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ELISE BUILD GUIDE: Elise ~ Jungle by MrMW

by MrMW (last updated over a year ago)

282,896 Views 4 Comments
9
Greater Mark of Attack Speed( +15.3% attack speed)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Scaling Magic Resist( +1.35 magic resist per level (24.3 at champion level 18))
3
Greater Quintessence of Movement Speed( +4.5% movement speed)
View Rune Details
Summoner Spells
View Summoner Details
0
21
9
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
0 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 1/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
9 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Spider Swarm
QNeurotoxin/Venomous Bite
WVolatile Spiderling/Skittering Frenzy
ECocoon/Rappel
RSpider Form/Human Form
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 0/1
0 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 3/3
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 1/1
mastery 2 mastery 2 1/1
21 Defense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 1/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 3/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
9 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Spider Swarm
QNeurotoxin/Venomous Bite
WVolatile Spiderling/Skittering Frenzy
ECocoon/Rappel
RSpider Form/Human Form

Champion Matchups

Introduction

This guide is not to say AP or Tanky AP Elise jungle isn't viable it is just the way i like to play Elise with this guide will come haters i will try and welcome you all i am open for advice and feedback mindless dislikes with no explanations or reasons based purely on the concept of this is not fair i urge everyone of you to try this experiment and build off it if you have a better way for playing Elise jungle please tell me i would love to know give reasons back it up let me try it i am not a pro or an high elo.

Regarding her in-lane i know nothing about it i only jungle

I don't use much punctuation sorry

I hope you enjoy and i'm looking forward to the response of the community towards this guide :)

BTW ~ I have no artist ability lol if you have any cool pictures of elise / fan art / better crappy pictures then i have feel free to link/PM me them that would help massively :D


[http://i1297.photobucket.com/albums/ag29/PsPower/tumblr_mcbuo1fTxg1r0uumto1_r1_1280_zpsbc02104c.png]

Pros+/Cons-

Pros

+Very Versatile
+Two % Damage Spells
+Can Counter Jungle Amazingly
+Can Afk Farm
+Little/No Damage Taken While Jungling
+Scales Into Late Game Amazingly
+Good Initiator
+Built in sustain

Cons

-Chain CC Destroys you
-Can get caught if team doesn't go with you
-Meh Ganks
-Item Dependent

Base Stats

[http://i1297.photobucket.com/albums/ag29/PsPower/elisemao_zpsc821bf17.png]

At first glance you might say wow Mao is clearly has superior base stats now lets look again

Spider Base stats

[http://i1297.photobucket.com/albums/ag29/PsPower/elisemaospider_zpsbba8eb7c.png]

Assuming you are in spider form (which you should be) your base stats should look like this you have higher base movement speed, armor , MR also level 6, 11, 16 you get +5 armor and MR to your spider form yes Elise lacks Health and HP regen and Damage but you have an AS steroid and built in sustain(not much but it helps)

In conclusion her base stats make her naturally tanky and allowing her to jungle with taking little damage

Skins

Elise only has her default and one other skin :(!

Default

[http://www.blogcdn.com/www.joystiq.com/media/2012/10/elise.jpg]
(6300ip)
Well not much to say meh its a spider like... what else is there too it lol its like a black widow (yeah i watch those spider shows on tv i know my stuff) i personally was not a fan of this skin because i don't like the color black or red lol and spiders freak me out so this is too dark and scary

Death Blossom

[http://www.blogcdn.com/www.joystiq.com/media/2012/10/lol-elisedeathblossom.jpg]
(975rp)
Damnnnnnnn what a sexy skin white/blue best colors ever awesome looking abilitys and spiderlings :)! i have this haha

Masteries

Tank Elise~ 0/21/9

[http://i1297.photobucket.com/albums/ag29/PsPower/EliseTank_zps6e989702.png]

In-depth explanation~

Summoner's Resolve 1/1- Grants 10 bonus gold on use- For 1 point i would say its very helpful say you can use smite about 3-5 times before your first B thats 30-50 more gold

Durability 4/4- 108 at level 18 (+6 Health per level)- Bonus health and health is OP also unlocks Veteran's Scars

Tough Skin 2/2- Reduces damage taken from monsters by 2- Doesn't seem like a lot but it adds up

Hardiness 3/3- +5 Armor- Just a flat armor buff good for jungling, if you did not know neutral monsters only deal physical damage

Bladed Armor 1/1- Deals 6 true damage to any minions or monster that attacks you- for being one point this is amazing early on allowing you to clear your jungle slightly faster

Veteran's Scars 1/1- +30 Health- 1 point for 30 base health. Wow just wow amazing a must need in defense tree

Tenacious 3/3- Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)- i get this purely because CC destroys Elise.

