+ (455 gold)
: is a safe starting item buy that has transitioned from Season 2 to Season 3. Sustain and mobility are two good stats to have early game.
+ (470 gold)
: this build is if you plan to go aggressive and the enemy team might not have a strong jungle presence. With the addition +25 base movement speed each champion got for Season 3, this is a safe gamble.
+ (1350 gold)
: on your first back, getting a Hextech Revolver gives you more spellvamp than most extra AD and gives you the AP to make your attacks hurt even more. Sight wards are the most important thing you can buy, as it will help predict jungle ganks. Buy a ward, save a life.
Your future goals (mid game):
+ (2600 gold)
: These two items will help you be the assassin you were born to be. With this set up, you will have enough damage and survivability to jump into the line and shut down the opposing AD carry or AP carry.
: Around this time, you should purchase your next tier of boots. At any time that you find yourself with extra gold, be sure to potentially pick up an enchantment; (650 gold)
is my personal preference due to the chase capability that you will have.
: in case of fleeing champions, the slow from this procs from each of your abilities, thus making you very exceptional at chasing. This should be picked up if you notice that you are being instantly shot down, giving you the extra health for thickness. If anything, the (1000 gold)
will be a suitable alternative to the whole item for this point in the game.
+ (3200 gold)
: Each of these items are pure offensive so you'll be able to burst down an opposing carry faster. The order of each of these should be compared to the enemy team's item composition. If Magic Resist, then Void Staff; otherwise, Rabadon's Deathcap.
Ideal End Game build (15495 gold):
Other Offensive Items:
: This item is seen to be the best item on Akali, and I do agree to some extent due to your auto attacking. However, when you look at higher tier play, if you are beat down by the time you get the the enemy carry.. Then you will lose out on the damage you longed to achieve. This is my personal preference to play defensively.
Feel free to drop one of the other items in order to pick this up if you want a glass cannon strategy.
: One of the new items of Season 3. Providing health and flat magic penetration, this is a very good item for AP players. Despite saying this, I feel that it is misplaced by having it on Akali. Unlike other champions that will rely on skill shots and other forms of consistent poke damage, Akali is focused on quick burst. Pick it up if you want to.
Other Defensive Items:
: This item is a solid choice for a chunk of AP and some armor to withstand the Bruiser & AD carry attack. The active on this item is good for awaiting a cooldown or time for your energy to refresh. However, every second you are frozen in gold then you aren't dealing damage, and once the duration ends then you will be easily focused down. The same thing can be said for Guardian Angel, so feel free to switch out this for that.
: In case you are constantly CC'ed on your kill path to the enemy target, these boots will help your escapade. The MR will help in lane against other mids, while the tenacity will ensure you aren't fully halted by enemy resistance. Situational.
: See below section.