***README - I did not update anything except the masteries & builds.
- 1. Introduction
- 2. Runes
- 3. Masteries
- 4. Summoner Sets
- 5. Item Builds
- 6. Situational Items
- 7. Skill Order
- 8. Skills
- 9. Changelog + Credit
- 10. A Must Read
- 11. Why Play Tryndamere?
- 12. Introduction
- 13. Patch 3.13 (Updated Everytime)
- 14. tldr; Notes
- 15. Champions To Ban (A-Z)
- 16. Masteries
- 17. Runes
- 18. Summoner Spells
- 19. Skill Order
- 20. Skills
- 21. Item Builds
- 22. Matchups (A-Z)
- 23. General Matchup Guide (A-Z)
- 24. Early Game
- 25. Jungler Ganks
- 26. Mid Game
- 27. Late Game
- 28. Mid/Jungle Tryndamere
- 29. Tryndamere Critical Mechanics
- 30. How To Splitpush ~ General Tryndamere Idea
- 31. Advice, Strategies, and Tips
- 32. Team Fights
- 33. Losing Situations
- 34. Final Comments / Contact Me
Full Item Build
9 Defense vs 9 Utility -> More early game is what Tryndamere needs, not late game.
tldr; Masteries in Season 4 sucks now, they made it all late game, the masteries are not made for early game anymore.
Changelog + Credit
4/26/2013 - Initial Guide Content Released
4/27/2013 - General Matchup Guide -Credit to Kobato Hasegawa
4/28/2013 - Added Video, In-Depth w/ Most Chapters
5/7/2013 - Updated 4 New Freljord Patch
5/10/2013 - Added Few Champions To Matchup List
5/12/2013 - Added Few Champions To Matchup List
5/24/2013 - Video Matchups 4 Champions
5/28/2013 - More Video Matchups + Critical Chance Mechanic Video
6/4/2013 - Added More Videos -> Will Add More In Future + Updated 6TH Item List
6/18/2013 - Aatrox Patch + Updated Everything. Just Read.. D:<
7/8/2013 - BIG UPDATE + Added Weird Matchups ?_? + Banning Section/Chapter + tldr; Every Section
7/14/2013 - Probably last update till new patch. Added Jungle + Mid section. Enjoy (: + /owo :3 & Do's & Dont's VOD
8/7/2013 - 3.10 Patch Update ^^;; Added 2 Matchups & Added General Info
8/28/2013 - Another Critical Hit Mechanic Video & Tower Understanding & Update 2 TLDR;
8/29/2013 - Contact Info 4 Questions in Final Comments ~ I REPLY ALL DA TIME (:
9/6/2013 - Updated Matchups & Bans & STUFFS~!
11/3/2013 - Patch 3.13 Update.. Fairly Small Update! Skins/Skills/Item Builds
11/24/2013 - Only changed masteries + builds. Sorry for being busy. ;; Will update l8rz!
A Must Read
~Hao 2013: Feed to get better, learn your limits, do crazy stuff, tower dive, be a one man army, learn from your mistakes, never blame others, blame yourself, get good, do as you please, enjoy the game, rest in peace. Enjoy!
Although Tryndamere is known to be a "troll pick" or only known as "AP Tryndamere", he's still a very strong pick as a top lane. TOP LANE* NOT JUNGLE!
Due to the current meta of TANKINESS and BARRIER, of course Tryndamere is something that is not a part of the meta. There are clearly better champions than him. (IN TEAM PLAY)
This guide is focused on SOLO QUEUE TRYNDAMERE and focused on helping you understand how to win mostly every game with him top. Why a solo queue guide and not a team play guide? Consider this, why teach you how to play Tryndamere in a team environment? At some point when you join a team, there are indeed better champions than Tryndamere that is best fitted to your team, but that will not happen for a while. Face reality, get up there first and be recognized, wherever it may be.
- 1v2, 1v3, 1v4, 1v5 Material
- King of Split Pushing (Annoyance)
- Snowballs Quickly
- Cheese Strategy (Early Level 2)
- Best Tower Diver
- Strong Damage Output (All Game)
- Fun To Play HEHEHE!
- Crazy Mobility
- High AD (Passive Q)
- Infinite Sustain
- UNCOUNTERABLE.. ~ :3.. hehe..
~To save all Tryndamere players, I will not tell you Tryndamere's only counter unless you come visit ME!
