This is primarily what I made this guide for. I'll do my best to be comprehensive, but again, this is only in my experince, which is considerable, and I've had people disagree with some of the matchups, which I'll list, but I believe these are all fairly accurate.
However the biggest *disclaimer I can put up is: THESE ALL DEPEND ON SKILL LEVEL 100%.
I will also not say this under every matchup, but mean it for every single one:
Read. the. lane. opponent.
If they suck and you can harass them for free? DO IT. If you can't, then don't and just focus on pushing the wave instead, no harm done at all by doing that. Addressing item building specifically, if you notice you're out trading them, decide whether to out tank them (if they're AD, I usually (try to) make life miserable for them and go Frozen Heart or Frozen Mallet second item) or out damage them if you see fit. Build accordingly. This is where you have some freedom, if you need the defense, you tank up instantly and very well, especially with Glacial Shroud early. You're not locked into a specific item build order.
On a champion, will indicate, from my experience, rarely seen in lane.
Do little to no work easy
And you're asking yourself "Nerdock. Come ON. Now you're just listing champs because you can/want to pat yourself on the back." NO.
These are all champions I've seen start bot lane either regularly or on occasion at some point, I won't exclude their viability.
Also, 90% of bruisers in most of the game you will destroy played correctly. Mid game they MIGHT beat you, depending on their build and depending how many of them come down to kill you, minimum 6 will come kill you when they realize you don't suck at this, and will sit on you bot and sit on your point.
This isn't me being a jerk. Whenever I see any of these champions bot, no matter how good the player is, I know that they're toast. Your kit just smacks them around.
A good fiddlesticks STILL won't beat you. I had one in a lane outplay me, because I was feeling lazy, and I still won. Sometimes it's just the lane/kit matchup. But get MR early; second item Scimitar, screw that guy's fear up.
All these AP casters just evaporate. You'll have a mildly harder time when they build some HP, but it really won't matter in the long run at all.
Just dodge the skillshots which are ridiculously easy to do. He can push, but not until late game and by that time its over because you dominate mid game. Boots 3 and read the brand, don't get hit by his stuns if you can help it. If he all-in's you? sure, get merc treads, the MR always helps. Also skip the middleman of tenacity and just get boots 3 + Spirit Visage. Avoiding the skillshots = 100% tenacity.
too squishy to deal, even if she gets catalyst first, which means her damage will also suffer early game, whereupon you can take advantage of both 1v1 matchups and of pushing the lane. Build:
Early Negatron Cloak into Brutalizer straight into Spirit Visage. Also Merc treads. She'll hit you with the bear and her Q is targeted, or I'd call for boots 3.
If Graggy Ice is played right and gets tanky enough he will trade with you, but you can still easily outskill him.
To cover the carries: They're hyper carries on a map designed for quick gameplay. Yeah they push the wave and you might not be able to dive them on tower. You're holding your tower and have a member of their team pinned who is doing the most damage for their team, probably, thanks to their farm, etc. oh. no. However 6 items vs. 6 items they can/most likely will out-trade you because of their sustain and the fact they kill your main source of AD: Voidlings R.I.P. Consider an EARLY
Thornmail here if this is the case, but 9/10 games, a hyper carry's build is so expensive that they won't normally get all of it. Again, gauge the lane, and if you decide to go AP against them, since they can shoot your Voidlings instantly, decide EARLY. Because setting up AD vs one then transferring TO AP will be considerably harder to do, but overall, you can snowball them early, try to take advantage of that.
You just sit on his early game like it's your job. Dude's got NO range, and your Voidlings ignore his Block passive, oopsiee!
Weird I know, but he can oranges all he wants, remember, we no longer care about his Citrusy escape antics. His wave clear is terrible and dueling your minions for him ends in disaster.
I'm not going to even bother clarifying how brainlessly easy this lane is.
I've *ALWAYS* said Ezreal is a "get out of fail free" champion. Oh I failed and got caught out of position? Sec. Arcane Shifting. And I always will, but you can still get your mitts on him. While he may be mobile, he can NOT push the lane at ALL like you can. using that to your advantage, most times you dont need to even land kills on him, just push him, zone him, and let your minions do the capping.
You can also go AP here to push/harass ez a bit better with E, but your hybrid base damage overall is just nasty, but more AP focus will help you win duels, AD will keep the lane pushed harder, but he can hit your minions from extra range, so that's why the recommendation for AP here.
Most Fizz players are horrible, which works out for you awesomely, but a good Fizz is rare and also dangerous, I've only seen one, but he's still killable. Don't really worry about the matchup, remember that landing your
will win you that lane, especially instantly after he uses his Playful/Trickster. (Hop/Trollpole) When Trollpole is gone that's it for him, he has ZERO defense and you can easily capitalize all over that. Because he needs Trollpole for 3 things: to push the lane, to escape you, or to do damage to you. He can't use it for all 3, nor will a good Fizz try to do so.
Easy Lanes Until about mid/Late game:
Cassi is difficult late game because she can push waves MUCH faster than you can, and I know that's hard to believe, but it's the case. However early and mid game is yours for the taking since she has to buy all of her sustain and you've since thrown yours out the window and gone for the correct build of all damage/not caring about living. Not only that, her range is atrocious, and your Q can hit someone halfway across the map, so your range is also something you have going for you in a big big way. It's also easy to get boots 3 with cassi and just dodge her skillshots; when cassi players see you dodge their skillshots effectively, 9/10 theyll stick to pushing the wave, since they know they wont be able to poke or trade with you.
