In this section, which I'll be constantly expanding and building upon, I'll discuss, in detail, matchups you might have in midlane with Zyra. Without further ado,
I've had this matchup twice: once as
Ahri, once as
Zyra. Ahri can push and poke just about as well as Zyra, but she's more mana dependent than Zyra if she does so. Ahri does have two distinct advantages that counter Zyra, though: sustain through
and mobility through
. Zyra is basically useless if her plants,
knockup don't hit. She gets a bit of damage from the ultimate, but if Ahri ults away, you'll miss both your
if she's competent. Also, if you're caught by a charm, you're pretty boned if the jungler is nearby. It taunts you for a second and pulls you toward her, giving a perfect opportunity for a gank. Play passive and ward. Consider using seeds as wards before your first back. If you manage to land a
, though, you can get great harass on her; put both seeds under her and
. This harasses extremely well, doesn't cost much mana, and zones her for 10 seconds.
tl;dr wins in sustain and mobility, so poke when you can and play passive, ward up, dodge taunts, and avoid 1-on-1s when her ultimate is up.
Unlike what I thought before I played the matchup, Zyra has a chance against Anivia. Anivia has low mobility but has stronger harass (
, which is what she uses pre-6 but can be dodged; and
, which is short range and predictable but very low cooldown and very strong. It's only available post-6, of course.), about as much sustained damage, much better pushing power post-6, and, most importantly, a much more significant AoE. AoE abilities really hurt Zyra because they kill her plants fast without sacrificing any damage onto Zyra herself. Dodge her
s and win 1v1s. It travels slowly but she can trap your dodging with a wall or nearby terrain. An advantage that Zyra has over Anivia, though, is that Zyra can actually take down Anivia if she's egged because the plants do a ton of sustained damage (especially early on when Anivia's egg reduces her armor and MR by 40) and Q always has a short cooldown. With two plants out, you do more damage over time than she does for the first few seconds. Once she hits a second E, though, she's doing more damage because it's such a strong ability.
td;dr dodge skillshots and engage in trades. Ward.
Annie is one of my least favorite champions; as a player of Ahri, Anivia, and other squishy APs, I absolutely hate her burst. Thankfully, Zyra has an advantage: long range and zoning capability. Time her stuns and flee if she chases you. Try landing an
combo but stay out of range. Build magic resist and you'll be completely fine. If you see the enemy jungler nearby, fall back and play passively. Just like the Brand matchup, survive burst and win fights. If absolutely necessary, farm with
for extremely safe, long range but rather unreliable farming.
tl;dr survive burst, win trades, win game
Eww, Brand. I find him harder as Zyra than as other champions, but that's just my personal experience. Zyra's pretty slow so his skillshots are hard to dodge. He does much more burst damage but not much after that; I'd recommend rushing a
for some MR to survive his burst. Once you do that, and as long as their jungler isn't coming, you can win trades and even kill him. Another thing to try is to catch him with your
> in between
you and him to block his
, which is what helps him win trades so easily. If Brand uses his ult, get away from your plants or closer to minions (thereby decreasing the chance you'll be hit by it more than once).
Note that due to his passive, hitting a plant with any skill will kill it after a few seconds.
tl;dr survive burst, win trades, assuming their jungler is elsewhere.
Difficulty: (unknown, predicted ~7 or 8)
I HAVEN'T ENCOUNTERED THIS MATCH. THIS IS JUST SPECULATION BASED ON MY EXPERIENCE WITH BOTH CHAMPIONS. TAKE IT WITH A GRAIN OF SALT. Also, my friend played this matchup and told me details about it.
Cassiopeia, just like Zyra, can be an absolute monster in lane. Thing is, Cassiopeia has shorter cooldowns, more damage, and a somewhat more reliable stun. She can push just about as well as Zyra and, if you try to harass with plants, she can safely
them and they die fast. Her
s are easier to dodge than yours, though, so if you dodge them, this lane is significantly easier. Try to poke back occasionally with your
if she's poking you with hers. If she's using her
to push, use yours identically. Because she has lower cooldowns and manacosts, you need to autoattack creeps too to counterpush. You'll both run out of mana if this continues for a few minutes, and while Cassiopeia's individual manacosts are lower, Zyra can do more with less mana due to her plants.
tl;dr mimic her harass or push, whichever she does, and farm while playing passive
Gragas is an interesting lane. A really good Gragas is a pain to deal with, but because he needs to push in order to farm effectively, you can turtle up and be mostly fine. This lane is hardest when you're ahead because he wants you to push into his tower, leaving you extremely vulnerable to ganks due to his
. Ward a ton if you're winning and pushing and try to gank a lot so you aren't in as much risk of getting ganked. Again, be careful for his
because it deals a huge burst of damage and massively displaces you. Dodge
s in (which, I understand, isn't always easy to do if he's exceptionally good) and you'll be fine. This becomes mostly a farm lane only offset by ganks when both players are skilled. Rush an
if he's poking you hard or you're getting ganked a ton with his
tl;dr dodge skill shots, watch out for , farm up and avoid ganks.
Kennen, the annoying squirrel, is surprisingly easy for Zyra, especially when compared to other champions--not that he's easy here, it's just easier than a lot of other matchups. Zyra can poke better than Kennen because, while they're both skillshots with delays, Zyra's is AoE and not blocked by creeps. Hide behind creeps; if he
cocaine balls and charges at you,
him and run away, for it's a pretty likely that his jungler is nearby and/or he's going to try to kill you with his ult. Zyra can easily win 1v1s if you dodge
s. Even if you don't, you can win extended trades due to your plants and, if necessary, passive. Both Kennen and Zyra have extremely good teamfight presence but I'd say Kennen has a tiny bit more because his ultimate does more damage and he also has his
. However, Zyra has two AoE CCs and Kennen really only has one.
tl;dr you can win trades and teamfights if you play right, but he's still very annoying.
A lane against Malzahar can easily go both ways. I prefer to rush a
but it's completely personal opinion. I usually end up doing pretty well, scoring a kill or two before or slightly after level 6, so I get it when I'm ahead. It prevents 1v1s from going extremely in his favor because when he
lazors you, you can use the
QSS active and it's instantly cleansed, negating a ton of his damage--especially if he previously used his
space aids on you. You only need to walk out of his
and dodge his
and you take a miniscule amount of damage. Because Malzahar is a stationary caster with low mobility, he's especially vulnerable to your plants. If you hit a
, proceed to
and you'll rack up an unbelievable amount of damage on him. All of this can go the other way, too: Zyra's pretty stationary, so if you do get ulted and don't or can't QSS out of it, you're in for a ton of damage with his location-based spells.
tl;dr try QSS, avoid abilities, you have kill potential.
This matchup is pretty easy for Zyra. If you catch him in a
and he takes a ton of damage. As long as you can dodge his wild cards, you'll be completely fine. Watch out for jungle ganks, though, especially after a gold card. Don't be afraid to
if needed. If you plant seeds in the E, you could potentially get a kill if one of them are low. Keep the lane pushed up so he loses cs when he roams. If you have movement speed quints, you could follow him for a counter-gank, but this doesn't always work. Steal enemy jungle when you can.
tl;dr dodge his skillshots, keep lane pushed, beware of jungle ganks, try following him when he ganks
As I said before, this will be updated as I play more matchups.