- Late Game (Warding) -
At this Stage you should have at least 5 items, and at all times I recommend to make sure and keep the map warded. Just like any game, map coverage is very valuable and If you see someone out of position, make a play unless you know the enemy's team mates are near and at all cost, don't engage unless you've poked them enough or you know you can't burst their AD or AP carry.
- Pushing/setting up a fight -
Other than warding, try to stick with the team at all times, or at least stick with your main carry or tank. once you're in a lane with a team and is head to head to the opposite team. I recomend to keep spamming the
combo until your team makes a play and at all cost DO NOT and ever begin a fight.
If you're not head to head. try pushing lane, as long as you have wards or have a strong indication of where everyone is and who is and is not missing in action, let alone how close they are. keep pushing. As long as a lane is pushed, that's one more thing for the other side to worry about. keeping pressure is the key and if you can, kill baron provided that it's safe.
- Tips -
On that side note, this is the part where most fail at. Donâ€™t forget to farm even if you got your 4 core items because keeping your lane pushed means your forcing pressure on the other side and keeping or at least supressing the blue/purple side from making any further moves until it's safe to do so.