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RIVEN BUILD GUIDE: Bunny in The Forest (Jungle Riven) by Native Rave

by Native Rave (last updated 11 months ago)

Featured4,709,833 Views 94 Comments
9
Greater Mark of Attack Damage(+8.55 attack damage)
9
Greater Seal of Armor(+12.69 armor)
9
Greater Glyph of Scaling Magic Resist(+1.35 magic resist per level (24.3 at champion level 18))
3
Greater Quintessence of Attack Damage(+6.75 attack damage)
View Rune Details
Summoner Spells
View Summoner Details

Starting

5

Full Item Build

View Item Details
21
9
0
mastery 1 1/1
mastery 2 0/4
mastery 3 4/4
mastery 4 0/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 3 0/1
mastery 1 1/1
mastery 2 1/1
mastery 3 0/1
mastery 3 3/3
mastery 1 1/1
mastery 2 3/3
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 0/2
mastery 3 0/2
mastery 4 2/2
mastery 1 1/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Runic Blade
QBroken Wings
WKi Burst
EValor
RBlade of the Exile
View Skill Order Details

Introduction

Hello! I am Native Rave and I am a S2 and S3 Diamond Elo player on the League of Legends NA server. Even though there are so many Riven guides I noticed that there were no guides for Jungle Riven so I decided to take this opportunity to make one.
You can check out my stream at www.twitch.tv/nativerave

[http://i.imgur.com/oc6H9.jpg]


Riven is by far my favorite champion as well as one of my most played ones. She is a very strong champion that can easily snowball games out of control. She is more commonly played top lane but I prefer to play her in the jungle. As a jungler Riven excels at ganking from behind and when done correctly you are almost guaranteed a kill even if the enemy is up.


[http://i.imgur.com/k7FHu.png]
I have played around 300 games played as Riven. I don't play ranked that often but about 80% of my ranked games as Riven are from 1800+ elo.

Runes

Flat AD Marks x9: Riven has very good AOE and Single Target clear, as well as 5 abilities that scale of BONUS AD, giving you a faster and safer clear.

Flat Armor Seals x9: As a Jungler you need Flat Armor to take less damage from jungle monsters.

MR/Lvl Glyphs x9: Help you scale against magic damage later in the game. Can also run flat MR Glyphs against double AP.

Flat AD Quints x3: Because Riven is very mobile she does not need MS Quints, making Flat AD Quints the best choice for clearing the jungle.[/b]

Use This Page If You Need To Be Strong Early

Masteries

mastery 1 1/1
mastery 2 0/4
mastery 3 4/4
mastery 4 0/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/3
mastery 3 0/1
mastery 1 1/1
mastery 2 1/1
mastery 3 0/1
mastery 3 3/3
mastery 1 1/1
mastery 2 3/3
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 3/3
mastery 3 0/1
mastery 2 1/1
21 Offense
mastery 1 2/2
mastery 2 0/2
mastery 3 0/2
mastery 4 2/2
mastery 1 1/1
mastery 2 3/3
mastery 4 0/1
mastery 1 0/1
mastery 2 1/1
mastery 3 0/3
mastery 4 0/3
mastery 1 0/3
mastery 2 0/1
mastery 3 0/1
mastery 4 0/1
mastery 1 0/1
mastery 2 0/4
mastery 3 0/1
mastery 2 0/1
9 Defense
mastery 1 0/1
mastery 2 0/3
mastery 3 0/3
mastery 4 0/1
mastery 2 0/3
mastery 3 0/1
mastery 4 0/1
mastery 1 0/3
mastery 2 0/1
mastery 3 0/3
mastery 4 0/1
mastery 1 0/1
mastery 2 0/1
mastery 3 0/3
mastery 4 0/2
mastery 1 0/1
mastery 2 0/3
mastery 2 0/1
0 Utility
Offense Tree

Double-Edged Sword: Allows Riven to deal an additional 2% damage. Useful since the main thing you bring to a fight is damage.
Sorcery: Because Riven is mainly a caster rather than an auto attacker, 5% cdr will be more useful to get your spells of cooldown rather than increased auto attack speed.
Brute Force:Gives AD per level. Riven scales amazingly with more AD.
Martial Mastery:Gives you +5AD
Executioner: Makes you deal 5% more damage to champions under 50% hp. Synergizes with your ult for even more execute potential.
Spell Weaving and Blade Weaving:Auto attack damage is increased when you hit a champion with a spell and vice versa. Because Riven is a combination of both spells and auto attacks, these masteries work very well with Riven.
Warlord:Increases bonus AD by 5%. The more AD the better.
Devastating Strikes: Gives you %armor and magic pen. The magic pen is useless but the armor pen works well.
Havoc:Increases your damage by 3%. Very good and helps you with your overall damage output, giving you more kill potential.

