If incredibly behind early:
Early Game Goals (7-10 minutes):
Mid Game Goals (10-15 minutes):
Pre-Late Game Goals (15-25 minutes):
Deciding on Late Game Build Paths:
as your next item after
, if you see your opponents (AP Mids and jungles
especially) starting to build MR items. (
) Otherwise, just finish the second OR item. (Lich Bane or DFG)
Deciding whether to build Lich Bane or DFG first is almost purely decided by how much gold you can or will save up after you build Cap. If you feel like hitting another Needlessly Large Rod will be easy in one back, then go ahead and rush DFG. However, if you need to return home a lot for mana or other reasons, because Lich Bane is built out of smaller parts, it may be the choice to go. Almost 100 percent of the time, buying an Amplifying Tome after your Cap your best bet, as it is a part of both DFG's and Lich Bane's recipe.
Ideal End Game:
Athenes Unholy Grail is a strong late game option if you find yourself never getting blue, or started with a Chalice early. (Buying Chalice early is usually for the same reason).
Ionian Boots of Lucidity could sometimes be a stronger choice over Sorc Boots. While there is a damage decrease, sometimes if you find yourself fighting many many tanks, landing more Q's is more important than resetting on the first one. Ionian boots also help in lane, allowing for more harass and quicker farming.
An idea that I toy around with often. While building Rod of Ages puts Yi far back in the burst damage catagory, there are some positive trade-offs. For example, having a higher maximum health makes his meditate, which normally heals much more than his maximum health, more effective. Refilling your health becomes more relevant when you have 650 more of it. Also, this gives Yi nearly unlimited mana to reset with. This makes needing blue not necessary, and makes for more consistent resets. Finally, just the fact that being CCed doesn't immediately result in your death is very positive. However, all of this is at the cost of half of your damage.
Sometimes versus incredibly tanky teams, Warmogs and Guardian Angel become viable options. Although it sucks for yi to deal with an entire team full of Warmogs, he himself can build it, giving him more time to throw more Q's out. It is pretty much the only way to deal with a team that builds tanky.