- Risk Taker
- CC'd to Death (Bad In Team Fights)
- Easily Kited
- Reliance On Lucky Criticals (Early Game)
- REALLY HARD TO PLAY
- Challenged Teammates
tldr; Tryndamere never loses lane top. NEVER! He is REALLY hard to play, NOT EASY as it looks. 1-6 (HARD MODE) 6-18 (EASY MODE) There is more to Tryndamere than just right clicking. Need a lot of experience playing Tryndamere, cannot master after one game. Just know that. Really high skill cap, involves a lot of mechanics, and is not easy as sustaining lane by spamming Q.
Patch 3.13 (Updated Everytime)
WHY UPDATE: This guide update is to mainly address the questions about the Tryndamere nerfs.
Only one quick note about Tryndamere. I do not feel his nerfs at all, nothing has changed. That is all. (: have fun tryndamere-ing~! Play like you always have, it just stops you from doing mad plays/jukes in people' jungles because you cant hit minions and lower CD for as fast.
Cheesing is still possible. You cannot stop Tryndamere. It is just a lot harder to do. Being able to do those early jungle camps ensured cheesing was possible. Now it is just a lot harder to cheese. There is a 50/50 chance that you will hit level 2 first if you play it correctly, and a chance that you might not be able to. It is just more difficult to lane, but more practice with you as Tryndamere. Most lanes now are just gonna be a normal lane, doesn't mean you are gonna lose your lane. Nothing changed about Tryndamere. The jungle camps were! GET IT!?
~Getting LVL 2
- Autoattack the lane a bit for fury.
- Go in with if possible and harass a bit.
- Go back to last hitting.
- Hit LVL 2 with an initiate and if needed.
- If baited /. ~Go in and get that FB!
tldr; Nothing changed about Tryndamere.
2. You are the team, lead your teammates to victory! HAH. paradox.
3. Bring the lanes to you, don't waste your time going to other lanes.
4. Make their jungler camp you, kill them both.
5. Enjoy SOLO QUEUE, you win some you lose some. Don't make it stressful.
6. Taking risks may involve a lot of mistakes, but you will usually have the lead either way.
7. Always have more farm than your opponent. = AHEAD
8. K/D/A does not determine skill, you can tell if a person is good or bad by their farm.
9. Man Up, Take Risks, Win Game. You have to take risks as Tryndamere.
10. Carry, Rinse and Repeat! ~ No Fudge Given. - Better Recognize!
11. This is a PURE SOLO QUEUE TRYNDAMERE Guide.
~Its A Guide: Treat It Like One:
Remember its a guide, you do not have to completely follow it. I do not go into depth into every single thing, but give you quick notes and information. It guides you through winning with Tryndamere, the rest is through experience. At some point you will consider your own build/preferences, it is up to you.
The early, mid, late game are IDEAL SITUATIONS where you will never lose, Tryndamere takes a lot of skill, and this guide is focused on auto-win tops. In situations where you lose lane, will be discussed in one section only. Find it!
Highlander Tryndamere is his best skin. Do not use Demonblade/Sultan Trydamere. Highlander > King > ... GO CLASSIC! The Critical animation is different depending on the skin. Some skins attack faster than the other. Remember this! Too bad Highlander Tryndamere is GONE!
~Skin +1: Hitboxes
Another reason why some skins are better than the other is due to hitbox. Highlander Tryndamere has probably the smallest hitbox if you compare it to another skin like.. Sultan Tryndamere.
~Truth About Skins: Real?
OK.. to help everyone out there. The best skin out there is actually Sultan Tryndamere. But I don't recommend it as it is fairly ugly.
- Faster Autoattack Speed / Critical Animation (test it and try to cancel vs other skins)
- Longer Reach than Expected
- Advantageous for beginner Tryndameres.
- Huge Hitbox = Easier to be Targeted.
- Cannot Test Critical Chance 4 Diving
- Ugly Looking Skin.. .__.
~What To Ban:
ALWAYS BAN WHAT BEATS YOU TOP. IGNORE EVERYONE ELSE. You're first pick, the rest does not matter. If you're not first pick, request at least one champion to banned (IF POSSIBLE). ~Details in next section/chapter.
Please remember that its all experience with Tryndamere. You will learn most through playing him, you cannot just pick up on him from reading this guide extensively. Tryndamere has a lot more mechanics to him more than anything.