Defense Tree

Block: Take reduced damage from champions. Though not useful in the jungle, it will help you take less damage in ganks and later skirmishes and teamfights.
Tough Skin:Reduces damage taken by neutral monsters.
Unyielding:Reduces all damage from champions by 2. This combined with Block gives you a total of 4 reduced damage from champion auto attacks.
Veteran Scars:Gives you 36 health. A decent amount of extra health to start with in the early game.
Juggernaut:3% bonus health. Gives you more survivability.

Summoner Sets

Primary Set
Pretty selfexplanatory.
As a jungler you must always carry .
is good for escaping and well as catching enemies by surprise with a flash .

Item Builds

Starting Build(s)
Default Starting Build
5
Dorans
Machete is the standard item for Junglers.


Dorans blade is a much riskier start, but better for early ganks due to extra damage and hp. If you are going to go this start, ask for a very good leash on your first camp. YOU WILL NOT BE ABLE TO DO A LEVEL 3 CLEAR WITHOUT A LEASH UNLESS YOU RUN CDR BLUES. Even then, you will be too low to do anything and will have to recall.
Final Build(s)
Standard Final Items
This is one of many different end game builds for Riven. There is no perfect one fits all final build that will be the most optimal every single game. Different situations call for different items and it is up to you to analyze your situation and determine which items will be right for you.
Build Order
Early Game Items/First Back


: Helps with single target clear. Useful in the early stages of the game but diminishes as the game goes on.

: Helps with clearing jungle. Boosts your AOE clear.

: Boots are good to get at your first back to help you keep up in chasing and make ganking easier. Get them if you cannot get a straight up brutalizer or if you're having a hard time getting successful ganks off.
If You Can Afford:

: 1-3 will do. Just to help you sustain in jungle and heal up from ganks.

: Ward somewhere for your top lane or mid lane.

: Strategic warding to deny vision for a lane you want to gank.

: If you successfully got a few ganks off and want to deal some damage. Very cost efficient.

Core Items


: You're going to need to be able to move around, so boots will help you accomplish that. Though you do not need tier 2 boots until you get some sort of damage item. Afterwards feel free to upgrade to or or even .

: Great for clearing jungle. A must for riven. Can turn this into or

: Gives you damage and lifesteal. Turn this into or depending on your situation.

Note:There is no perfect item build that will be perfect for every situation. It is up to you to determine what you need to build in the current situation that you are in.

Vampiric Scepter Upgrades


: Your main go to damage item. Offers a lot of damage and lifesteal. Very good if you need a large increase in damage.

: Good splash damage, can use mid Q. Good for pushing and clearing waves.

More Damage Items


: Early damage item. Helps you with clear time. CDR and true damage as well.

: Strong item. Built from . Gives you health, Armor Pen, CDR, and an Armor shredding passive. Increases your survivability and damage output. Every single one your damage skills including proc it's passive.

: Get this to deal a lot more damage with more Armor Pen. Scales very well with Riven.

Defensive Items


: Spirit Stone upgrade. Gives tenacity, health and CDR. Very useful.

: Get this if you need MR. It gives good MR, some AD, and a nice shield.

: If you need Armor. You can easily stick and kill the enemy AD carry with this item.

: If the enemy team has extremely high burst potential, but not that much DPS.

: Locket useful for supporting your team. The shield helps with tower diving, etc. Also gives CDR which is always great.

: Good MR item that can clear any debuff on you. Good against an magic damage heavy team or against a team with hard cc.

More Items


: Get these and place them on high priority objectives such as Dragon and Baron.

: Try to always get 1 when you can.

: Get this before major objectives such as Dragon or Baron if you can spare the gold for it because it's always good to have a nice stat boost before fighting. Also get this during late game when you can't afford anything else when you go home.

Items NOT To Get


: You do not need this. You do not need the armor. You do not need the sustain. You do not need the active. You need to work on your main damage item asap and this will only slow you down. There are just much better alternatives you can buy with 900g.

: You should never get this item. Riven is extremely mobile and does not need another slow to catch her enemies. Your job is to kill the enemy squishies as fast as possible. This item will lower your damage output and there are much better choices if you need to become tankier.

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Runic Blade
QBroken Wings
WKi Burst
EValor
RBlade of the Exile
This skill order focuses on dealing large amounts of damage, especially in the early game, while still being very mobile.
I use this skill order when:
  • My lanes have a lot of CC.
  • My lanes don't deal a lot of damage.
  • Snowball when I get an advantage early.
  • There are a lot of small skirmishes.
  • To pick off or assassinate lone or squishy targets.