A good cass will actually land the stun ults. Decide if you need Maw or Scimitar here based on how often you're stunned. You're getting scimitar? Don't bother with merc treads, you're already shaking off the stun, why make it a quicker stun that you're dismissing? Get boots 3 and avoid her aoe instead, which by the way, is her entire kit.
Swain for the obvious reason that he just sustains like a champ. your ignite will take care of him most of the time, but most swains will sit back on their tower and just Ravenous Flock the wave as it comes in to prevent your push, easier than cassi for SURE, because he doesn't push lanes as quickly, but still can be difficult to score kills on late game because of how tanky/sustain-y he gets.
Medium difficulty lanes:
Backstory: This is a lane that I didn't think I was going to have a problem with at all. BIG MISTAKE.
So, NewbV3, (real good DominateDominion player) absolutely demolished me to pieces under his unstoppable truck of pain, misery and bad decisions, and tore me asunder, on my Malzahar. (thats probably an understatement) And I was completely ok with that. Why? Because. I. Learn. I wasn't upset in the SLIGHTEST. (If anything I was happy!) My team was horrified/shocked that I lost a bot lane and were a bit down that we lost, understandably. But no problem, I got into the next game, saw the riven pick, knew EXACTLY what I was going up against and played it differently:
Tactics: At any and all costs DON'T let riven ever get CLOSE to you. That includes forgoing bush control, you push MUCH harder than she does, and you can keep the wave where you want it. At level 3 you're at such an enormous disadvantage is disgusting. You can do one of two things here: You can start AP heavier and harass with E + W (Q is almost impossible to land unless: A) they suck / B) you know Riven's Q+E is on CD), OR... you can do what I did and just play smarter. (always my preferred option) ONLY focus on pushing the wave. The rest will work itself out without you trying.
Riven attacks your voidlings? Great! Put all your spells down on her, since 100% she will use abilities to activate her passive to try to destroy them quicker/push the wave simultaneously. While that's the correct tactic for Riven, it also sets her up for complete failure since she'll be standing completely still and that will let you land spells on her all day and night. Some of which being, oh, I don't know, Q. Q to stop said Riven ability activating. If close, she will run directly into brush hoping you'll follow. DON'T DO IT,
That being said, Start with:
along with your tear and boots. You won't need the sustain, since it won't help you if you misplay and let her get close, since you'll just get bursted down idiotically fast, anyway. Push the wave, harass with E where you can. *Important: Also, at mid game/after your first item, if she DOES manage to come up on you, you can trade with her, NO problem, even with one Voidling out and an E on her.
End of that sad tale previously mentioned? I was driving the pain truck the next game. ;)
and/or (I did "and")
. You can also build
if you're afraid of the inevitable lane swap, instead of Frozen Heart. However, I preferred the CDR from FH.
Here's another bruiser who needs late game to do something against you. His gap closing and random stealth moves are just SUPER annoying. Without the benefit of pink wards, and since you're not stupid enough to get lightbringer, your only real recourse here is wait until mid game (or oracles if you're staying alive). Yes I've ulted the clone, (less than 5 times, ever) sue me. There is NO warning when he stealthclones away, so it might happen, again not a HUGE deal since you don't need your ult, but also you don't want this idiot hitting you and your voidlings at the same time. Depending on his start items, he may be in the lane to harass and try to push, or just do what most do and just go for the 1v1 matchup.
Originally I thought that wukong would be a problem early game and he *can* be but, first, gauge your opponent's playstyle, see how well you trade with him/if he even tries to trade with you. But if you're getting out-traded on, just try to push out the wave, run back for HP relics etc. But if you can see that you're out trading him, he can't out push you anyway, in any way shape or form, and you can freely harass him with Q+Auto's and just E the wave.
Most will usually go for the standard: Merc treads/QSS/Phage/Black Cleaver/Yomuu's. You're not worried, Build:
Frozen Heart/Thornmail and a bit of damage (Manaumne/Brutalizer) is enough to deal with this monkey man, believe it or not.
So this a lane I underestimated since her kit is so incredibly weak at the moment. Yet it's still in Medium, why? I didn't notice her building BFT. BFT is surprisingly good on her thanks to her Q being so spammy. The Lissandra I fought didn't do this, BUT watch out that as its good for your voidlings to be between you and Morgana, the opposite rule applies here. Your Voidlings are a catalyst for her Q aoe spread to hit you. Just watch for that. Also, hang WAY back in general, her kit is short range, your poke + push can overcome it.
Tactics: Land your Q, if you can, or as much as you can, parallel to the claw line, so that when she warps along it, no matter how far she decides to end it, she meets a nice big open section of the void when she does. Watch the Frost Nova (yes i know that's not the real name) aoe, which is just pathetic, but just watch where you stand, positioning is huge with your kit, but its necessary for hers.
Alternate tactic: She beats you late game, no matter what, honestly. Her kit is long-er range vertical nuke, yours is zone focused. It's just different styles which dont favor you. Try going AP vs her, that should let you put down more harass and trade better.
Frozen Mallet like immediately after: Tear -> Manamune / Brutalizer -> FM. Also, Merc Treads. With alacrity over furor this time, 100%. Also early Negatron, perhaps first or second back.