Juggernaut 3/3- Increases maximum Health by 4%- Gives you an extra 100-200 hp later game worth getting

Defender 1/1- Grants 1 Armor and Magic Resist for each nearby enemy champion- For one point it gives +5 armor and mr in teamfights

Reinforced Armor 1/1- Reduces damage taken from critical strikes by 10%- once again for one point its worth it when you start getting into late game the enemy ADC will be critting almost always so this does add up to prevent a lot of damage

Honor Guard 1/1- Reduces damage taken by 3%- boom thats it, it helps you early it helps you late it is just a flat 3% less damage

Summoner's Insight 1/1-(Flash)Reduces cooldown by 15 seconds- one point for 15 seconds off flash is decent it gives more utility basically thats it

Wanderer 3/3- Grants 2% Movement Speed when out of combat- it allows you to clear your jungle slightly faster and roam better and more effectively

Meditation 1/3- Grants 1 Mana Regen per 5 seconds- just gives you slightly more mana regen so you can get some mana back while in spider form

Expanded Mind 3/3- +180 Mana at level 18 (10 Mana per level) more mana allows you to use more spells and works well with

Runic Affinity 1/1- Increases the duration of shrine, relic, quest, and neautral monster buffs by 20%- standard jungle mastery allows you to have your buffs for longer which allows you to gank more/ within longer time frame and farm for longer

Tanky Ap

In progress...

Still testing things out don't want to release a mastery page that i don't fully agree with

Ap

In progress...

Testing and seeing what works best for survivabillity / damage

Runes

Tanky Elise

[http://i1297.photobucket.com/albums/ag29/PsPower/tankyeliserune_zps1d3cddcc.png]

Cost-
  • Greater Mark of Attack Speed x9 (410x9) = 3690ip
  • Greater Seal of Armor x9 (205x9) = 1845ip
  • Greater Glyph of Scaling Magic Resist x9 (205x9) = 1845ip
  • Greater Quintessence of Movement Speed x3 (2050x3) = 6150ip
----------------------------------------------------------------
Total= 13,530ip

Explanation-

Greater Mark of Attack Speed- +1.7% Attack Speed - +15% Attack speed Total- So you get these because it allows you to get more procs and maximize your damage with /

Greater Seal of Armor- +1.41 armor - +13 armor total - This is pretty standard with jungling it gives you durability in your jungle and overall tankyness jungle creeps only deal physical damage so there a most for almost every jungler

Greater Glyph of Scaling Magic Resist- +.15 magic resist per level(+2.7 at champion level 18)- +24 Magic resist at level 18 total- Elise has no base scaling MR so getting these allows you to go into mid-late game with some MR so you don't get completely bursted down also the best choice for Glyphs i run them on almost every jungler

Greater Quintessences of Movement Speed- +1.5% Movement Speed- +4.5% Movement speed total- These allow you to clear your jungle faster and most importantly counter jungle effectively and roam better

Tanky Ap

In progress...

Just mixing and matching and trying out new things, also need to buy some more runes to check if they work aswell

Ap

In progress...

Still figuring out which runes to get / buying them

Summoner Spells



- Flash is a pretty standard summoner spell its OP. use it to get in position for or escape has amazing utility and a must have

- You are a jungler so of course get this

Others-

- No real purpose in taking this i saw an intresting thing about Poppy getting it but besides that there is no real purpose imo

- Teleport ganks can be decent but just its risky i wouldn't risk it its high risk low reward so no

- Only in Dominion

- If you want to be Gank crazy i could see you getting this i will have to test it out and do some more games with it but just flash is so so so so so so so so good....

- it was good in season one i dont really see any true purpose or ground breaking use of it

- No mana problems so no

- unless they have INSANE i mean like crazy op stuns no just get flash and dont get caught is better

- Flash is better so just no

- You dont lose that much hp jungling and its just not good for junglers

- If you want kill potential get exhaust

Either / are the two only viable options soooo yeah

Skills

Passive: Spider Swarm

Explanation:

Wow oh wow Spiderlings are Oh frickin P like you use them as meat shields to tank for you in the jungler become human cast Q+W Get them back then repeat this is what makes Elise such an amazing jungling and allowing her to take such little damage

How To Make Spiders Tank For You

Level 1 just attack the camp then quickly walk back then start attacking them again you do this so your spiders become the closest target (Neutral monsters attack the closest enemy) When you get Q it becomes much easier because when you Q in spider form your spiders jump onto your target which makes it a lot faster for them to get aggro



Q: Neurotoxin/Venomous Bite

Explanation:

Does % Damage so regardless if you build ap or not going into late game it will hurt and can be used to poke down there front line

Human form- Use it to get back your spiders and deal decent damage vs the enemy max Second

Spider form- Use it as a gap closer when ganking launches you and spiders to your enemy when jungling juse spam as much as possible for the damage




W: Volatile Spiderling/Skittering Frenzy

Explanation:

Max First!

