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KAYLE BUILD GUIDE: [S3] Kayle. The Game Changer. by -amazing

by -amazing (last updated over a year ago)

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9
Greater Mark of Attack Damage(+8.55 attack damage)
9
Greater Seal of Armor( +12.69 armor)
9
Greater Glyph of Scaling Magic Resist( +1.35 magic resist per level (24.3 at champion level 18))
3
Greater Quintessence of Ability Power( +14.85 ability power)
View Rune Details
Summoner Spells
View Summoner Details
21
9
0
mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 3/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 2/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 1 mastery 1 0/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility
View Mastery Details
Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Holy Fervor
QReckoning
WDivine Blessing
ERighteous Fury
RIntervention
View Skill Order Details

Runes

Masteries

mastery 1 mastery 1 1/1
mastery 2 mastery 2 3/4
mastery 3 mastery 3 0/4
mastery 4 mastery 4 0/2
mastery 2 mastery 2 4/4
mastery 3 mastery 3 4/4
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/3
mastery 2 mastery 2 1/1
mastery 3 mastery 3 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 3/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 2/4
mastery 2 mastery 2 1/1
21 Offense
mastery 1 mastery 1 1/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 4/4
mastery 4 mastery 4 2/2
mastery 1 mastery 1 0/3
mastery 2 mastery 2 0/3
mastery 4 mastery 4 1/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/2
mastery 3 mastery 3 1/1
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/1
mastery 4 mastery 4 0/1
mastery 2 mastery 2 0/1
9 Defense
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/2
mastery 1 mastery 1 0/4
mastery 2 mastery 2 0/1
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/2
mastery 2 mastery 2 0/4
mastery 3 mastery 3 0/3
mastery 4 mastery 4 0/1
mastery 1 mastery 1 0/1
mastery 2 mastery 2 0/3
mastery 2 mastery 2 0/1
0 Utility

Skill Order

Player Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Holy Fervor
QReckoning
WDivine Blessing
ERighteous Fury
RIntervention

Champion Matchups

Introduction / About Me

This build also works extremely well in lane as it does in the jungle.


Greetings summoners! This is amazíng, and this is my first guide.
I will keep this short, simple, and to the point.

I am currently a Diamond IV player.
[http://i.imgur.com/mpEOP1M.jpg]

I went from Unranked -> PlatV on my smurf in 23 wins, playing mainly Kayle, unless she was banned.
I am writing this guide to help teach people not only how to play jungle Kayle more effectively, but also help you get to Platinum easily by winning nearly 70% of your games if not more.
I have been playing League on and off for about 3 years.

[http://i.imgur.com/AITF4vF.png]
[http://i.imgur.com/Ngrpw3A.png]
[http://i.imgur.com/j9FeVHS.png]
[http://i.imgur.com/cWK016P.pngP]
[http://i.imgur.com/kty2CoA.png]

Masteries / Runes

Scroll up to see the masteries / runes I run for jungle Kayle.

I run 21 Offense and 9 Defense. Although I front load AP in my build, I feel that armor pen and attack damage helps more early game when clearing jungle, then getting the extra ability power masteries.

Marks: I feel like the marks I currently use works really well, early game AD damage. You can also try using pure attack speed marks which also works.

Seals: Standard armor for junglers.

Glyphs: Standard magic resist per level. You can also substitute for flat magic resist

Quintessence: Ability power for wave clear, and early strong damage for ganks/jungle clear.

Summoner Spells

Explanation:

-Great for kiting / ganking and low cool down as oppose to flash.


-All junglers need smite for buff control and clear time.


-Flash is good for making plays and escapes, but there is a high cooldown.

Skills

Q: Reckoning Blasts a target, dealing magic damage, slowing its movement speed for 3 seconds and applying one stack of Holy Fervor.

Explanation:
I grab one point at level three, and max first. Helps for the up front burst damage, and for the increased slow for ganks, it also helps me finish off enemy champions who are low on health.


W: Divine Blessing Blesses a target allied champion, healing them and increasing their movement speed for 3 seconds.

Explanation:
I grab one point at level two, and max last. Helps me get around the map quicker, and helps add a little bit of sustain while jungling, and can also potentially save your teammates life.


E: Righteous Fury Kayle harnesses her righteous fury for 10 seconds, granting her bonus magic damage on her attacks and increasing her attack range by 400 (to 525). Additionally, attacks on non-tower units create an area of effect that deals magic damage equal to a percentage of her attack damage plus the same on-hit magic damage to surrounding enemies.

Explanation:
I grab one point at level one, and max second. I activate at 1:38 to clear either wolves or wraiths depending on where I want to start so that it would be up at 1:55. Helps with jungle clear, and allows you to auto attack champions from a distance.


R: Intervention Kayle bathes a target ally champion (or herself) in holy light, rendering them immune to all damage for a few seconds.

Explanation:
I grab Kayle's ultimate whenever possible, as duration increases, and cool down decreases with each rank. This is the game changer. Saves your teammates from dying, or mitigate damage for your assassins that dives their back line, or to save your ADC who does not know how to position.




Item Builds

Your Core Items:
-For fast jungle clear, and 35% cool down reduction allowing you to keep activated at all times.

Mid Game Items:
-For health and damage over time, Liandrys proc with Kayle's . Once you get your frozen mallet, it will double the amount of damage Liandrys does, in addition to making you tanky and having a permanent slow.

End Game Items: + or

-Blade of the Ruined King for sustain in team fights, execute, and additional damage. The final item will depend on how the game is going. If you are the focused in team fights, I would consider Guardian Angel, or Warmogs. If you are not the focus in team fights I would recommend building an additional damage item.

Jungling

Kayle jungle has the freedom to start either red or blue. The preference is yours.
Depending on where you start, will determine what lane you will gank at level 3. Make sure you go from either Red buff -> Blue buff, or Blue buff -> Red Buff. This will get you level 3, you do not waste time clearing wraiths/wolves. The faster you hit level 3, the earlier you can gank.

Either Top/Mid or Mid/Bottom.

Depending on how your gank went, will determine what will happen next. (This is what I do)
1. Successful Gank -> First Blood: Clear your jungle until you have enough gold for Amp Tomb + Boots
2. Successful Gank -> Assist: Clear your jungle until you have enough gold for Amp Tomb + Boots
3. Successful Gank -> Enemy Summoners Burned: Loop back to see if you can finish them off.
4. Failed Gank -> Clear your jungle until you have enough gold for Boots and gank when opportunity arises.

Team Fights

Basic Play:
Play Kayle like you are a Tanky ADC. This means you should avoid being in melee range, and continue to kite between auto attacks, Frozen Mallet, Red Buff, and Kayle's Q should be enough to keep distance between you and their bruisers. But if unavoidable you should have enough HP to take some hits. You should never dive for their back line, you should always be near or around your ADC but NOT ON TOP of your ADC. I rarely use Kayle's ultimate on myself, I always use Kayle's ultimate for my teammates who dive the enemy back line, or to save my carries.

Advanced Tactics//Stopping Incoming Damage:
If the enemy team has a nuke/assassin champion; if timed correctly you can stop all incoming damage from that nuke/assassin by using Kayle's ultimate on the champion the nuke/assassin champion jumps on.

Advanced Tactics//Initiating Fights:
You can use Kayle's ultimate to initiate fights by using it on one of your own nuke/assassin champions and have them jump into the middle of the enemy team. They take no damage for 3 seconds (at max level) and will be able to kill the enemy carry and get out safely with their life.
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