Skills

Runic Blade
Pretty straight forward. Very useful to help you clear the jungle quickly as well as provide extra damage for your ganks. You must abuse this passive as much as you can. Later in this guide I will show you how to utilize this with
to help you clear the jungle quicker on your first run.
Broken Wings
A very fun spell that can be casted 3 times. It is a great gap closer and it helps you get around the jungle. The cooldown of the spell also starts after first cast making it available more often than you'd think. Later I will show you how to use the cooldown and to your advantage for your first jungle clear. Max this out either second or last.
Ki Burst
A very strong AOE stun. Helps clear camps very fast and when timed correctly can help you take a lot less damage in the jungle. When ganking, make sure to use this when they are in range of it. Landing this is what determines if your gank will be successful or not.
Valor
This skill is very useful. Not only does it provide a gap close/escape it also provides you with a shield making you deceptively tanky. This helps you take very little damage in the jungle as well as make your ganks easier. You max this out second or last depending if you need the extra cooldown and durability.
Blade of the Exile
An amazing ult that goes great with Riven's kit. The AD steroid and range buff makes all your other skills stronger and easier to land. On top of that, you get a very strong finishing move to the end of your combo. This skill is what makes you able to assassinate squishy targets very easily. Activate this right before going in to gank to greatly raise your damage output. Level it when you can.

Last Update

This Guide Was Last Updated On November 21, 2013.
  • Updated Skills
  • Updated Skill order Chapter
  • Updated Item Build Chapter
  • Updated Item Build
  • Updated Masteries
  • Updated Masteries Chapter
  • Updated Jungle Paths Chapter

Reasons to Play Jungle Riven

PROS AND CONS

Pros:

  • No cost champion
  • Extremely mobile
  • Both AOE and Single Target Clear
  • 2 Forms of Hard CC (Knock-up, Stun)
  • Easily 1v1 jungler
  • Kills squishies
  • Snowballs hard
  • Bunny :3

Cons:

  • Needs good start Early Game
  • Can Easily get CC'ed to death
  • Farm Dependent
  • Squishy

When to pick Jungle Riven:
  • Your team has a hard initate Ex:
  • Your team has someone to soak up damage. Ex:
  • At least 1 of your 3 lanes have some form of hard CC during laning phase Ex:
  • Your team does not need someone tanky or a peeler
  • The enemy team is fairly squishy.

If any of the above conditions are met feel free to play jungle Riven.

Jungle Paths

TEMPORARY. WILL CLEANUP IN THE FUTURE. STILL EXPERIMENTING

Standard Level 3 Route

Blue/Red(Smite) -> Wraiths -> Red/Blue(Smite) -> Gank

Standard Level 4 Route(Blue Side)

Red(Smite)-> Wraiths -> Blue(Smite) -> Wight -> Wolves(Smite) -> Wraiths (~4:00 and ~1/2 health with no leash & machete)

Standard Level 4 Route(Purple Side)

Blue(Smite) -> Wolves -> Red(Smite)-> Wraiths -> Wolves(Smite) -> Wight(~4:00 and ~1/2 health with no leash & machete)

Riven Wall Jumps

Due to the most recent patch (Patch 3.8), Riven has gained the ability to jump over some walls with the last cast of her .



Note: The jumps in this video can also be recreated on purple side as well. These are only some of many jumps that Riven can now perform. It takes a lot of practice, but after a while it will become easier.

Early/Mid Game

During the Early/Mid game, you want to be farming your wraiths and wolves as they spawn because you need to get as much gold as you can to start building towards your . Ask your Mid Laner to NOT take your wraiths or wolves early game because you need the farm, ESPECIALLY if you did not get an advantage early. You are not a gp10 Jungler so you need the camps to stay on par. When those camps are gone, look for ganking and counterganking opportunities. During Early game, you're going to want to try to take the kill if possible because you can really put that gold into use. If there are none, you can look to counterjungling their wraiths. Just make sure you are constantly looking for chances to get gold or help your team. Do not wander around with no objective in mind.

As Mid Game (~Level 10ish) progresses, you will experience a decrease in damage output until you are able to afford a . While you will still be strong enough to kill most enemies with successful ganks, you will have a bit more trouble killing enemies on your own until you can get some more damage.

Make sure to get Dragon when you can.

Good times to get dragon:
  • Enemy mid is low, oom, dead, or had to recall
  • Enemy AD Carry/Support or both are low, dead, or had to recall
  • Enemy Jungle is in Top Lane
  • Your top lane is down for Dragon while the enemy top lane is still in top
  • Dragon is not warded and your team is stronger than the enemy team
Of course it's always better if your is up.

