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VAYNE BUILD GUIDE: [S3]Let the hunt begin. by DarkRabbit

by DarkRabbit (last updated over a year ago)

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9
Greater Mark of Attack Damage(+8.55 attack damage)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Magic Resist( +12.06 magic resist)
3
Greater Quintessence of Attack Damage( +6.75 attack damage)
View Rune Details
Summoner Spells
View Summoner Details
21
9
0
mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Night Hunter
QTumble
WSilver Bolts
ECondemn
RFinal Hour
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Night Hunter
QTumble
WSilver Bolts
ECondemn
RFinal Hour

Champion Matchups

The Night Hunter-Introduction

[http://lolwp.com/wp-content/uploads/Aristocrat-Vayne-Chinese.jpg]

Hello to all who are using this build, first thank you if you let criticism or suggestions in the comments. Anyway, is a champion who has a frightening force compared to other AD carrys, because it's kind assassin. By having a very low hp champion that the user should know if a team fight positioning.

Pros:

-The true damage. OMFG, It's AMAZING!
-Her damage late game.
- Q and E off her passive, lets make a successful chase.
-has CC.
- Easy to last hit the minions because of their accumulated w.
-It has several outlets, which makes it possible to leave a living gank, for example.

cons:
- has a very low hp.
-The range is very short.
-You can not use your Q to cross the walls(very sad).

Masteries of Night Hunter.~~

Solo-Duo or Normal game, there two options of masteries:

I recommend this masterie:

[http://img585.imageshack.us/img585/5603/1636134144l.jpg]


This masterie is also very good:

[http://img20.imageshack.us/img20/6748/15029522938677052584596.jpg]

Offensive tree:

4 points in Alacrity;(Excelent with an improved attack speed to proc her W).
2 points in Butcher; (since you are runing armorpen runes you need help to last hit).
4 points in Deadliness; (to have a potential to get more AD later in the game).
1 point in Weapon Expertise ;( 8% Armor is really good throughout the game).
1 points in Havoc to get Lethality or put 3 in Havoc and don't put in butcher.
2 point in Lethality, one of the rare way to increase your critical damage.
1 point in Frenzy it will scale with your items.
2 points in Brute Force, good to get extra AD and might help you to get a kill early game(like 1 AD Quint).
3 points in Sunder to have more armor pen to get a better harass early game.
Finally 1 point in Executioner which synergies well with your W.

Defensive tree:

4 points in Durability, HP/lvl yellow free, really good to hold your lane and extend your hp pool.
3 points in Hardiness or 3 points in Resistance depending on your lane opponent if he's AD or AP.
1 point Veteran's Scar : Free Flat HP Quint.

~~ Rune Page of nightmare

RunePage for solo lane or Bottom:
[http://img593.imageshack.us/img593/6748/15029522938677052584596.jpg]

Mark

AD : You need it to last hit.

Seal

Armor : Counter a heavy harass and to survive.

Glyph

Flat MR : It helps you if you are laning against harass AP champ. In the current meta holding your lane is to outcreep your opponent most of the time, is good everytime in the game. :)


Quint

Flat AD : Last hit, harass, damage increased.

Summoner Spells

The secret is to farm with throughout the game to become godlike in mid and late game.

-Against hard CC team(Very suitable for use in normal game) :



Flash :
-You need it to run or to chase, to position yourself.
-Use if you want to pin someone to a wall with your .
-If you want to escape from a gank : ++.
P.S.:Remember you can't through wall, you have to use .

Cleanse:
- Excellent spell, because it removes the other summoner spells, making you hard to focus with QSS. Try to use it, only when you are exhausted, or going to die ignited.

Alternatives Spells(which may replace the Cleanse):


-Use this spell only if the enemies have not ignite;

Can be considered, but are not the best choice:



Ghost:You may have to take two escapes and positioning may have to give a team fight, but late game may not be as useful as Exhaust or Cleanse.

Exhaust:Exhaust will be very useful if your power combo with the support it can stop any AD.


Skills

Passive: Night Hunter

Explanation:
Vayne ruthlessly hunts evil-doers. She gains 30 Movement Speed when moving toward nearby enemy champions.

The passive it only works if you are face to face with an enemy. It is good for both passive escape an enemy as to be able to chase even more using 2 basic hits and . Nobody can escape.



Q: Tumble

Explanation:

Vayne tumbles a short distance and her next basic attack within 6 seconds deals bonus physical damage.

The bonus is equal to 30/35/40/45/50% of her total Attack Damage.

Cooldown 6/5/4/3/2 seconds

Cost 40 mana

This ability allows you to stand against an enemy can stun throwing it on the wall, and you can escape the pokes enemies, making this ability very versatile.

P.s: You can escape with tumbleof the ult of , wall of and pillar.


W: Silver Bolts

Explanation:

Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals an additional 20/30/40/50/60 plus 4/5/6/7/8% of the target's maximum Health as true damage. (Max: 200 damage vs. Monsters)

This ability makes it an optional item because of damage True that it provides. However, in most games is more than needed to eliminate faster the enemy bruiser.




E: Condemn

Explanation:

Vayne fires a huge bolt, dealing 45/80/115/150/185 (+50% of attack damage) physical damage and knocking her target back.

If they collide with terrain they take 45/80/115/150/185 (+50% of attack damage) additional physical damage and will be stunned for 1.5 seconds.

Cooldown 20/18/16/14/12 seconds

Cost 90 mana

Range 450

This skill will help you a lot when you're in the lane phase. When the enemy is near a wall just position yourself so that does go against the wall. And if you use this skill along with ult give more damage.





R: Final Hour

Explanation:

For 8/10/12 seconds Vayne gains 25/40/55 Bonus Attack Damage, Tumbling grants Vayne stealth for 1.5 seconds, and the bonus Movement Speed from Night Hunter is tripled.

Cooldown 70 seconds

Cost 80 mana

Making one of the strongest 1v1 AD carry in the game, you deal more damage and gain stealth if you tumble- Use it before pining someone to a wall.
You can gain stealth more than 1 time when you use your ultimate, tumble has a low cooldown.

Skill Order

>>>

R > W > Q > E.

There simply explain what is obvious to do if you are accompanied by a support or another ally.

Observation:

-When you have a counter against you max first.

Or

-When you have Dumb Squishy support bottom lane or squishy AD Carries max first.

Item Builds

Starting Items:
or or .
Choose the second option if you are with a Soraka(or another support healer) on your side or against a lane that is safe.

When you return to buy:


If necessary buy:

Early Items:



Mid and Late items:

And ne defensive items:

And don't forget:





Final Comments

Not all games will be possible to be carried by Vayne, even if your top lane and mid fed ground or when the jungle does not help your early game, it can really hurt you because if you can not give last hit in troops, will have serious problems in your mid game. If you lose, be patient with your team members, avoid offends them and always keep calm. Suddenly your team can be more united than your opponent and you can turn the game. Good luck and enjoy this wonderful well that is the champion Vayne.:)
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