Tryndamere is hard as fawk to play.. Don't think hes easy. ALMOST EVERY single matchup BEATS Tryndamere top. You need a lot of skill to play him correctly. D:< Even though I say that he beats everyone, that is if you a good Tryndamere and outplay them well. It involves knowing a lot of situations within split seconds. Live on the edge. (:
Champions To Ban (A-Z)
***Stars represent their ban priority. 5 Stars meaning a must ban.
Draven: ★☆☆☆☆ - NO ONE in Solo Queue knows how to lane against him, it is completely impossible. I SAY IMPOSSIBLE, to beat a Draven in solo queue bot lane. Only a duo queue lane can lane against him.
1 Star -> Barely seen in games anymore due to nerfs, but still quite strong.
Elise: ★★★☆☆ - Champions barely get nerfed and they stop picking/banning them. Saves you a ban. No need to ever ban Elise anymore.
3 Stars -> If the main champions are banned out, this is a champion you want to ban next.
Jayce: ★★☆☆☆ - LOOK @ ELISE. Will wreck your team late game because they probably don't know how to sustain long enough and get poked to death.
2 Stars -> Not seen as much, but still quite strong.
Kassadin: ★★★☆☆ - LOOK @ VAYNE. His roaming potential @ LVL 6 is a pain and suddenly goes from feeding to fed. Kassadin is like another .__. Just gets fed out of no where later on in the game.
3 Stars -> If you want to ban something annoying.
Kennen: ★★★★★ - Broken champion right now, getting nerfed soon. Kennen is just so stupid starting with . Even I'm gay with Kennen, it happens.
5 Stars -> One of the strongest solos, beats almost everyone.
Malphite: ★★★★☆ - The only champion that can annoy you with that ATK Speed debuff. Since no one picks/ban anymore, here's another ban.
4 Stars -> An alternate ban from Elise if needed.
Nunu: ★★☆☆☆ - NO ONE in Solo Queue knows how to beat a Nunu. You don't have a team that will waste their wards for Nunu. Only a premade can lane against him.
2 Stars -> Nerf made people stop playing him. EZPZ~
Shen: ★★★★★ - So hard to kill, you just don't want to deal with a Shen that wastes your time and only helps his team every time.
5 Stars -> Other tanks are easy to beat, but Shen is plain annoying.
Thresh: ★★☆☆☆ - Please don't ban Thresh just cause people ask you to. Other bans are more important. Ignore your team.
2 Stars -> If other champions are banned for you.
Vayne: ★★★★★ - Read .. GOD, Vayne is an autolose lane solo queue bot yet people somehow feed her. Vayne is now a priority ban IMO. Nerf that girl PLS.
5 Stars -> Vayne has always been that broken, but now people are actually abusing her.
Twisted Fate: ★★☆☆☆ - Don't know why people ban TF like a . OMG, I SEE TF open. Pick him or you're a troll. Right? Right?
2 Stars -> If other champions are banned for you.
Zac: ★★☆☆☆ - Just an annoying jungler you don't want to deal with. If hes top lane then that's good.
2 Stars -> If other champions are banned for you.
tldr; I recommend banning > > .
tldr; Continued: Ban Vayne.. Right now she is the only most broken champion that.. That.. .__.
What's most important is Lethality (5%+ Crit DMG Ranged & 10%+ Crit DMG Melee) and the added bonus Frenzy that gives you 10% more ATK SPEED after landing a critical hit. Thanks to Tryndamere's passive this really helps in the early game phase which makes you have a crazy early game advantage.
Going 9 in Defensive gives you the early game advantage that you are looking for. Every point counts. Armor + Health! All Day Every Day.
~When To Change
Only time you would change your masteries is to compensate for AP tops. This is where you will have 3 points in the MR boost instead of Armor.
Going 9 in Utility is not that worth. Usually I go 9 in utility for longer buff duration, but in this case of Tryndamere of early game advantage, take the 9 in the defensive tree.
Explanation of Offensive Masteries
This is basically the standard mastery page for almost every AD champion.
Summoners Wrath: Boosts ghost + ignite. Makes you run faster, +5 AD, and +5 AP.
Fury: 1% ATK Speed per point. Because Tryndamere scales with ATK Speed, this is really good.
Deadliness: Bonus AD, the more the merrier.
Weapon Expertise: Gives you Armor Pen, 8% is rather a lot. Free armor penetration is always a must.
Havoc: Though 2% more damage is not a whole lot, there is no other points to put 3 points into.
