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GAREN BUILD GUIDE: Can't get me( tanky mid-late game build) by niviman

by niviman (last updated over a year ago)

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9
Greater Mark of Scaling Attack Damage( +1.17 attack damage per level (21.87 at champion level 18))
9
Greater Seal of Scaling Armor( +1.35 armor per level (24.3 at champion level 18))
9
Greater Glyph of Scaling Magic Resist( +1.35 magic resist per level (24.3 at champion level 18))
3
Greater Quintessence of Movement Speed( +4.5% movement speed)
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Summoner Spells
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9
21
0
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
9 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Perseverance
QDecisive Strike
WCourage
EJudgment
RDemacian Justice
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Runes

Masteries

mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
9 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Perseverance
QDecisive Strike
WCourage
EJudgment
RDemacian Justice

Champion Matchups

READ THIS *Notey notes* READ THIS

This is kinda a summary,you don't really have to read the other chapters,but you must read this one.
Notes:
*Know your speed, the ultimate garen weapon. Always purchase at least 1 speed item in addition to boots of swiftness.
*Haraaaaaaaaaaaaaass
*If your enemy can slow,let him slow you and only then use Q to chase him.
*Dive since level 6- to save team-mates, to get a kill using q,e,r,or to "harass" the turret.
*Press tab often.
*Look at the map.
*Farm more than your lane-opponent(s)
*Push only when the enemy laner/jungler is/are weak,unless you have a ward/u have high hp and one of them is dead/you are fed much more than them/when the enemy turret is low on health.
*If you don't like my build and you have a better one,make sure it includes HP,and magic resist/armor if your enemy is AP/AD.
*Use your ult only if you are sure it will kill, or if an ally is about to die from the targeted enemy.
*Run.A lot.
*Listen to the summoner's code- unless someone annoys you :3.
*Ping more than you type if you are a slow typer-use pings anyways.
*Say ss after your enemy:
died over 20 seconds ago,left the lane,magically disappeared,used teleport,used B,and so on.
*Be awesome.
*Memorize these notes.
*Good luck!

Introduction

This build is for tanky garen.
If you are interested in anything else-
Jungle Garen-smite and ghost, monster-related masteries.
Carry Garen-ignite and ghost, infinity edge,and stuff like that.


Garen is a fast,durable tank.His build is very critical- get it wrong, and you might end up feeding.
However,his build is only 30% of victory-
5% goes to masteries,
5% goes to spells,
30% goes to your team and teamwork-know how to help your team.I'm not saying you should give all of your kills to the carry, but try to defend him,look at the map,ping before you gank, and know what your team is doing at all times.
The last 30% go to strategy-what's written in the most important chapter- "Notey notes".

Early Game

On early game,(untill level 9 or untill a turret is destroyed)
You have to:
1.Farm-always compare your cs to your enemy's(same lane)-if your farm is under his, deny him and don't push at all-only last hits.
If your farm is higher,you have 2 choices:
A.Push a lot, and then gank another lane/jungle for a short while.(you might gank enemy's jungle if can use both ghost and flash)
B.Push and destroy a turret.
2.Harass-always harass.Harassing is the best thing Garen can do.Use Q to silence your opponent, then e to heavily damage him, and then run back,farm and activate your passive.
3.Watch the map-a ward or 2 are recommended, but not always necessary.

Mid-Late Game

About the same as early game, just that untill mid game u MUST have 1 turret destroyed-If not your lane, a lane you've ganked in order to destroy the turret.

D I V E


diving is what Garen does.Dive to "harass" the turret,dive to get a kill using the combo Q,E,R, and dive to save a team-mate.

note:notice that your sunfire cape will automatically make the turret attack you when near champions.

Team Fights

On team fights:
1.Since you are the tank, you should initiate.
2.Use E in the middle of the enemy team to cause maximum damage.
3.Chase enemy units only if they are near/slow, and have low HP, otherwise you are leaving your team to die.(if the chased enemy has really low hp, use Q,R.If not, Q,E,R)
4.If the enemy team is aced, destroy a turret.mid turret recommended.

Masteries

Garen is a tank who needs a lot of money.CS is helpful, but I get the money from kills.In order to have kills, you need damage and durability.
Garen has durability,and sunfire cape and E provide damage, however, he needs basic armor penetration, in case his enemy buys armor.
That's why the masteries include HP,armor penetration,armor, and so on.
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