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ELISE BUILD GUIDE: lanebullying 101 S3 [TOP] ad runes new meta by stakeknife

by stakeknife (last updated over a year ago)

17,763 Views 2 Comments
9
Greater Mark of Attack Damage(+8.55 attack damage)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Magic Resist( +12.06 magic resist)
3
Greater Quintessence of Attack Damage( +6.75 attack damage)
View Rune Details
Summoner Spells
View Summoner Details
9
21
0
mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
9 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 1/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Spider Swarm
QNeurotoxin/Venomous Bite
WVolatile Spiderling/Skittering Frenzy
ECocoon/Rappel
RSpider Form/Human Form
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 0/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
9 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 1/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Spider Swarm
QNeurotoxin/Venomous Bite
WVolatile Spiderling/Skittering Frenzy
ECocoon/Rappel
RSpider Form/Human Form

Champion Matchups

Introduction

The lanebullying master Elise is propobly one of the more underastimated champs in the game i havent seen her used that much to her full potential. tho she has alot of things that intrests me. With this guide you should have 100% lane pressure and dominance, with your autoattacks(attackdmg runes) you do a hefty amount of dmg to any toplaner + your q makes for excellent harass and is enough to bring down anyone that dares to show themselfs. Elise also have many key features that makes her uniqe for example her rapple that makes her very fun to play.

Masteries

[http://i.imgur.com/63Pdt.jpg]
tanky masteries with a hint of attackdamage makes for great early harass and helps with physical overall in the game a great choise

Runes

[http://i.imgur.com/VRrsH.jpg]

attackdamage makes for so much better harass early and gives you a upperhand i dont think her spells scale that good with ap so i find it kind off useless to waste your runes on ap for a champ that scales bad with it.

Summoner Spells



Explanation:
this is standard i would say works in almost all matchups.

some times u might want to consitter
if you realy need to chase or just feel like having ghost i would say its okay

Skills

Passive: Spider Swarm


When Elise's Human Form spells hit an enemy, she readies a Spiderling. When Elise transforms, she summons Spiderlings to attack nearby foes. The maximum number of spiderlings increases with Spider Form's level.


Explanation:

Your spiders are little beasts of awesomeness that you should love and care for they deal a ton of damage combined with your skittering frenzy



Q: Neurotoxin/Venomous Bite


While in Human form: Deals magic damage equal to a base amount plus a percentage of the target's current health. Damage is capped against monsters.

While in Spider form: Elise lunges to a target with a poisonous bite that deals magic damage equal to a base amount plus a percentage of the target's missing health. Damage is capped against monsters.


Explanation:

your bread and water this is one of the best pokes in the game to be honest your q in human stance deals % dmg depending on how much hp they have(more hp=more dmg) and in spinder you deal the opposite very strong ability + it lounges you and your spiderlings at the target-



W: Volatile Spiderling/Skittering Frenzy


While in Human form: Summons a venom-gorged Spiderling that moves to target location and explodes, dealing magic damage to nearby enemies when it nears an enemy unit or after 3 seconds.

While in Spider form: (Passive): Spiderlings gain bonus attack speed.

(Active): Increases the attack speed of Elise and her Spiderlings for 3 seconds. While active, Elise is healed when she or her spiderlings attack.

Explanation:

you can spawn a bigger spider that bombs itself and gives you health. and in spiderform you make you and your lings go in a frenzy and increase attackspeed wich is gonna shred everything in your path.



E: Cocoon/Rappel

While in Human form: Elise fires a web that stuns the first enemy hit for 1.5 seconds.

While in Spider form:

- On enemy cast: Elise and her spiderlings ascend high into the air and descend upon an enemy target.

- On ground cast: Elise and her spiderlings ascend high into the air, becoming untargetable for two seconds. Casting Rappel on a nearby enemy during this time will descend upon your target.

Explanation:

cocoon is a key spell if you're good at hitting with it íts almost always a kill or the enemy goes limping off. its the first spell of your combo and if hit singnifiantly makes your combo alot more stronger. rappel is your dodge ability great for escaping ganks and surviving towerdives, it makes you untargetable so you can dodge alot of spells towerhits etc.



R: Spider Form/Human Form

While in Human form: Elise transforms into a menacing spider with new abilities. While in Spider Form, Elise deals magic bonus damage on attack and has increased Movement Speed, Armor, and Magic Resistance. Each level of her ultimate allows Elise to summon an additional spiderling.

While in Spider form: Elise transforms into a human form with new abilities. Each level of her ultimate allows Elise to summon an additional spiderling.

Explanation:

transforms you to a beast spider or into human form when going into spider your spiderlings spawn.



Skill Order

--> --> -->

your q is your biggest damage dealer max this for early poking.

your w for extra damage great for scouting and teamfights.

your e is only utility so you can max this last and does not grant any dmg.

your r should be picked up 6 11 16 like most other champs.

Item Builds

To start off with + +

Early get one or two depends on if you need also try to get a and later make that into a

mid you should have and

Finish off with and get a now to be complete get a and upgrade your revolver to a now you should be able to stomp anything you see

lane and early

When in lane use your auto attack + combo to harass the enemy this makes for a great early hybrid combo, this can kill anything from a malph to a galio. be sure to always keep distance dont get jumped on by anoying jax etc untill you are ready to kill. try to land your E Q W combo when you get level 4 and farm upp in cs and with your philo stone.

Combos to use

when in human: > >

and when in spider: >

launch at them then super attackspeed boost them to death with your lings.

and when you can combine the combos for ultimate damage when you think you can take the enemy on!

Team Fights

team fights should sniping off important champs be your main task because of the great range elise has with the rappel. make sure to get the ad carry or ap carry asap and kill. When playing elise you should not be afraid to go balls deep in the fight becaus the build gives you alot of hp and alot of mr and armour, i would astimate around 3,2k hp and 150 mr and 200 armour almost fully built + spellvamp and this makes you very hard to kill. make sure not to initate the fight with repple only use it to chase down the ad/ap carry or stall the fight(keep in mind long cd).

Final Comments

Elise is propobly one of the most enojoyable champs ive played she has super strong poke early and totall lane dominance. she also scales nicely into late making her a tanky assasin with tons of defensive stats and damage. this is propobly the optimal build for elise since your not able to go full ap cus then you would die you need the health and sustain to be able to stay alive in team fights becaus of the up in the face kind of champ she is. make sure to practise and you will be beast in notime!

Comments

January 21, 2013 - 09:56 AM #1

Thanks for the comment and freedback vegicampire :)i have been experimenting abit on what runes to pic etc. ive tried all kinds of but i do find the straight up ad runes giving the most harass early and gives you a very good dominance in lane but its propobly from player to player what people like the most and as you say ive seen the mpen on elises before and its been great :)

January 15, 2013 - 10:38 PM #2

You might find that whilst ap isn't so good, mpen can be, at least on reds, quints can be mpen, movespeed, ap, ad for last hitting, a whole load of things but marks at least should be mpen.

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