Brute Force: Bonus AD, the more the merrier.
Sunder: Gives you +5 Armor Pen, the more the merrier.
Executioner: 5% more damage is not a whole lot, but its the completion to the offensive tree.
tldr; Always run 21/9/0 masteries for Tryndamere. Basically, the masteries in the offensive tree is perfect for Tryndamere. There is not a single wasted point.
Tryndamere scales with ATK Speed. So get as much ATK Speed as you can. Other runes like FLAT AD, Critical DMG, Critical Chance, ARMOR Penetration is not needed. You do more damage with the more hits you can land.
YOU MUST HAVE LIFESTEAL QUINTS. This helps him outsustain almost every single matchup top lane. This is what makes Tryndamere such a godlike top solo.
HAHA, Ignore the extra magic resistances on this page, its just 1 FLAT MR and 1 MR x LEVEL. It's not a really big deal, should be 21% ATK Speed. Usually you will be rockin' this rune page. Even against AP casters I tend to use this page. The magic resist page is usually a last resort.
The 12 FLAT MR is for strong AP Tops that cause you a lot of grief. Usually you won't run this page. AP Teemo, AP Rumble, who else.. IDK tell me. Just use this page for any problems against heavy AP casters.
~When I Actually Run MR:
I rarely run MR runes, the only time I would run it is in this scenario. I queue up and play Tryndamere with normal runes. I am up against an AP top and noticed his strange playstyle or whatever. Or you just hate that player playing Rumble. The next game, you see another Rumble. You can assume its the same player, this is the time where I would change to MR runes. If you owned that Rumble, then just stick with the same page.
tldr; Tryndamere scales with ATK Speed not CRIT DMG/CHANCE. The more hits you land the more chances you get to critical hit + Lifesteal for infinite sustain.
over because your is #1. If they end up flashing away from you, you'll catch up faster with ghost.
gives you +5 AD and +5 AP like a boss. The damages are strong in this one. Nothing can really replace ignite, as it can help you get kills during tower dives. You will dive a lot of towers with Tryndamere. It is a must.
Asking To Lose Your Lane: WHY?
Basically, getting other spells that are focused on being PASSIVE over AGGRESSIVE equals losing your lane.
Some may consider, why not on Tryndamere? Since you're splitpushing all game, wouldn't this be good? Yeah, you're splitpushing all game, why do you need it then. Remember, SOLO QUEUE is about winning your lane.
tldr; Ghost 4 Chase, Ignite 4 DMG.
Level 1: Always Start E
Level 2: Q
Level 3: Usually Q, W is Rare. Preference-wise.
Level 4: W, or Q if you got W at 3.
Level 5: Q
Level 6: R
R > Q > E > W.
Reason why you can usually get at level 3 instead of is because you will usually hit level 4 in no time. Getting Q first will give you an early advantage when harassing. At this point of level 3. You are probably right next to their tower, there is no need for W yet because you will be harassing them on the tower. More damage over debuffing them.
Q: Why max E over W.
A: Lower CD + Damage > ATK Debuff & Slow Percentage
Output more damage, as I said before. Focus on winning your lane, not losing your lane.
tldr; Q for more damage. E for more damage. W for less damage. R > Q > E > W.
35% CRIT at 100 Fury. Keep this up at all times if possible. This is what makes Tryndamere so strong in level 1 or even level 2 fights. 35% will give you a lot of lucky PROCs (Percent Rate of Chance) to CRIT. This is what make Tryndamere such a risk taker when fighting/diving. But do not always rely on this to win. It involves a lot of mechanics more than just this.
BE CALM AT ALL TIMES. This is one of the hardest skills to use with Tryndamere. It is more than just pressing Q and then just healing up. There are many different situations where using this and not using this is good or bad. If you deplete your fury, then you no longer have 35% CRIT, take that into note.
- Bonus +5 AD x Level
- Bonus .35 AD x 1% HP Missing
Tryndamere scales with ATK Speed, there is no reason to go other runes besides ATK Speed, this is what his Passive is for. The faster you attack, the more hits you can land, especially with these bonuses.
W: Mocking Shout
This skill lowers the ATK DMG of your opponent. This is what makes it so strong. Whenever you start engaging on them, use it if its just a trade-off of damage NP. They will not stay and fight a Tryndamere. If you know your damage output and are stronger than them from the start, save this until they start running and use it for the slow debuff.