Early game is yours to push, try not to engage early, her base dmg is higher than yours on your spells, her q hits like a train, and she gets natural spellvamp. But mid game here (and ESPECIALLY late game) is yours, concerning the matchup. Just dodge Q and late is yours too, it's disgusting how easy this lane is. I put it in mid, because if you can't dodge her Q and you don't have any MR, then it's your own fault for losing such an easy lane. (more to come, tired atm) Not as tired now, let's continue: She Black Shields, and you don't care. Oh, and neither do your Voidlings. Black shield will stop your entire AP kit, but just put Malefic Visions on her and force her to use it, freeing her up for 15+ seconds to be Q'd into eternity. Also, we only care about putting visions on her to magnet the Voidlings there.
One more thing: With morg Q, its a blessing and a curse to get your Voidlings snared. Know when to sacrifice your Voidlings to it. You're low on hp? you probably shouldn't be fighting/are trying to disengage, turn around and E her, or auto attack, and keep running, that will put the lings directly between you and her. Of course the best is just dodging it, the missile speed is 1200, its slow enough to dodge, but if you can't, it's not bad to have a mobile shield for that, if the situation calls for it. Otherwise, dodge it/take the hit, and get 1 more voidling out, wait for the Black Shield to drop, wait for her ult to finish (she has to stay close to you, so LOL to her, because your voidlings dont care about Morg Ult) then just cast 1-2 more spells (if your HP can take it, if not IMMEDIATELY ult her) and then Ult for the finish. She won't build armor unless its wooglets so thats 100% of her defense, she can't afford to go off build to randuins or maaayyybe frozen heart. Either way, this lane was over for her before it began. Especially because your E push > her W push.
Easy lane until he gets some items, then its super easy because you out tank him and out minion him. why the medium difficulty? If he tanks up, your lane is over. eg. Frozen heart, Multiple ROA, Wooglet's. Yes ordinarily that build would be laughed out of the LoL forums, but it works and it stops you, because he can live through your damage and can push just as hard as you can. Essentially it becomes a standoff until you get a few Voidlings out and if you need/want a gank, then he's done. But otherwise an easy lane, most of the time they rush Blackfire Torch making the mistake that this will save them, and when it gives them no defense for offense they won't be able to use, since they're being
I'm putting her in "medium" matchups for now, I'll relocate when I lose/win more matches against her, but bot in general she's strong. A champion gaining more popularity for good reason. Played well she can be very formidable, but otherwise, I have yet to lose a matchup here. Haven't fought many, but again, she can't out push you, her Q range is 650 and yours is 900. gg. You can ult her during her ult, which is hysterical, because you don't care about the damage that your ult won't be doing, you just don't want to let her do damage for free/do whatever she wanted to set up in the first place. Or just do what I do and go out of line of sight when she busts out ult, who cares, take the damage, then ult her while your voidlings turn her into mud. She's melee for goodness sake, what's she going to do vs you? She can heal and run away from your tower pressure, but if you have frozen mallet to keep her around, this matchup is over, honestly.
If you get in close its gg for her, but she can zone MUCH better than you can, its all a matter of outplaying, not even the item build, because she NEEDS Athene's Unholy Grail and other such non-tanky items in order to establish any sort of item base. You should be ok just pushing the wave, but it will stalemate at a point, like
This lane is free. Elise doesn't push the lane NEARLY as fast as you do, and that's the sure fire way to win the matchup, just outpush and harass with E (ideally to spiderlings) a bit, eventually you'll wear her down, dodge the homing spider bombs and the snare in human form, and as per usual, wait till about 40% hp and you should be able to take her down.
*Update(3.04): Elise's human form has been nerfed slightly. the range on her q. which is now 625, and the damage is reduced overall, and for us? good news, she wasn't hard to begin with, let's keep it that way! Again, outpush her, and you DEFINITELY have the range advantage now with her most important weapon, her human form Q, being the one that got hit. Tactics unchanged, except watch out for Venomous bite, and spider form in general a bit more now, since she's more dangerous there. However, you like it when champions get close, because your range is ridiculous. And your voidlings don't have to run as far to chew on people. Bait her hp at/until 35% if she's tanky, or if YOU are at 25% HP.
Early Negatron into Brutalizer or Manamune, then finish off Spirit Visage.
Haven't fought a lee sin that i lost to yet, but i wanted to list it here anyway because I'm told its frequently in Lee Sin's favor early game.
Difficulty level: Boring. Like I mentioned earlier, the lane will be easycakes if you can out-
the other guy. If he goes any AP you already won. Your damage will exceed his even with his % shred from Liandry's Torment, but again, he just wasted 3,000 gold and he got 300 health for it. WATCH OUT. But do watch out for his
it's doing more damage than yours by a LOT, especially if he does go AP, which most do.
Edit: Most AP Malz players are just beyond frightened to fight you, because funny story, you push harder than they do. They'll sit and camp tower. Get a gank real quick and take tower control from them, after that the enemy team will need to send 2-3 to retake it and it's going to be a TOUGH slog for them to do so because their defense is nonexistent.
Best part about this matchup? While they ult you, your voidlings chew on them. When you ult them? Same process.
After your first damage item; either Brutalizer or finishing Muramana.
He just gets tanky most times and can dish a fair amount of damage, but again, thanks to Maw Of Malmortius, you still don't care. Just land your
and keep the harass up. They have two options: build tanky and do no damage, or build ap and die instantly, either way, you win. This lane is also 100% dependent on skill, but after playing more of them, I might put it in the "easy" category.
