Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing 20-190 (depending Lux's level) magic damage to the target.
Lux can harass and farm easy with this passive. It deals good dmg early game ^^
Q: Light Binding
Lux releases a sphere of light that binds and deals 60/110/160/210/260 (+70% ap) damage to up to two enemy units, dealing 50% effect to the 2nd unit struck.
Cooldown 15/14/13/12/11 seconds
Cost 60 / 75 / 90 / 105 / 120 mana
This is her trapping ability. Use it only when you want to kill or stop your opponent.
W: Prismatic Barrier
Lux throws her wand to a target location and back, bending the light around herself and any friendly Champions it touches, protecting them from 60 / 85 / 110 / 135 / 160 (+30% ap) damage for 3 seconds.
Cooldown 14 / 13 / 12 / 11 / 10 seconds
Cost 75 mana
This ability protects champions (also you) from any incoming dmg. Its a really good in team fight.
Also if you got
on yourself, Primastic Barrier can protect you :)
E: Lucent Singularity
Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
Cost 70 / 85 / 100 / 115 / 130mana
Main ability for farming and harassing. It costs a lot of mana,so you need blue or better dont waste it for nothing.
R: Finales Funkeln
After gathering energy, Lux fires a beam of light that deals 300/400/500 (+75% ap) damage to all targets in the area.
Cooldown 80 / 60 / 40 seconds
Cost 100 / 150 / 200 mana
My favourite ultimate in all game. You can steal whatever you want. It is a good combination with
if your support got it.