This can be used for facechecking bushes because this skill becomes available when a target is in range. Take note of that when going alone.
This can be used both defensively and offensively. ex. If a Riven is about to engage on you, use it defensively beforehand by activating W, reducing her attack damage and trading damage with her before you finally disengage. Offensively = Self-explanatory, slow them and chase them down to harass them.
E: Spinning Slash
Many different situations to use this skill. Will give quick notes. List goes from Early game to Late Game.
- Getting To Lane Quicker
- Cheesing Level 2 (Engaging)
- Harassing On Tower (Auto-attack Then E)
- Please get into the habit of using to both to DAMAGE & REPOSITION. It should never be one or the other. Always Both!
- You can land your to do double damage. Spin past them and then they might flash/walk into it which will do double damage. Will post a video showing later~!
R: Undying Rage
BE CALM AT ALL TIMES. Tryndamere involves a lot of risk taking. Knowing your damage output and your enemy's damage output is the key to winning. EVERY SECOND COUNTS. Using it too early may cause your death, using it too late may cause your death, use it just right. This just involves a lot of experience with Tryndamere, it is not something you can immediately pick up. Remember to tower dive a lot when your ultimate is up. ^^;; Usually you will hit 6 before your opponent, take advantage of this and get ready immediately to trick them thinking you still level 5 and dive.
Q: Why no start?
A: Not needed. Let's say you get first blood with the elixir start, you basically have only gained 50G off that FB. At this point, your first trip back, you will not be able to even afford a &.
Q: Why no start?
A: Similar to starting elixir. You're wasting 475 GOLD for it building into nothing. You need that early & . Taking even a detour would set Tryndamere back. Also, you will not be able to win your lane by starting because you have no sustain with health pots.
Self-explanatory, should usually always be able to afford these two on the first trip back. If you get FB = Stay until you can afford it. If you don't get FB farm till you can afford it.
Usually you get this when you mess up in lane, or are really behind. This helps you keep sustaining because you will most likely be on your tower harassed over and over. Hurts to be on the other end ):/
Q: Why don't you get these? / Why'd you stop getting these?
A: Used to, I am too good for these now. I was bad back then, it is for people starting out with Tryndamere.
Statikk Shiv is basically all Tryndamere needs to be unstoppable. The reason for this item is the passive which deals +100 lightning magic damage, +200 if you Crit. Works perfectly with Tryndamere. Most of your opponents will stack armor against you.. About 200-300 armor by then and they would have 30 MR, which shows why you need this magic damage. Another reason for this item is its pushing potential, its so strong when it comes to AFK pushing or splitpushing.
Q: WHY NO OVER
A: People stack armor against Tryndamere, this splits your damage into magic damage. It also helps push faster than what PD can do. Tryndamere is a pushing machine, split push to no end.
A: Always get your first over because Tryndamere scales with ATK Speed. The more attack speed the better, you won't be keeping your "Greed" for a while so its not needed.
*IE 1ST > LW 2ND > BOTRK 3RD
IE: Just adds to your Crit DMG multiplier. Get this before any other item.
LW: Armor Penetration, to those who stack armor. Dirty.
BOTRK: Might as well finish cutlass. ^^;;
Q: WHY BOTRK SO LATE?
A: You only need for the slow, the movespeed bonus & lifesteal bonus is not needed. It is too costly when there are clearly better options which increase your damage output.
(FROM BEST TO WORST)
This is your 6th item, it is OPTIONAL item.
: CC heavy team, usually you will buy this.
: Against fears, taunts, wither.. and wither.. ):
: Against a lot of armor, + gives you more damage.
: Against strong AP nukes, really just for the passive +1 ATK DMG x 2.5% HP Missing.
: I don't know.. Jokes!
: An extra life. "GLITCHED ITEM IDK WHY/WHAT/HAO/WHEN/WHO"
Sell your boots for trinity force.
Q: When do you exactly get these?
A: You would usually get it against strong AD champions that can outdamage you.
Q: Why don't you get these?
A: Once your advanced, there is no reason for this anymore. It is only for people starting out if you wish to, I don't recommend it.
I will no longer update this huge list of videos as it'll just be more and more blocks of text. I have organized all YouTube videos into their appropriate playlists. Please visit my YouTube channel and watch from there. I have organized more than 500+ YouTube videos for you! (:
[NA] Hao - http://www.youtube.com/user/iTzHaoZ/videos?flow=grid&view=1
Please skip to final comments for further information if there are questions on matchups. The only things posted here will be VIDEOS ONLY against certain matchups. Please know that Tryndamere loses to no one top once you master him. Takes a lot of practice.
