ultimate just punt him away if you are in range.If you find him in your jungle keep him there until your teammates come.He can gank at level 3,4,5,6.