Whatever you want, but mostly damage items ASAP. If he's getting a higher HP pool, just splash Frozen Mallet in there, you'll be fine. That's after all why it's listed as core. Screw with him more and get Last Whisper, too, if you're snowballing.
AP Yi is really not hard. Same principle as with Fizz, just save your
for when he meditates, literally don't use it otherwise unless he's full HP. Also note where he begins his alpha strike if you can, and just look for that minion, because if you land
there, he is also mostly dead. He will take some dmg and be forced to meditate, knowing your
to be down, he will think he can get away with meditating. WRONG. Don't even bother with
, you're wasting precious
time. Yes, you ult him and ult him hard. If you brought
/any offensive summoner, GeeGee.
AD Yi on the other hand *can be hard"er" to fight. You'll need to get Frozen Heart directly into Frozen Mallet and tank up (after Manamune). People underrate his passive, and that's a mistake, it hurts a lot. But with Manamune and your tanky status it will be much harder for him to kill you since his Ultimate doesn't stop yours.
, do this before finishing Manamune, in fact, i highly recommend it. Doing that with a brutalizer will give you time to rush Frozen Heart and still give you a really good amount of damage, to boot.
When you see mord just build AP, there's no reason to build AD vs him, I've won as AD, but the mord's have been horrendous. Decide for yourself after getting manamune. (Yes I'd still get it, because you can gauge the opponent, plus you can always sell it)
I almost put this in hard, and I probably should, but honestly, again, its skill level. However, Urgot is not countered by many things. You happen to be one of the things that *can stop him dead in his tracks. Almost always they'll start tear, and go into brutalizer/manamune (depending on their gold), its just a proven fact. You, however, can go into 1 of 2 things to stop this: Frozen Mallet, Frozen Heart. I really really prefer Frozen Heart over F. Mallet first in this case. BUT BRUTALIZER SHREDS ARMORZ. Oh hush, it shreds like 10 armor. that still leaves you with like 70+. Gimmie a break, yeah BC shreds armor, guess what, it's your only option other than Randuin's which doesn't give you cdr (which you need badly) or mana. Randuins also has less armor, so vis a vis, Frozen Heart is better here.
Moving on: Tanking up vs. urgot early is the best way to go. Getting manamune will be all the damage you need, why? You won't be dying to him, remember, we're essentially cloning an urgot build, for Malz, so the same thing applies, tanky champs are his downfall, well then, lets get tanky! After that, you can go into your brutalizer, and he will then go into his Frozen Heart, it's the circle of life. His ultimate, again, similar to yours, but gives him a little more oomph, with the effects it applies. Recently I found, that timed correctly, you can land your Q on him during this time, and stop his ultimate, it's a VERY good time. Most urgot's I've noticed will drop you a bit, and then from about 50%-30% theyll use it, similar to how we will use ours on them. try to see when his cooldowns are all going, shield is up, E is used etc, and then check your health, you can pre-empt a Q and catch him if you guess right!
Boots 3 vs this guy, you can get Alacrity if you want, or Furor, depending on what you need/how they're playing. I like alacrity, because its annoying as heck for the urgot to land anything, especially if you're already reading them like a bedtime story, then it's 100% impossible.
I have yet to have a problem with a Xin, he has absolutely zero defense early game, and like Annie, if he builds offense, great! Zero defense. If he builds defense, great! Zero offense. Like you win either way.
But again, read the lane opponent, judge how strong his early harass is, how much he's focused on you vs. wave clearing, just how he plays in general. If you E him, does he run, attack minions, attack YOUR minion, does he dive in on you? all important things to watch for. USUALLY however, theyll run when you E + auto them. its an idiotic amount of damage that they don't want to take. This lets you push the wave, scoop up the HP relic, and continue on. Your first item vs him should be either Black Cleaver or Frozen Heart. I like to be a jerk and go frozen heart, since Manamune is a ton of damage, and IF he gets damage and can kill you in the knockup duration from three talon, that CAN be a problem. Otherwise, just gauge his dmg and build accordingly, overall not a hard lane, since you can hard push the wave/him with minimal effort.
with Brutalizer, same start as against Yi, or any early AD, really.
Really not a challenge, and a well played Karma might hold her own, but your kit just trumps hers. If she roots you with W, that's literally the beginning of the end for her. You want her to get close so your lings can chew on her ankles. When I see Karma use W: Oh noes, I'm rooted...DURING MY SUPPRESS. Her needing to get close, sets up your combo for you, and with q's missile speed being idiotically easy to dodge, predict that she will try to push the minion wave. You push it MUCH faster than she does. Letting her burst you down a little doesn't hurt your lane, and allows effective baits for your ultimate: UNLESS your team calls some mia from top, in which case you can be assured you'll get ganked. Since by this point you've already been destroying their Karma and if not killing her, at MINIMUM neutralizing bot lane frequently. Watch for when she uses her mantra. And don't bother looking at the champion for the effect, watch the red circle from Q on the ground/the nuke go off from it, because that's the ONLY thing that a Karma will mantra these days since her damage is currently pathetic without items.
Oh and then count to 2,846 since that's when her Mantra will be ready again.
I personally believe Karma is an easy matchup, but I put it here because, again, if you're derping into her mantra'd q's you deserve to lose the lane.
Thing with karma is: She has to get through the minions to hit you with spells, you don't have that restriction.
