Occasionally you see some of the enemy Ranged AD's in top lane. Due to Tryndamere's kit, especially his low cooldown gap closer and his W he can very easily out lane enemy ranged AD Carries. He deals more damage with less items earlier, has sustain, lowers enemy damage and his better mobility. If played right you can easily overcome most enemy Ranged AD's in top lane.
You can win this early, otherwise the match often turns into a stalemate until cho'gath has Frozen Heart which many often rush. When Cho gets his frozen heart he can become very aggressive with little you can do until your core is done, but until that point it's essentially a free lane for Tryndamere.
If you manage to bait her Parry ability this lane is quite easy. Your crits hit harder then anything she can dish out and your Ultimate lasts longer then hers and is easier for you to counterplay hers then it is for her to counterplay yours. You can flat out ignore her or press an advantage if you start early.
Early he's really difficult but if you make it to level 4 without doing anything silly you very quickly start winning this lane. Spin -> W forces him to orange or take lots of damage quite often so it's easy to force him to go OOM and very quickly and without mana Gangplank has no significance in lane to you.
You win this due to having sustain and him not as well as his abilities having health cost attached to them. If you can bait his W then back off you can get hyper-aggressive when it's on cooldown and often kill morde very quickly. Careful tower diving due to his ult dealing damage for quite a long time even after he dies, but otherwise it's basically a no-risk lane.
You can stop nasus from farming early, farm hard yourself and press a huge advatange. However the longer the game goes the harder this matchup becomes and honestly - even a zero item nasus can make you completely useless during your ultimate thus making even a 6 item Tryndamere lacking QSS or Cleanse zero threat to his team. Be aware of this in champion select before choosing Tryndamere to fight a nasus.
Easy to farm this lane without looking back and he's an easy kill before he gets catalyst. He's annoying mid/late game but it's possible to keep him from ever becoming a problem as Tryndamere.
Contrary to popular belief, you can get aggressive against vlad early and win this lane incredibly easier *if* you play it out properly. Force his pool as much as possible without over committing then go hard-in-the-paint when it's on cooldown. Never dive vlad if his pool is up unless 1 or 2 hits + ignite can do the job. Beginner to intermediate Tryndamere players may not have much success here but Veteran or Master Tryndamere players can have quite the field day with vlad provided you bring wards.
Medium Difficulty Matchups
You win this matchup early, but after she's level 6 she can punish you really hard if you commit to a fight you can't win. Even an akali who is behind can come back quite easily if you get too aggressive. Bait her shroud as much as possible otherwise there's no point even walking into melee range here.
This one depends on the Garen but it can go either way. My primary advice is if you're silenced and taking damage from his Spin.. TURN AND AUTO ATTACK HIM! Always be dealing damage to him if he's dealing damage to you and you can't use your Spinning Slash to evade him. Also attempt to keep his passive down and you can take a slow-victory here if you keep his primary sustain mechanic from coming up.
You can win early but if Irelia goes early ninja tabi + chain vest it's pretty much over in terms of trades. You'll lose most trades once she has some armor built up and most irelias rush a phage and can punish you quite nicely if you're losing trades. Do your best to bait her true damage and evade her during the duration. Turn on her when it's down and use your mocking shout to fight her on your terms as much as possible. This can go either way - it's really less about what you do and more about how many mistakes irelia makes or her item choices.
You really shouldn't be able to kill a good jayce, and he may have the chance to kill you. Try to not take too much free harass and if he shoves to your tower be prepared to dodge his shock blasts or you'll get pushed out.
This lane is in kennens favor but you can farm here without too much difficulty and in some cases even kill the kennen, but it isn't easy. It relies mostly on forcing his speedboost then getting aggressive when it's on cooldown. Same as most champions in this category, it's all about baiting their cooldowns then going in when they are down.
A good lee will never die to you. But you never have to die to lee either. This lane is a really intense stalemate, requiring proper pace from both players at all stages but it is easier for lee then you, but outside of that it's just 100% stalemate if both players make little to no mistakes.
Large ranged poke, sustain and huge kiting ability. It can be won and it's easier then some others on this list but if you play too careless level 1-4 you can easily be made useless in the first 5 minutes here.
He has better burst trades than you, but you can counter this by realizing his sustained trades are really weak early and Tryndamere's are much stronger. If he comes in to hit you with stuff, counter that by jumping on him for a few seconds and giving it all you got. Try to save spin to escape though, you want to ditch out before his true damage is up for a 2nd time which should ensure you come out ahead.
Renekton trades hard, and his 1-3 is better then yours. At level 4 if you can get your W up before his combos you (hard but not impossible) and then chase him down with your spin when he retreats from trades (assuming full or near full fury) you can abuse his long cooldowns and turn what was otherwise free damage for renekton into a very strong trade for you. Most renektons rush damage as well so you don't have to worry about early armor most cases here.
If you let riven do the aggression and evade her abilities as much as possible (her movement is predictable once she makes any sign of committing to a trade) you can punish her hard for 3-4 seconds when her abilities go on cooldown by retaliating with a quick W/E into a few crits. You have sustain, she doesn't. Her trades are better but you can win over time with proper play.
Rumble used to be significantly harder to beat but after all the nerfs he got its now much more even. You can even get ahead if you play really well. Try to go in on him between his Q cooldowns and dodge his harpoon when you can. Careful if hes in danger-mode though cause he deals way more damage in that case.
Tiger stance got changed to physical damage from magic which makes sense for Udyr as a character but made his lane pressure drop way off. He's very managable now, just avoid him early on and think about engaging around 5-6 if you want to be aggressive.
Can go either way depending on who builds what when and how fast, but it's safe to say the longer the match goes on Warwick becomes a real threat to you in team fights - if he so chooses. Also his natural item build includes Frozen Heart which is a direct counter.
Yorick wins early, you turn it around after getting some lifesteal. Frustrating lane but it isn't unwinnable by any stretch of the imagination. Just stay resilient.
This lane is not easy, his trades are huge and he has an attackspeed/movement speed debuff. But he has no mobility and your ultimate counters his. If you can bait his abilities often enough you can win this lane but it's in his favor and very very sensitive, especially early - he bullies hard early.
Similar to darius, his presence early. As the game goes on you win with a few items, but he can stop you from ever getting any items depending how he plays. One of the more difficult lanes - you're useless until 6 and even then you have little safety in this lane.
Jax isn't too hard EARLY but he can go toe to toe with you at every stage of the game item for item after level 6 if played well. If you want to get aggressive against him you need to bait his dodge before going all in. If you use spinning slash for anything but a disengage while he has his stun up you are in danger of dying.
You can win early if you get hyper aggressive as quickly as possible with some fury but if you don't RnG a lane victory early expect to play really passive once kayle is level 4, oh and I'd recommend not diving kayle since she has an ultimate thats actually better than yours for stopping incoming damage.
You can farm this lane, but he can eventually become unkillable and he makes it hard for you to do anything be it take towers or kill players if he follows you around the map all game.
You can't kill him if he's any decent and he's strong against you in team fights. You can farm this lane but it's aggravating the entire way through - and not easy.
There's pretty much zero reason a Tryndamere should ever be able to beat elise, and its a nightmare to even hold the lane. If you get ganked once at any early point the games pretty much over for you until 25+ mins.
Too much damage and safety. You can't even get in range due to his slow/snare also being huge damage nukes and once he's level 6 - forget about it. You'll never kill this guy and rarely get much farm.
Blinds, ranged, and movespeed steroids + stealthed slow mines. Teemos got aids.