The most efficient way to clear jungle camps is -> auto -> -> auto -> -> -> auto ->
After your last you should be able to get your auto and while they are still in the air or about to land.

Ganking/Counterganking

Ganking

Ganking with Riven is very easy. These are the 2 easiest ways to pull them off successfully.

Quick notes about Riven Q
  • When using , DO NOT put your cursor directly on your target, but instead put your cursor in the direction your target is running. When you put your cursor on your target Riven will not jump past it but just stick onto them. If you put your cursor in their direction, Riven will jump past them rather than getting stuck in front of them, making it a lot more efficient gap closer and a lot easier to knock them back instead of forward.

  • Riven's last works like Q so try to land your last behind the enemy to knock them forwards.

1. Lane Initiates
When your lane is initiating the gank, use after your lane CC. Afterwards use to cut them off.



A VERY simple gank in top lane. In this video I wait in the river brush behind the overextended and wait for my to initiate. Immediately fterwards I use the combo to stun him in place and then cut off his escape with , giving the kill.

2. You Initiate
When heading to the lane you want to gank, you're going to want to start your first 2 while walking heading to the lane and then use your and/or if you need to, and then land the final behind them. After that use to stun them and by this time your lane would have used their CC to lock them up even longer. Use skills on CD to chase. If you are in range to after using your gap closers, stun first before using your last cast of so you can have an easier time positioning yourself to knock them backwards.



In this video I start my ahead of time, and then and onto the enemy lane and stun them with my . follows up with his CC, and we chase them down for a double kill.

3. Lane Gank
Have your lane push up so that you can enter lane brush. Pink wards also help to make sure that the brush isn't warded. Afterwards just wait for the enemy to get in range of the brush or for your lane to initiate.

Counterganking

Riven is a very strong counter ganker. If you see the enemy jungler in a lane you can hide out in a brush or out of vision and wait for the initiate and completely turn the gank around in your favor.



In this video, starts heading to mid lane for a gank. I wait on the side for the enemy to initiate and as soon as the gank starts I pop then and to close the gap, cancel ulti with and kill her with .

Late Game/Team Fight

When you hit that late game point where enemy teams are starting to group, you as Riven should be focusing in catching people out in brushes whether you are with your team or by yourself and burst them from full to none using your full combo.


Team Fights

In team fights your job is to follow up on the initiate, killing the enemy carries if possible. You usually do not want to initiate because you can easily get CC'ed and killed. After the main initiation your job is to clean up the stragglers or kill the enemies who are sticking onto your carries, whichever is more important.



In this video, I immediately follow up after ult, stunning and in place for a bit longer giving my team and easier time to clean up the fight.

Final Comments

Though Jungle Riven isn't as useful as some other junglers, she can and will be a force to be reckoned with when played properly.
Riven is an extremely fun champion regardless if you play her top lane or in the jungle.
Thank you for reading this guide and I hope it inspired some of you to try Riven in the jungle. Feel free to leave some feedback and questions I'll try my best to answer you.

