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JAYCE BUILD GUIDE: How to Jayce - A nooby guide of how to Jayce by DestroyedRaven

by DestroyedRaven (last updated over a year ago)

6,034 Views 1 Comments
9
Greater Mark of Armor Penetration(+11.52 armor penetration)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Scaling Magic Resist( +1.35 magic resist per level (24.3 at champion level 18))
3
Greater Quintessence of Attack Damage( +6.75 attack damage)
View Rune Details
Summoner Spells
View Summoner Details
21
9
0
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 1/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Hextech Capacitor
QTo the Skies! / Shock Blast
WLightning Field / Hyper Charge
EThundering Blow / Acceleration Gate
RTransform: Mercury Cannon / Transform: Mercury Hammer
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 1/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Hextech Capacitor
QTo the Skies! / Shock Blast
WLightning Field / Hyper Charge
EThundering Blow / Acceleration Gate
RTransform: Mercury Cannon / Transform: Mercury Hammer

Champion Matchups

Introduction

Jayce is a mobile champion with many neat tricks. He can go tanky or squishy depending on your play style.

Strengths and Weaknesses

Strengths:
-Good mobilty
-Powerful ranged poke
-Skill set w/ very cool tricks

Weaknesses:
-No health sustain
-No escapes
-Difficult to play until you get used to him
-No true ultimate

Masteries

The masteries are standard bruiser masteries.
If you want more tankiness switch to 9-21 masteries instead.

Runes

Marks: Armor Pen.- more damage to champions
Seals: Armor- Take less damage from autoattacks and AD abilities
Glyphs: Scaling Magic Resist- Good for late game
Quints: Attack Damage- Good for farming and poking in ranged form

Alternates:
Marks: AD or Hybrid Penetration- Hybrid Pen when maining hammer. Max E if doing so. Does magic damage. Tons.
Glyphs; Flat Magic Resist- Better VS. AP tops.

Summoner Spells



Explanation:
Ignite for killing potential and Flash for lack of escapes.

Skills

Passive: Hextech Capacitor

Explanation:


Easy to spam to chase or to get back to lane. This plus mobility boots equals very high speed.


Q: To the Skies! / Shock Blast

Explanation:

To The Skies: Gapcloser and Slow. Good for chasing and preventing escapes. Max 2nd of maining hammer.

Shock Blast: Amazing AOE poke. Combined with Acceleration Gate, you will do tons of damage.

W: Lightning Field / Hyper Charge

Explanation:

Lightning Field: Mana from hammer form basic attacks. Doesn't do that much damage. When maxed it is good for farming.

Hyper Charge: Good for taking at towers at max rank. Not so useful otherwise. Using this skill then switching to hammer form consists and is good that way.

E: Thundering Blow / Acceleration Gate

Explanation:

Thundering Blow: Insane Damage when maxed. It does magic damage so hybrid marks are recommended for maxing this first for amazing amounts of damage.

Acceleration Gate: Good for initiating and escaping. Shock Blast thought Acceleration Gate = TONS OF DAMAGE.

R: Transform: Mercury Cannon / Transform: Mercury Hammer

Explanation:

Useless ult other than the first basic attack in each form.



Early Game

Jayce's Pre-6 game is critical. He needs to get enough damage to the enemy because his ult doesn't do much. Other champs have game-changing ults. He lacks health sustain, so try to avoid being poked down.

Late Game

Jayce's Late game is great if you play your cards right. Your Shock Blast though Acceleration Gate combo does a great amaount of damage. Towers do not stand a chance against you. Just remember, turn on your Muramana if you have it.

Team Fights

Like many other bruisers, Jayce's job is to dive onto the squishies and destroy them.

Jungling

Due to his lack of health sustain he isn't that great of a jungler.

Comments

February 16, 2013 - 02:17 AM #1

bad

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