Human Form- Use it to clear jungle camps faster, get spidrlings back, scout bushes, and poke decent base damage

Spider Form- Insane AS buffs works amazingly well with clears your jungle fast and allows you to deal amazing 1v1 damage also a bit of sustain to keep your hp up also try to use after you Q to get maximum damage from it





E: Cocoon/Rappel

Explanation:

Soooo frickin versatile!

Human Form- Use to initiate ganks or catch someone out of position

Spider Form- Wow just wow so much uses where to start, dive in an enemy team then E then dive on their ADC or AP and burst / peel them, Use it to catch someone out of position or as a follow up to your human form E also use it to steal buffs/counter jungle/ speed / escape by hoping over the wall to neutral monsters or creeps just wow amazing fun and can troll people





R: Spider Form/Human Form

Explanation:

This pretty much is like what makes Tanky Elise possible lol you should be in spider almost always unless aoeing your jungle creeps/getting more spiderlings / poking





Skill Order

Max R whenever available
Then W
Then
Lastly

You want your R whenever possible because of the base stats and increased amount of spiderlings

Then W For increased jungling speed and clearing

Q for more damage and poke

E last because all you get is lower cds which i feel isn't worth it it doesn't decrease enough to make it worth wasting points into it

Skill Rotation

Before the fight starts just spam W and Q to poke and harass them if you can get someone with E depending on the situation follow up with Spider form E then Q them and W if you cannot get someone out of position or feels like your team will not follow up or it is not safe continue to poke in human form

Item Builds

Tank Elise

Start-


This has become a pretty standard starting items for jungling the pots for sustain and for clearing also works really well with your spider forms W

First Trip Back-

()

On the first trip back your main goal should be it makes you clear your jungle insanely fast with your W in spider form then get boots and a ward because as a jungler wards are insanely useful, is it to counter jungle, or ward other peoples lanes if you see someone (ussally mid or top) without their lane warded you can be a nice guy/gal and ward it for them but the true purpose for this is to see if the enemy jungler is heading up there is you see them trying to gank that lane you can counter gank/ prevent it also if you have enough money get and start stacking it right away by spamming human/spider form as much as possible but it shouldn't take priority over the other items

Mid Game-

mercurys-treadsmadreds-razorstear-of-the-goddesswarmogs-armorsight-ward

After you get tear you should normally get because its so good it gives you insane amounts of health and hp regen so you basically take no damage while jungling and your base stats from spider form works well with it then get upgraded boots 99% of the time get because CC rapes Elise if they have like no CC or AP get

Late Game-

mercurys-treadsmadreds-razorsmuramanawarmogs-armorsunfire-caperunic-bulwark

Do not upgrade , once your tear gets fully stacked upgrade it into for insane amount of dps with your spider forms W
if you are team fighting mostly or need MR get first if you need armor get

Final Build-

mercurys-treadsmuramanawarmogs-armorsunfire-caperunic-bulwark

Lastly just sell for it gives decent stats and most important a revive which end game could mean winning or losing

Pots-

- Whenever you feel like you can't get anything done because the enemy team has everything warded pick up one of these

- Late game and you have tons of money to spend get this over blue

- Only get if you have just way to much money to spend and you are full build

Other Viable Items-

In progress...

Still testing things out feedback would be nice

Tanky Ap

In Progres...