Change Log

10/10/2013
  • Updated Skills
  • Updated Skill order Chapter
  • Updated Item Build Chapter
  • Updated Item Build
  • Updated Final Comments
  • Updated Masteries
  • Updated Masteries Chapter
06/18/2013
  • Updated Masteries
  • Updated Mastery Chapter
  • Added Last Updated Chapter
  • Moved Change Log to the bottom
  • Updated Reasons to Play Jungle Riven
  • Updated Skills Chapter
  • Added Wall Jump Chapter
  • Updated Jungle Paths
  • Updated Item Build
  • Updated Item Build Chapter
  • Updated Skill Build Chapter
05/03/2013
  • Updated Item Build
  • Updated Item Build Chapter
05/02/2013
  • Updated Masteries
  • Updated Item Build
  • Removed Madreds Razor
  • Updated Masteries Chapter
  • Updated Item Build Chapter
03/31/2013:
  • Removed S3 From Title
  • Removed Choosing a Rune Page Chapter
  • Updated Runes Chapter
  • Updated Item Build (For Clarity)
  • Updated Item Build Chapter (For Clarity)
  • Updated Skill Order
03/29/2013:
  • Added Second Rune Page
  • Updated Runes Chapter
  • Updated Item Build
  • Updated Item Build Chapter
  • Added Choosing a Rune Page Chapter
03/10/2013:
  • Updated Item Build
  • Updated Item Build Chapter
03/07/2013:
  • Updated Item Build (Added Example Builds)(Changed Core)
  • Updated Item Build Chapter (Explanations and ORder)
  • Updated Masteries (Descriptions)
  • Updated Mastery Chapter (Added more explanation)
  • Updated Ganking/Countergank Chapter [Videos soon]
  • Updated Jungle Path Chapter [Updated Videos Soon]
03/06/2013:
  • Updated Skill Order
  • Updated Item Build
  • Updated Item Build Chapter
12/15/2012:
  • Updated Ganking Chapter
  • Updated Item Build Chapter
  • Updated Item Build
12/14/2012:
  • Added S3 MASTERIES
  • Updated Masteries Chapter
  • Updated Item Build
  • Updated Item Build Chapter
12/3/12:
  • Updated Item Build Chapter
11/18/12:
  • Changed Skill Order
  • Updated Ganking/Counterganking Chapter
11/02/12:
  • Small Updates to Item Build for clarity.
10/22/12:
  • Added Elixir of Fortitude to Item Build
10/21/12:
  • Added W over Q explanation in Skill Order Chapter
10/19/12:
  • Updated Early/Mid Game Chapter
  • Remade Standard Level 4 Route Video in Jungle Path Chapter
  • Added Ganking Video to Ganking/Counterganking Chapter
  • Updated Ganking/Counterganking Chapter
  • Updated Skill Order Chapter
  • Updated Jungle Path Chapter
10/11/12:
  • Updated Early/Mid Game Chapter
  • Updated Mark explanation in Rune Chapter
  • Updated Ganking/Counterganking Chapter
10/6/12:
  • Added Early/Mid Game Chapter
  • Removed Skill Compo for Clearing Jungle Chapter
10/4/12:
  • Added Smiteless Blue Start to Jungle Paths
  • Added Skill Combo for Clearing Jungle chapter
  • Guide Released

Comments

May 30, 2014 - 02:04 PM #1

Gambit Diamond jungling Riven https://www.youtube.com/watch?v=bQpy-QottCs

April 11, 2014 - 12:42 PM #2

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February 10, 2014 - 11:55 PM #3

http://sh.st/cM6P

February 2, 2014 - 04:31 PM #4

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November 29, 2013 - 08:35 AM #5

Think one of quintessence should be life steal mby 2....but utility is not good idea couse "w" is more important even in jungle and i don´t think so there should be ga for riven in jungle just think about it she needs big AD and the jungler can not get a big ad whitout stealin kills but just my experiences...

October 11, 2013 - 06:51 PM #6

@Tallar building 30 ap and 500 mana on a resourceless pure ad champ?sure its a good idea.Trinity is OP but you already have retarded mobility and in every form, defensive or offensive, a BT can cover the same as Trinity for 500 less gold.Srry for my bad englando dont copy but make pasta plz

September 28, 2013 - 12:11 AM #7

I really like this guide. It includes a lot of information for me to soak up, as well as a simple item-build that is very efficient. I was wondering if maybe Trinity Force or Frozen Gauntlet would be a good pick? Thanks.

-Tallar

May 14, 2013 - 04:10 AM #8

@knikkey

Hello. With the recent change of Elder Lizard, it has become extremely cost efficient for the stats it offers. Yes madreds does help clear faster in the first few levels, level 7 or so. But after that it becomes a complete item sink, and useless as the game goes on. The spirit stone scales with your damage and it the bonus damage you get on monsters stays relevant throughout the game. Plus because of the Elder Lizard cost change, it is also very efficient to buy on Riven now than before.

Basically, Madreds has a big clear boost early, but becomes completely useless later on.

Spirit Stone gives a small clear boost at first, but outscales madreds severely as the game goes on.

May 8, 2013 - 05:29 AM #9

Native Rave, can you please explain to me why you prefer Spirit Stone over Madreds? I've noticed a recent trend in Rivens (even top lane Rivens) getting Spirit of the Elder Lizard, which I don't really understand. There is no stacking effect on the passive as far as I know, and Riven gets in a lot of attacks in within a short time being a somewhat burst champion, therefore adding very little damage as it will only proc the passive once or twice. The mana regen is also wasted on Riven. Madreds on the other hand can be completely utilized by Riven. You also mentioned in your earlier comments that Madreds clears much faster than Spirit Stone does. It seems to me that Madreds would almost always be the better choice between Madreds and Spirit Stone, so I wanna know what I'm not understanding about Spirit Stone and even Spirit of the Elder Lizard.

May 3, 2013 - 08:40 PM #10

@Vaiztanz No I haven't, but that doesn't sound bad at all. I haven't done much jungle riven, or pretty much jungling as a whole in the recent patches. I think the new spirit golem would work just fine, after a damage item at least. I'll give it a try.

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