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QUINN BUILD GUIDE: [S3] How to play Quinn by SkyMint

by SkyMint (last updated over a year ago)

55,051 Views 0 Comments
9
Greater Mark of Attack Damage(+8.55 attack damage)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Magic Resist( +12.06 magic resist)
3
Greater Quintessence of Attack Damage( +6.75 attack damage)
View Rune Details
Summoner Spells
View Summoner Details
22
8
0
mastery 1 mastery 1 1/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
22 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
8 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Harrier
QBlinding Assault
WHeightend Senses
EVault
RTag Team / Skystrike
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 1/1
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 3/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 0/1
mastery 1 mastery 1 2/2
mastery 2 mastery 2 2/2
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/3
mastery 3 mastery 3 0/4
mastery 2 mastery 2 1/1
22 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/2
mastery 1 mastery 1 3/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
8 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Harrier
QBlinding Assault
WHeightend Senses
EVault
RTag Team / Skystrike

Champion Matchups

Introduction

Quinn was realeased a few weeks ago, I bought her in the day and I've been training with her in solo and duo queue since the realease. I really enjoy playing her and it's really fun. In this guide I'll try to explain my build and some strategies Quinn players may use, if you like it share with your friends and like please :D

Masteries

I go 22/8/0 because I think that's the best build for general AD carry's, but sincerely I don't worry really much about masteries and I'm not the best player to talk about them.

Runes

I go with AD marks and quintessences because they give you a nice early attack damage.
I go with armor seals mainly for survivability since you are in bottom lane and against an AD carry ( normally) they give you defences.
I go with MR glyphs because I like it and against Sona ( for example ) it's nice because you don't take so much damage from the poke and nowadays on LoL many of the supports take AP runes. ( not full but with some)

Summoner Spells



Explanation: The combo Ignite/Flash i believe it's the best for securing kill's and to escape gank's.

Viable options: Against hard cc lane and/or team.

I don't really use other summoner spells but these are, for me, the best options.

Skills

Passive: Harrier

Explanation: I love this passive it's really great ether for harassing the opponent, and farming it deals great damage and Valor it's a nice bird.





Q: Blinding Assault

Explanation: Really nice harassing skill and I've already killed many players because they were blinded and tried to kill me with 100 hp and they missed, this skill has a wide range when it hits and it's nice to harass the opponent if you send it against minions and many times it hit enemy champions.





W: Heightend Senses

Explanation:

Really nice for scout and for suprising opponents in the bushes.



E: Vault

Explanation:

Really nice skill it has more range than it seems, and you can jump some walls with it although it's hard.


R: Tag Team / Skystrike

Explanation:


This ultimate has to be used carefully since you're AD carry you're squishy ( using my build) and it has to be used carefully but it's really nice for escaping ganks/chasing enemies.

Early Game

In early game try to farm as much as you can until you have 1550 gold at least harass your opponents with and , if you have a support like or when they engage simply use to secure the kill.

Mid Game

In mid game you'll try to push your lane and farm too, make jungle monsters when you can and position yourself right on the teamfights to secure kills.

Late Game

In late game you must be carefull with focus from the enemies, champions with dashes can be really hard for you but use on them to escape and if you need.

Use this to focus enemies carrys you can dash with on them and with passive from you can quickly kill them and escape with the speed buff.

Support

The best support to duo with Quinn is surely , if they have a squishy support like or wait for Thresh to grab them and it's first blood surely, Thresh has nice tools to protect you too.
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