Another Darius -> http://www.youtube.com/watch?v=1H5VeO2kXIU
Another Malphite -> http://www.youtube.com/watch?v=acDVp7pOc74
Another Reneketon -> http://www.youtube.com/watch?v=PNRJaYvaMfA
Another Singed -> http://www.youtube.com/watch?v=gp1Zns-oyQ8
Another Teemo -> http://www.youtube.com/watch?v=n-BJ5oe9Oy0
Another Vladimir -> http://www.youtube.com/watch?v=AX1l9qtt2j8
~Patch 3.8 (JUNGLE CAMP CHANGES)
Shen -> http://www.youtube.com/watch?v=iCkf1rnGqN4
Akali -> http://www.youtube.com/watch?v=i2foM4ferLM
Reneketon -> http://www.youtube.com/watch?v=h0BC_NnWqlw
NOOB Kennen -> http://www.youtube.com/watch?v=P8Yf4wJ2FQI
Rengar -> http://www.youtube.com/watch?v=1TM2GJhIzME
Cho'Gath -> http://www.youtube.com/watch?v=N_DG_tK8twA
Nasus -> http://www.youtube.com/watch?v=NJHRcY3bZD8
Jax -> http://www.youtube.com/watch?v=f8p_MpSnIGs
Another Jax -> http://www.youtube.com/watch?v=t-CdPIGC9Mw
Malphite -> http://www.youtube.com/watch?v=9OTMpOmOTjE
Another Malphite -> http://www.youtube.com/watch?v=4royYfDOhRM
Vayne -> http://www.youtube.com/watch?v=7iRwbjEISdc
Trundle -> http://www.youtube.com/watch?v=Tz2qLYW66pI
~Patch 3.9+ (ALL AFTER 3.8) ~ Including 3.10
Rengar -> http://www.youtube.com/watch?v=wYLN1MWmdSQ
ComCast & Riot -> http://www.youtube.com/watch?v=vRYhT-rHo88
Leeroy Jenkins -> http://www.youtube.com/watch?v=uyKYefgHdyg
Jax -> http://www.youtube.com/watch?v=r-yZvcvmi4w
Garen -> http://www.youtube.com/watch?v=OtEgqd7i9bI
Malphite -> http://www.youtube.com/watch?v=N3n_Am93UFw
Teemo -> http://www.youtube.com/watch?v=558QSBkp-mc
Another Jax -> http://www.youtube.com/watch?v=JlqnYlHMlNY
Sion -> http://www.youtube.com/watch?v=gozuH1v1ULY
Nasus -> http://www.youtube.com/watch?v=NtmYyz3fU6M
Maokai -> http://www.youtube.com/watch?v=kzN2Ed4zGCo
Kennen -> http://www.youtube.com/watch?v=RRxoblfHfBQ
Another Kennen -> http://www.youtube.com/watch?v=k-0yF-0lEO4
Another Nasus -> http://www.youtube.com/watch?v=DDciTEAhXls
Reneketon -> http://www.youtube.com/watch?v=O1hgY1AZHNM
Riven -> http://www.youtube.com/watch?v=vHeyDsgEdNY
Teemo -> http://www.youtube.com/watch?v=LDsVBgka-Pg
Another Nasus -> http://www.youtube.com/watch?v=bgohgu0m5Pc
Master Yi/Xerath -> http://www.youtube.com/watch?v=akXjFtkZ06A
Lane Swap -> http://www.youtube.com/watch?v=6MIrCJ-U6H8
Ryze -> http://www.youtube.com/watch?v=nLFFGcEX3so
Udyr -> http://www.youtube.com/watch?v=oZIVtQN1ids
Wukong -> http://www.youtube.com/watch?v=KIkmVi9p8io
Shyvana -> http://www.youtube.com/watch?v=9fS5i8GNszg
DST -> http://www.youtube.com/watch?v=tsWJux8kaOw
Lee Sin -> http://www.youtube.com/watch?v=v8nW2PE_L8Q
Jungle Tryndamere Games ~
Zac -> http://www.youtube.com/watch?v=sEOSt2eYJzY
Nunu -> http://www.youtube.com/watch?v=TwajZU4FWvY
Shyvana -> http://www.youtube.com/watch?v=tLD7ZpTw_Aw
General Matchup Guide (A-Z)
Most champions matchups are simple, the things in ( ) are usually focused towards how to tower dive them. Laning against them is usually, or cannot be explained. Will be numbered next to the ( ).