For MR? Just get Brutalizer (and if you can afford it, Neg cloak) into Frozen Mallet, its ridiculously abusive. That and boots 3, don't bother getting hit by Q in the first place. It takes 1.5 seconds to detonate! That's double the length of brand's pillar of fire! BUT NERDOCK IT SLOWS YOU! Yes, but that's why boots 3 is glorious, my dear reader. More MS + - The slow's effectiveness? Sign me up.
I'm also going to list Yorick here because if the Yorick has any idea how to play its not easymode, but it's not hard. Word to the wise, he won't stick around his ghouls unless hes right next to you trying to wail on you, because he knows youll cast
on them and just put a stop to his entire kit. If he DOES stick around, gg you just won the lane without trying. Theyll build trinity force and Manamune, you already don't care since that means their defense is gone and they have no utility since you can sneeze and 100% of it goes away (the ghouls are his entire utility kit).
If he is only harassing with ghouls, and not all-inn'ing, get merc treads for the MR and Elisa's Miracle for the sustain. That and HP relics will be sufficient, since one E on his ghouls kills them all instantaneously.
If he goes Spirit Visage, you can just finish manamune, and start your frozen Mallet. He went for sustain, which means he won't be doing damage, and you build it faster than he does, you win the race by being a more dominant sustain in lane, which is ironic, since you have none and your sustain is kicking him out of lane. Also 100% build:
Late game AP will destroy you if you don't buy HP (AD isn't any kind of joyride either). Mid-game however is no problem, just don't "let" it get to late game. Try to capitalize on the early game, similar to Susan, here -->
, but a little worse since his burst damage is higher. Your goal here is to capitalize when you have your core build, probably about early mid-game. Early game Sion will be rushing offense, similar to Talon, and his defense will come into play much later in the game, if at all, since most build glass cannon regardless of item path.
However, living through his stun with any HP = you win the fight. Your voidlings are already chewing on him at this point and he's telling you to FEEL THA CHAPPAH, so you're taking the abuse while suffering no damage loss. Oh, he blew ult? Just E and back away. Go back in, poke him down, out push him, ult only after he stuns btw, you don't want Sion stun hitting you during your ult. (hasn't happened to me yet, thank goodness, but thats because I wait for him to use that first, before I ult) Building Brutalizer into Giant's Belt will kind of win you the lane instantly.
He's just annoying. I'll stay away from the imba talk, but for the purpose of this matchup, early game you will just get sat on. Don't bother harassing, he will harass you 4x as much back from doing no work to accomplish that. Eg. I'd use
he runs in with Leap Strike and W, which resets his auto, and will chunk you for a good third of your hp, while you sort of tickled him a bit. Late game he can NOT stand against you though. 5-6 items vs 5-6 items you win 100% of the time, because you have all your utility. "But Nerdock 5-6 items?!"
See, your build costs WAY less than what Jax needs to build, fun fact. Don't worry, just hang out at bot tower until you see you're out damaging him, (mid game) then it's your turn. Frozen Heart for sure against him, not for the armor necessarily, which helps of course, but for the Cooldown Reduction, you need to compensate for his idiotically short CD's, by getting some of your own. Also, Merc treads here will be good for the stun, which 7/10 times he will land. Unless you're me and you like to bait the stun, and then run the other way with boots 3 and then OOPS. He's out of his q range and his stun is down. Doesn't make him invincible, but it gives you an opportunity.
Early Glacial into Brutalizer then Frozen Mallet. Just live until late game.
You dominate the early and mid game, but as soon as it gets to late game, you better hope your team is crushing top, because if not, you're dead. Regardless of how much farm he got, he got what he needed and all this lane is is a time bomb, and you better hope you can capitalize early on it. Look into going more % shred + grevious wounds, AP here, during the Late Game.
*Update: Played against Susan as AP, instead of just suggesting it, and turns out my suspicions were correct. BFT + Chalice + Frozen Heart will compLETELY shut him down. His sustain is much less than your harass. Definitely look into morello's if you snowball hard enough after BFT + Chalice/Frozen Heart.
And now we get to the...
I'm going to talk hard counter kits and skill level. For this we will assume equal skill level even though I've beaten many of these matchups multiple times. Why? because it hasn't been equal skill level.
Shes horrible for you, since her stun completely disables you and she scales harder than you'd ever like to imagine. I almost put this in medium, but a good anivia vs a fairly competent AD Malz will win every time. Your kit doesn't allow you to escape, and guess what, her kit will capitalize on that too, in the worst possible ways for you! With a well placed wall + ult + stun, doesn't matter how much HP/MR you have, you're either dead or so close to it that you'll wonder why you got out of bed this morning. It's even worse when she gets tanky, like Rod of Ages or something else like that, Rylais Crystal Scepter etc. Because then not only are you walking through an ult that's slowing you to a crawl, by the time you get to her you're 1/2 hp and probably about 2/3 mana from just trying to keep your wave pushed, since she also pushes waves faster than you do with enough items at her disposal.
Boots 3 + Alacrity + scimitar or maw here, honestly. Just do your best to stay away from the stuns.
Late game he's just as annoying as early and mid game. Only way to beat this matchup is to go in close and bait the Apprehend. Guess what, you'll get caught doing it, so that'll happen. Option 2,
the wave and push it, he can't stop that as fast, but as SOON as you think you have him, 5/6 times you don't. THE GUY DOES SCALING TRUE DAMAGE. You have him when he is at about 20% current HP. Don't ult before then or you're dead. However, somewhat manageable with more and more items.
Early Frozen Mallet + boots 3 + Alacrity. Keep him off balance, Glacial Shroud rush afterwards.