Still testing everything

Ap

Testing different item builds

Early Game

Tank Elise
Early game you either want to look around the map for a level 3-4 gank if not just farm you are not extremely strong early game you need farm and items try to counter jungle when you can

Priorities- Elise is item dependent, what does that mean? it means she needs farm to be useful but what does that imply? it implies you will not be ganking early which can sometimes be really bad and problematic this however doesn't mean you should abandon it if you see an opportunity take it Elise also is amazing at counter ganking, meaning while the jungler is ganking a lane you come in and jump on the forcing them to back off/get a kill. so you should be farming, getting items, counter jungling and having some sort of jungle presence

How to get jungle presence- Don't show yourself unless ganking and always gank over extended lanes

Mid Game

Tank Elise

By now you should have a few of your items and be securing drag, roaming and taking towers and try to catch people out of position you have amazing roam when you get a few items so use it and have a strong jungle presence

Priorities- By now you should have a few items and start having insane 1v1, conter jungle, and dragon securing abilities. keep getting farm and harassing the enemy jungler if you feel lack of safety never E in spider form onto them use it as an escape if you are snowballing and know you can secure or duel them with no risks then just yolo and do it

Farming over ganking- Should you afk farm is the biggest problem i see with junglers sometimes when they pick a late game jungler people tend to ignore the lanes and just farm farm farm farm is that right? no it's not if someone asks or you see someone out of place you should go for it yes should you not farm and spend minutes waiting/ camping a lane no if someone on your team is like FU FU FU FU NO GANKS U SUCK just remain calm gank when you feel there is a good chance

Towers- Elise is amazing tower diver you can dive then when you get the kill depending on if there is creeps at the tower which there should be just E in spider form and lose aggro on the tower. Elise is also amazing at taking towers and objectives use this to your advantage push lanes, get towers, take dragon and help your team get global gold

Late Game

Tank Elise

You should be a monster now catch and burst down there squishys poke and dive when needed peel as much as possible and stay on them

Priorities- Take towers, Take objectives, set up for baron, be in the front line try not to take free damage poke if possible you need to catch and use the Tanky Dps to your advantage you will be a pain to kill with amazing 1v1 damage

Team Fights

Tank Elise

Poke in human form spam W and Q stay on there adc or ap and peel/burst them down catch someone out if you can

Priorities- Peel, Burst the squishes, poke, catch people out, be your teams tank

If you get engaged on- If they engage you stay in spider form and E and try to avoid their front burst damage just because you are a tank shouldn't mean you take free damage that can be avoided now here you decide can you win? is there a chance? if yes then jump on a high priority target and burst and peel them if no then try and E away and run lol

If you engage them- Try and poke and as much damage as possible as soon as you catch someone out with human E if you can win the fight or have a chance just spider form E on them and try to burst them down/ jump on a high priority target with spider form Q if you cannot win just keep poking until you think you can

Jungling

Tank Elise

Always ask for smiteless it opens up so much more ganking opportunity's allowing you to get blue then rush red for a quick level 3 and looking around the map for a gank if not put your point into W if you see a possible gank put a point into E

Smiteless- It is where your team attacks blue/red buff depending on where you start so you do not have to use smite on it then go straight to the other buff and smite it and kill it

Jungle Path with smiteless blue- Wolves > Blue > Red >(Gank or Golems)> Wraiths > Wolves

Jungle Path with smiteless red- Wraiths > Red > Blue >(Gank or wolves)> Wraiths > Golems

Start red or blue?- i prefer to start blue for CDR which results in faster clearing

Counter jungling- Use your E in spider form to scout and steal buffs/ jungle camps

Video Commentaries

Tank Elise

In progress...

I have a crappy mic and a shy guy so when i get a fixed/working mic i will for sure do it but don't expect them to be pro

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Q&A

Hello!!! This is a new thing i am going to do ask me a question either in the comments or PM me either in game or on here i will answer all and any (relevant) questions!

In progress... Waiting for questions!

Update Log

1/24/2013- Guide Created

Final Comments

I hope you all enjoyed my guide!!! Please comment and like this guide i am open to all and any feedback please give me your ideas on how to improve and the mistakes i made back up your reasons and give more then just "tanky ap is best make it" like that doesn't really help haha

All feedback and fixes made will be noted in the Update Log with the persons name who pointed it out :)!

Contact Info

PM on this! MrMW

Summoners name- MrMW

Feel free to add me and give me your thoughts or just give me a friendly hello!

Comments

February 18, 2013 - 12:58 PM #1

Your guide must have more views, likes and comments, because it truly works! It is the best jungling build for Elise imho: it gives you a lot of tankiness as well as constant dps so jungle Elise is actually a tanky threat in teamfights.

January 29, 2013 - 01:25 AM #2

Summoner spells, skills and all game phase chapters need work.



If you're going to include a jungle chapter, please write a full jungling chapter.

January 27, 2013 - 02:46 AM #3

@Freezer777

Thank you! However it was not my idea i saw Wingsofdeathx use it on Elise and i was like Genius!

January 26, 2013 - 11:23 PM #4

I like the Muramana idea, never used it b4

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