- 1 - Laning Against Them
- 2 - Diving Them
- 3 - Laning & Diving Them
***Stars represent their difficulty level. 5 Stars meaning the hardest.
Aatrox: ★★★☆☆ 1 - (Pay attention to his 3rd HIT, GO in When its down, Same 4 Passive)
Akali: ★★★★☆ 3 - (Buy pinks, Do not trade if there is a Q on you)
Alistar: ★☆☆☆☆ 3 - (Walk up to him and do not E in, bait his CC and go all in)
Annie: ★★★☆☆ 1 - (Go in early, don't let her get levels over you)
Brand: ★★★☆☆ 1 - (Dodge skills, that's about it)
Cho'Gath ★★☆☆☆ 3 - (Be weary of PROs who Max E, Watch 4 ULT DMG Output)
Darius: ★★★★★ 3 - (Play passive until level 6 or Statik Shiv, Watch 4 ULT DMG Output)
Diana: ★★☆☆☆ 1 - (Squishy, not much to do, abuse b4 LVL 6)
Dr. Mundo: ★★★☆☆ 1 - (Don't fight under his E, TOO STRONG!)
Elise: ★★★★★ 1 - (Go in early, don't let her get levels over you) ~*IF GOOD ELISE
Fiora: ★★★☆☆ 3 - (Pressure, bait W, then go in) ~No Problem
Fizz: ★★☆☆☆ 3 - (Make sure debuff is gone before using Q, dive after you bait his E)
Gangplank: ★★☆☆☆ 3 - (Pressure, bait W, then go in)
Garen: ★★★☆☆ 3 - (Keep Passive Off, Don't fight in his E, Watch 4 ULT DMG Output)
Heimerdinger: ★★★☆☆ 3 - (Bait his E, should be easy afterwards~)
Irelia: ★★☆☆☆ 3 - (Fight when her W is down, Bait her E before diving)
Jarvan: ★★★☆☆ 2 - (Dive when E + Q combo is down, Do not spin in he will trap you IN)
Jax: ★★★★☆ 3 - (Fight when E is down, bait Stun then go IN)
Jayce: ★★★☆☆ 2 - (Bait his E in hammer form, diving is Easy, Really Squishy w/ No Armor)
Kayle: ★★★☆☆ 1 - (Fight when her E is down, She has no damage then)
Kennen: ★★★★★ 1 - (Tricky, Go in when you know you can land few hits B4 getting Stunned)
Kha'Zix: ★★★☆☆ 1 - (Tricky, Avoid being isolated, Buy a pink for Dives!)
Lee Sin: ★★★☆☆ 3 - (Fight when his E debuff is down, Make him burn his R before diving)
Lissandra: ★★☆☆☆ 3 - (Harass by E'ing in and get a couple hits off, Trade and Sustain, BAIT ULTI B4 DIVE)
Malphite: ★★★☆☆ 3 - (Fight when his E debuff is down, Make him burn his R before diving)
Master Yi: ★★☆☆☆ 1 - (Do not let him get that 4th hit off you, Back Off at 2ND Hit)
Mordekaiser: ★★★☆☆ 1 - (Fight where he cannot E both you and your minions)
Nasus: ★★★☆☆ 3 - (Fight when his W is down)
Nidalee: ★★☆☆☆ 1 - (Squishy, Abuse Nidalee EARLY!)
Nunu: ★★☆☆☆ 1 - (Fight even when his E on you, only make sure there are not a lot of minions on his side)
Olaf: ★★☆☆☆ 1 - (Bait LONG Range AXE then Fight w/o his CD Q on Pick-UP)
Pantheon: ★★☆☆☆ 1 - (Sustain till he is Out Of Mana (OOM) he is pretty weak)
Poppy: ★★★☆☆ 1 - (Sustain till he is Out Of Mana (OOM)
Rengar: ★★★☆☆ 1 - (Stay away from Bushes + Full Rage, Pay attention to what he maxes)
Renekton: ★★★☆☆ 1 - (If he is annoying and only hit-and-run with abilities, Go 2-3 Vamp Scepters)
Riven: ★★★★☆ 3 - (Bait stuns and usually Riven does not stack armor, Easy damage output)
Rumble: ★★☆☆☆ 3 - (Do not fight when he is overheated, Dodge Stacking E slows, 2 Vamp Scepters)
Singed: ★★★★☆ 1 - (Stay away from range of fling-to-tower, If he starts E punish him, 2 Vamp Scepters)
Sion: ★★☆☆☆ 3 - (AP = EZ, AD = Ignite if he ULTI, unless he still Weak EARLY!)