I would rather swallow a rusty knife than play this matchup.
Her range just triples yours, and her Luminous Circle garbage is MUCH better than your
for pushing or doing damage to champions. She also has a built in Lich-Bane which is unreal, however she IS squishy, this is what I was talking about for bringing
. Generally if you're doing draft that's the only way I'd recommend bringing Flash, like you KNOW you'll need positioning advantage bot vs the Lux/Zyra. Other than that, you can't lose the lane, but it's a complete tossup if you will win the 1v1, but keep in mind her kit DIRECTLY counters yours. However again, skill is the factor, if you can bait out the Light Binding, you're basically home free, eat the inevitable E + laz0r combo and try to ult her if you KNOW you have it. You'll walk all over her shield, Voidlings don't know it exists because E burns through it before they even get there.
Boots 3 + alacrity. If you're finding it hard not to get caught by Q+E, swap it out and get Merc Treads, again, great option thanks to the flat MR on it. Scimitar is also great against Lux snare, get Maw, however, if you're finding it easy to get close to her.
Again, get the rusty knife. I can't explain in correct/enough accurate language how much I hate this matchup. His Q + Acceleration Gate range is just Ridiculous. He can literally get you, early game to about 1/4 of your HP with 2-3 spells while MAYBE changing stances. Jayce is hideously tanky and has an unreal amount of offense at the same time. They will always max Q because of how fast it clears waves, you can do the same thing and clear just as fast, but WAIT until late game to engage because if he jumps you with gate and then uses the equivalent of Lee Sin's ultimate on you which just says "shoot you don't need that HP", and just chunks you into next week, then you're beyond dead and just feeding him and making late game harder. Because again, like Jax, his build takes MONEY to finish. Your's doesn't really, which is where you have a small advantage. Wait for them to get sloppy, harass, then IMMEDIATELY leave the area as he will return it in kind x3 and possibly kill you on tower with random Q's.
Update: I played as Jayce vs an AP Malz, and it was harder than fighting AD Malz. The same situation as with
in this case, build AP so that your E does more work for you during Jayce's combo.
Update 3/14: played vs a jayce swap as AD Malz, and wrecked him. Why? Zero tank. That, again, is the main trend, if they have tons of damage, you're fine, if not, you're done. whoever it is, Irelia, Jayce etc.
Start AP items, or keep tear, see how you do, you'll have to judge harass + skill level on him, but overall, starting AP will do you more effectively, you can still pick up a Brutalizer since its so ridiculously cost efficient.
If he's good, you're dead every time you go into lane *early* game. Mid game is yours on this guy every time because of your ult and silence, and 100% you'll build HP/small amount of armor if you can also afford it, while he goes for damage immediately. Late game? you just end up doing whatever you want to him most times, however he scales just as well as you do, if not better in some ways. only way to win this one is predict movements and ONLY focus on wave clears. If he buys HP, also, your game just got way harder, but you can still outposition him and bleed him down a tad. Once he goes in with E, that's it, that's his whole trick. He silenced you and ate a frozen mallet shot + voidling attacks for it. However play it safe for this one, too.
Early Glacial into Frozen Mallet after Brutalizer or Manamune.
A matchup that I never thought would make this list. I fought one and it was like I had never played a game with Malzahar in my LIFE. SIT on tower and push the wave until you get fed, because his ult just ruins your life, but not as bad as if he gets items from feeding off of you early game, again, just play it save, push the wave, and just keep the tower, that's your only job anyway, getting their bot tower and outplaying/outpushing their bot lane is just a plus.
*Update: I recently walked all over a Zed bot lane, who I'm told is like one of the better Zed players in the DominateDominion community. How did I do this/why bother to mention it? Zed is melee, which auto screws him to a wall against you. I mention this because when you see the riven section, play the Zed matchup like the riven section, don't let him get close AT ALL. If he uses q to harass/try to harass, you win the lane. If he uses q to push, you also win the lane. Zed's push is his E, which is also his aoe utility to lock you down, so guess what, his entire lane is going to be deciding: "Do I want to kill the Malz", or "Do I try to push the wave and take ENDLESS harass while doing it?" Either way, just hang back and poke/harass all over this guy.
along with your tear + boots start, also an Early Glacial into Frozen Mallet after Brutalizer or Manamune.
Also someone who I just hate playing against. Same playstyle (not playing AS them, just vs them) as heimerdinger, TONS of burst, minions etc. If she gets tanky its all over but the crying, again, with equal skill, she SHOULD win the matchup because of her insane range kit and the fact she can position her damage where she needs it instantly, your kit is more delayed, or its
and we've been over the fact that a)its bad, b) people run out of it like its sucking their bank accounts dry. Just get MR and try to outpush the lane. She pops plants? E them, have your Voidlings do some work for a change, don't be afraid to auto attack and throw a imgsmall=skills/malzahar/q.png] on those plants, get them OFF the field. Minions are your game not Poison Ivy's. You can auto attack her until you get caught by her E and then you'll regret ever having harassed. You'll have early and mid game, but it'll get MUCH harder when she gets more Premium items.
Mid game she SHOULD die pretty quick, depending if she buys hp/what your items are/what % you ult her at, etc. But properly played, her defense should be lower than her offense, which again helps you because of Nether Grasp. Farm until mid game then push it. Spirit Visage is good, Frozen Mallet is also a big one here because catching up to her and controlling her MS is vital for chasing and lane control.
