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RYZE BUILD GUIDE: NO ESCAPE- Tanky Hybrid Mana by the Sultan of Sexy

by the Sultan of Sexy (last updated over a year ago)

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9
Greater Mark of Magic Penetration( +7.83 magic penetration)
3
Greater Seal of Scaling Magic Resist( +0.3 magic resist per level (5.4 at champion level 18))
6
Greater Seal of Magic Resist( +4.44 magic resist)
6
Greater Glyph of Scaling Magic Resist( +0.9 magic resist per level (16.2 at champion level 18))
3
Greater Glyph of Magic Resist( +4.02 magic resist)
3
Greater Quintessence of Movement Speed( +4.5% movement speed)
View Rune Details
Summoner Spells
View Summoner Details
21
9
0
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/1
mastery 3 mastery 3 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 3/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 1/3
mastery 2 mastery 2 3/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Arcane Mastery
QOverload
WRune Prison
ESpell Flux
RDesperate Power
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/1
mastery 3 mastery 3 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 3/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 1/3
mastery 2 mastery 2 3/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Arcane Mastery
QOverload
WRune Prison
ESpell Flux
RDesperate Power

Champion Matchups

Introduction

I'll start off by saying this isn't a PRO MLG 360 NOSCOPE 3900 ELO build, but it is FUN AS ALL HELL.

Ready to tank all the things and do all the damages? Then this build is for you.

The build is succinct right now, with a focus on items, but I will expand on it if people wish.

Pros and Cons

Pros:
-Quite tanky, very good damage
-Split-type damage is hard to itemize against
-Absolutely massive teamfight presence with AoEs of both damage types
-Mid-game lockdown is INSANE with Frozen Fist

Cons:
-Expensive as hell
-You must stack 2 Tear of the Goddesses
-Because of the above two, this is the latest of late-game builds
-"Default" build listed above lacks enough Health to make optimal use of the 140ish Armor/Magic Resistance you get from the build
-Lacks penetration: thus even though this build takes forever, you won't be able to scratch tanks late game

Masteries

Optimized for damage, and MR with the assumption you're going mid.

Runes

Done as they are for immense MR against your lane opponent (assuming you're mid) as well as late-game tankiness.

Summoner Spells


For early kills and for chasing- between your Ghost, your Frozen Fist procs and your snare, there is NO ESCAPE.
Explanation:

Skills

Passive: Arcane Mastery

Explanation:

It helps you spam. You can spam your spells to proc your Frozen Fist and get your Rune Prison up again quicker- again, NO ESCAPE.



Q: Overload

Explanation:

Maxed first for maximum damage output.



W: Rune Prison

Explanation:

Need I say it again? NO FREAKING ESCAPE. Catch someone out with this or a FroFist proc followed up by this, and they're screwed.



E: Spell Flux

Explanation:

It lowers MR, it gives you FroFist procs, you can spam it to get your Rune Prison up again.



R: Desperate Power

Explanation:

Oh, hey, remember all those nice single target spells you had? Remember how Muramana only procs on single-target spells? Say hello to team-crushing AoEs. (If I'm not mistaken, your q and w still proc Muramana while this is on, if this is incorrect, let me know).



Item Builds

This build is meant for being tanky while doing tons of hybrid damage in AoEs.

Grab your Tear of the Goddess as early as possible and SPAM THAT SUCKER- you have to fully stack 2 of these for this build, so get spammin'.

You can take in place of for tenacity, though if you want EITHER of these items will depend on your playstyle. You will end up with over 200 AD, but with no crits and as spammy as Ryze is, you're probably just going to be using that to get your procs every 3 seconds and that's all, so neither of these items may be necessary. Use your best judgment based on what type of damage you need to be doing and your playstyle.

Other possible later items include for CC removal, in place of for tenacity and further tankiness. is very good for this build as well for a focus on more damage while still providing health, and it synergizes well with both your and, if you build ultimate troll by building for slows on EVERYTHING EVER as well as more health.

As mentioned in pros and cons, this build lacks penetration, and that hurts. A can counteract this, but it doesn't fit with the build's idea of being tanky. fits the bill nicely, and if you don't build , this item can fit great in its place. Unfortunately, Abyssal isn't as effective late-game for penetration as Void Staff is, which is where pen is most important, especially for you.
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