Difficulty 1/3 - Ashe is a easy champ for jayce to be against all game, don't be shy to make plays on her unless their support is someone to reckon with. however in the majority of cases, Ashe should be an easy kill unless she has an ult followed by a team mate to back her up.
Tips: Never Tower dive her unless her ult is down.
Difficulty 3/3 - Caityln is one out of the two hardest carries to lane against. As stated in this guide, Caityln is a hard carry to beat mainly because of her base range. She has the longest base Range in the game asides from Tristana's late game range and put that up against Jayce's mild/short range and you got yourself a a champ who can nearly free poke all game.
Tips: Play passive and only poke her with
combo. Play aggressive into mid and late game.
Difficulty 2/3 - Corki can become a hit or miss heavily depend on each other's support. However if corki is playing agressive, you can make plays on him if you can land your
first in melee mode before any other move.
Tips: If he jumps away, use your
combo if it's off cool down.
Difficulty 3/3 - BE AWARE! This is the hardest champion you can ever verse with jayce and is the most risky and unsuccessful. His kit allows him to do more dammage out of range every because you can get in range to do damage and on top of that he has defensive abilities to easily keep him off you.
Tips: In every Team fight, aim him and make the most out of it with your
in ranged mode.
Difficulty 1/3 - Ezreal is a easy champion to go against. other than his long range Q, he can jump around the battlefield for safety, however his escape has the minor flaw of allowing jayce to push him back into the field (Melee mode), Aside from his mobility, you can always catch up to him and poke him out of range both in early and late game phases.
Tips: Always Jump in with
and push him back with
in melee mode just before he try's to E out.
Difficulty 1/3 - Another easy lane, but because Jayce's R provides a Amour and magic resist shred in the passive. it allows him to ignore Graves's passive and do dammage as if it doesn't exist.
Tips: If he has a support which can stun or kockup, be careful to not get bursted by hit combo while his ult is up.
Difficulty 2/3 - If you're up against a kog'maw I'll advise to play aggressive early game. Because kog has longer range and more poke into late game, he can do destroy you before you can even touch him. however if you can abuse your early game advantage you can earn yourself a lead to make late game a even battleground.
Tips: Don't fight him if he has his E lay-ed out on the ground.
Difficulty 2/3 - This is another even match up. Miss fortune's kit allows her to do great and lots of amount of poke early game, and compared to Jayce's risky early game, that makes it harder. If you can wait until level 4 or higher you could and might begin to make a slow comeback or transition into a good late game, provided you keep farming.
Tips: Passive early game and stay focused on farming until you transition into mid/late game.
Quinn & Valor
Difficulty 2/3 - The most even and fairest ADC you can verse in bot lane, but if Quinn can land her blind (Q) while you have your W up, you can loose a significant amound of damage. Apart from the blind. never run if she has her ultimate on and play aggressive while your support is ready to make a move.
Tips: Never Proc
in ranged mode while blinded.
Difficulty 1/3 - Some consider her a counter, but if you can teach yourself to not use an ability on her while her shield is up, you can actual force her to play passive in lane out of manna.
Tips: Place your
down to taunt her and make her waste her shield. (Mind game)
Difficulty 3/3 - Tristana has an early game lead thought out most of the game, however Jayce's great burst gives him a slight advantage into late game, allowing him to have fair and even duels against her late game. While in lane, never play aggressive and Never fight her with her ult up unless you've poked her low enough for a
Tips: Play aggressive once in mid game. (or 4 core items)
Difficulty 1/3 - Twitch is the easiest ADC to verse regardless of the phase of the game. Your overall utility and damage allows you to chase him and do more damage than him throughout all of the game and even if he receive his attack speed buff, you can allows burst him faster, if you can land your
Tips: Aggressive but don't allow yourself to go out of manna.
Difficulty 2/3 - If you're up against a Varus, the game heavily depends if he can snare you with his ult. The main thing about this, is if he snares you, he can auto attack you in range and get his stacks up with his passive, however once thats down your basicly free for a kill because of your mobility and strong poke.
Tips: Be careful while his ultimate is available.
Difficulty 3/3 - Another challenging ADC into late game. Both Jayce and Vyane have even amount of damage output and utility and CC, late game you can do more dammage if you can land your
in ranged mode, however the moment you get wall slamed or stunned, you become open as a free kill from her unless you make a quick move or use
carefully on her.
Tips: Always have
passive ready to kill or to escape and always fight her in ranged mode. (Never in melee mode unless chasing)
Place holder: Soon (TM)