Get lane trades for these lanes that's how infuriatingly hard they are:
To clarify why I moved Diana from Easy to Hard Matchups (because that's a big move):
Recently I got 1v2'd bot about until level 13 by a Heimer and Diana, the Heimer died instantly, but Diana just got fed off of my kills and the tower caps. In this ONE and ONLY one scenario, I could have gone Odyn's veil, because of obvious reasons. However, that would have delayed hexdrinker, so its really 6 of 1, this Diana happened to get fed, but for the record, Odyn's for Diana SEEMS like it might be decent, I just don't prefer it since all it does is soak 4000 damage to get 400 back out of it. Still highly consider
for 5 less MR than Odyn's. However, its going to be a LOT of money to upgrade scimitar. Your best best here is Frozen Mallet + Odyn's (even though it gives me a stroke to say it) because of the resistances + HP = massive resistances.
Her early/mid game is formidable but her late game is good/great, it's Diana after all. She doesn't need to build HP or MR or Armor at all in order to win. It's pathetic how cheesy Diana is. Dodging the Q is your only recourse here. Dodge her Q AT her. When you see Q come out, just run towards her and miss it completely. Odyn's against her is the "generally recommended strategy", (which i say who cares what people generally think) however it's going to be a tough slog no matter which way you go, since you don't get to use your ultimate twice, nor do you have two renewing shields. Stay back and focus on the wave, only build MR here, Scimitar to cleanse moonlight isn't a bad option either, again its only -5 MR from Odyn's Veil.
Focus on stalemating the lane and surviving.
Recently I played as Diana, and mashed my fingers on qwer in a fight, aimed my mouse in the general direction of the enemy team, built stupid items on purpose, and completely got away with it. This is not a champion to fight in a straight up 1v1.
She got nerfed recently, it made close to no difference, since the only way you can fail that champion is building incorrectly.
Update (patch3.8): She got a shield nerf and NOBODY plays her anymore. Complaints? Not here.
A train station so you can leave.
This champion makes me want to quit bot lane alltogether if that gives you any indication of how much i hate this matchup. If i see this champion it just makes me upset. This lane is a living hell. Nunu will build EVERY kind of sustain and spellvamp to completely stop/counter you add to his build strength naturally. There was one who I absolutely destroyed, which made NO sense at all, but I'll take it, so again, its possible, however: I'm talking: Athene's Unholy Grail, Frozen Heart, Odyn's Veil, Will of the Ancients, Wooglets Witchcap, Spirit Visage.
Garbage like this just gets me angry because he does even less work than you do for kills! And at least you need to position your spells and gauge kits, skill level etc. He just eats your damage with no problems at ALL. (literally. Snorlax- er. Nunu consumes your Voidlings since these people max Q first like the horrible people they are) I even buy Executioners Calling to try and deal with him and use
, and even then, since you don't rely on auto attacks, it's SUCH a crap shoot if even with all that if you even scratch his HP. Get a swap if you start to experience my sadness even a little.
Update: Talking with a premier, main bot Nunu player, I noticed that AP also does fairly well vs nunu. Get
yesterday when going vs Nunu, and just, again, like Mord, go full AP, should work out better than AD.
Update 7/3: WOOT. His yeti legs were recently hit by Riot's baseball bat, and you just NEVER see this dude bot lane anymore, and it's a BEAUTIFUL thing.
Again: I've said it before and I'll say it again, this is Malz' hardest counter in the game. If she builds tanky it does NOT matter what you build and what you do and how you play, you're dead. Her true damage sustain and movement speed is by far worse than The Dunkmaster, because of how much CC/Gap Closing power she has over you, who is playing a champion with zero <-- escapes. HOWEVER if she builds damage its game over. The same rules apply, she has no defense with an offense build and you'll take every kind of advantage over this broken chick as you can.
I really shouldn't even need to explain this champion. I honest to goodness believe that Riot needs my billing information/Street address so, that if I ever bought Singed, they'd know where to send the helmet.
He's the only champion that doesn't actually need to use q/w/e/r in order to succeed.
Against him build: Boots Of Swiftness+The Alacrity Enchantment. There is no other option for boots. However if you overextend even a LITTLE he will just take you TO 1/3 hp. yes you can recover with the HP pack at your base and a flask charge or 2, but its better to just wave harass, or if you get items faster than him early game to do what you can to bait a voidling combo and let him flip you. The WORST thing that can happen to you, yes it's happened to me before multiple but not many times, is you ult, however the Flip animation continues and it flips you out of your ult. I just get sad at this point. You can also try building Twin Shadows but just know that your damage will be in the toilet at this point, and the 2 minute cooldown on the item is BARELY worth it, depending on how you play. However, again, you won't lose the lane because you can clear faster than he can.
. I'm 100% NOT kidding. Immediately after, go into
. After that, get Spirit Visage +
(if you find he catches up to you at ALL). Finally for core for this build: Twin Shadows. AWWWW YYYEEEAAAHHH! Add Athene's, Maw and possibly GA (that's preferable for me if multiple are coming bot to sit on me, but 5 minute CD just turns me right off to that mess, so its a meh item) This build is SO funny against Singed, it's unreal.
This build was invented to beat Zythonn, a shameless Singed and Teemo spammer, I hope as many people read this as possible.
In Soviet Russia, Singed chases you! (he really does, its freaking hilarious)
This was one that I didn't see coming as a threat, to be flat honest. Since Dominion automatically snowballs her, it's a very difficult lane. Her ultimate is more versatile than yours for sure. The sad part is it doesn't really matter what you do if the Akali plays aggressive. If she's always running after you, q+r etc, she will have no problems bursting you down. Her base dmg is much higher than yours at that level and she can pump out more damage faster. thanks to her w its almost impossible to e harass and as stated before, your W, is essentially worthless. If you CAN, focus on the wave push, and just try to get items. But again honestly, if you've found an aggressive Akali, just swap, she'll zone you. Plain and simple. Or try to bait a kill on the tower, etc.
However, if the Akali is passive and runs from your harass etc, you should have the lane no problem. Also, her E hits your voidlings. Not cool, man. Not cool.
She, like Snorl- Nunu, can pick up and just toss your damage utility around like it's what she was designed to counter. The only advantage you have is that her kit is like yours, it has no escapes at all. And you're TECHNICALLY better at all-in'ing. However if you don't have the MR and you cant keep voidlings out, you'll be stepped on immediately and easily. A good Syndra will end a fair fight with like 3/4 hp at the lowest. It's silly how much damage she can do with a well prepared ult. However I have only lost lane to one Syndra, and then came back late game because he, like most Syndra's build MINIMAL HP, if any at all and I made sure to get near 200 MR and 2.5+k HP. Plus the
placements there made the difference also. Doable but still not actually fun.
Fun if you win, though!
, finish off
, and pick up Maw, Scimitar and Frozen Mallet.
Another lane that is a time bomb. It's horrifying to see Olaf build the one item that synergises with his kit WAY better than yours: Maw Of Malmortius. As soon as he hits 6 which p.s. is almost instantly your game just got a LOT harder. If you don't get any kills early/don't avoid Undertow/Axe Chuck, that's it. He can just pre-ult you and run up to you and true damage you into next week. He also will not ult until you ult, that's the WORST part. I build similar to the anti-singed build if I HAVE to fight an Olaf, mobility + pushing is key, NOT winning the 1v1 matchup. If it gets to late game, there will be NO way to win. By the time he is low on HP, your voidlings are dead, you're at the same level of HP he is but he actually gets something for it, your ult is down and you're probably slowed to a crawl since he has Undertow/Ace Chuck and Frozen Mallet+Ghost ALL over you. Just swap out since he will get MR, and let a/the bruiser top swap your spot, that will make most of his MR he built especially for you, useless.
Update: Again, I think around patch 3.7(?) Voyboy used him way too well in tourney, and Riot broke his kneecaps (Riot is immune to the effects of Ragnarock) and so you, again, never see him bot anymore.
By far the worst lane in any game I've ever faced ever and I'm including
and that's also calling the Nunu lane a "living hell". If she starts with anything other than obvious AP items, your game is already over. AD bruiser Nid is another horrid matchup that you MIGHT win late game, assuming you didn't feed the entire game. But honestly probably not. Again, assuming equal skill level, only played against this once, but it was even worse than the Zed matchup, SOMEhow.
Do yourself a favor and ONLY focus on the wave and completely ignore harass, and just sustain in lane and don't lose tower, because she can't out push you but she will decimate you in a 1v1 even with Frozen Heart. Again, get a swap early, there is no reason to even ATTEMPT this lane. In fact, don't take my word for it, go ahead, try it, if you beat it, tell me what you did and how good/bad the other player was. Yeah. Go ahead. Do that. See how it works out for you. As my dear ol' Dad says "Well, good luck to ya." *hand that dismisses you as he knows that person is off to fail*
Update (3/3): Nidalee also recently had her kneecaps removed. All four of them. Her ultimate no longer grants her bonus defense mechanics, so cutting through bruiser Nidalee SHOULD be easier, but I'm still unsure of the matchup as of yet. The AP ratios on her attacks however got increased, wait. Malzahar don't care. The patch just came out and I haven't been able to test against this new Nid yet. However, I'm sure most of them lost their drive to go bot lane after the nerf, which essentially forces Nidalee to go AP.
Update 3/14: Fought an ap nid bot, no problems killing her, just none. thing is you have to catch her first. i went boots 3 with alacrity enchant, seemed to do fine. my main goal was dodging spears, which i really didnt get hit by a lot of them anyway. Definitely recommend going Frozen Mallet first against AP Nid bot. If you get hit by spears, the hp pool will definitely be big enough to make it a minimal hit. Another option: boots 5 + shuryelias. im not kidding, kill this chick.
Wave mechanics: Decent nidalee's will just kite and kite, auto minions in human form, try for Q harass etc, etc. Good nidalee's will realize youre not trying to kill them/ignoring their presence completely since they *cant kill you, (and they know you cant catch them) and they'll go for your other bot tower while you push the wave/assault their tower. Why is this both awful and fantastic? Because you can push the wave without even being there and nid other than her E in cat form has nothing even close to your kit in that regard. However, you need to make sure you have the minion wave to do it. It's all about timing. Even if you have 1-2+ waves with your current wave, and you see nid dart up to top mid, no problem. Lay down all your spells on the minions and start to back. by the time you get 1/2 of the way back, she JUST started to cap. your e will hop the waves and your minions will most likely neutralize thereby letting you keep 1 tower and achieve a neutralize on the other, all while not dying.
Summary: Push the wave, watch for a back cap, get a ganker bot who has cc. You don't need the help killing her, you need the help catching up to her, make that happen for yourself.
Lanes That Have a High Potential to Stalemate