Shen: ★★★★☆ 3 - (DO not fight under his TAUNT 50% DMG Reduction, Then FIGHT!)
Shyvana: ★★☆☆☆ 1 - (Don't let Q hit you, Everything ELSE ezPZ!)
Soraka: ★☆☆☆☆ ? - (Nothing to really say.. Sustain?)
Swain: ★★★☆☆ 1 - (Squishy, does not usually stack armor, Easy to dodge Snares)
Teemo: ★★★★☆ 3 - (ALL IN early LVL 1-2, otherwise go 4 LVL 6)
Trundle: ★★★★★ 1 - (Poke & E Away, Trade damage then come out Champion!)
Udyr: ★★★☆☆ 3 - (Bait Tiger Stance B4 Fighting, Bait Stun B4 Diving)
Vayne: ★★★★★ 3 - (Have a pink ready, Otherwise Impossible to Kill, Stay away from WALLS)
Vi: ★★★☆☆ 3 - (Bait skills & Avoid 3rd PROC on W, Disengage THERE)
Vladimir: ★☆☆☆☆ 3 - (Dive After Baiting his W, Really Squishy)
Volibear: ★★☆☆☆ 3 - (Bait his flip, and Make sure you don't dive while slowed, its really annoying)
Warwick: ★★☆☆☆ 1 - (2 Hits Passive & Disengage!, Do not let his passive Stack)
Wukong: ★★★☆☆ 3 - (Pinks 4 Dives, Disengage on HIS ulti~!)
Yorick: ★★☆☆☆ 1 - (Sustain long enough till he is out of Mana)
Xin Zhao: ★★★☆☆ 1 - (Spin IN after he knocks you up, Make sure you don't get knocked up while spinning)
Zed: ★★☆☆☆ 3 - (Bait his W before going in on him, Do not go in with E)
Zac: ★★☆☆☆ 1 - (Pressure & Step on HIS blobs!)
- Level 1-6
- B4 3RD Buff Spawn (13 Minutes)
- B4 1st Tower
Cheesing basically is a quick rush to level two without your opponent knowing and taking advantage of that. Immediately on them if possible and get hits off. If first blood is possible, go and if needed.
Keep your advantage, continually harass them on the tower. Tower dive when possible, trade the kills and they will lose a lot of experience and minions. To harass on tower. Auto-attack once, then away. The spin has a big AOE radius which will hit. Sometimes tower will not even aggro hit you because you spun away too quickly.
Harassing on enemy tower is Tryndamere's speciality. When you are behind/weak you should freeze the lane and last hit until you believe you are ahead. When you know you are ahead, shove the lane as fast as you can and harass them on the tower. It puts them behind because of the pressure.
If just a farm game and no kills till 6. Take advantage of your level 6 and immediately dive when possible.
tldr; Rush level two and get FB, continue to keep your lead and take advantage of any given opportunity.
A: Junglers start rather than . This is what a lot of people do not realize. Junglers no longer have armor when ganking. You should know that you can kill the enemy jungler pretty quickly and especially when hes jungling he probably comes to gank you at around 1/2 HP or 3/4 HP. Kill him right away.
Q: Why do you buy no wards Hao?
A: No reason to because even if I know its warded, I will still fight and take them both on.
Q: Why do you not want your jungler to gank your lane?
A: Your jungler will only mess up your lane, only way he can help your lane is to give your opponent double buffs. Try to let your jungler die and then take the doubles yourself. It gives you 3 minutes of dominance.
tldr; You never want your jungler to gank your lane. **** people in LoL never say. -Hao 2013.
- Level 11-15 ~
- 3RD Buff Spawn (13 Minutes into the Game)
- Baron Spawn (15 Minutes into the Game)
- After 2nd Tower
~Keep pushing, take all enemy jungle.
After your Statikk Shiv, you should be unstoppable. If you are on the blue side, the purple team’s top jungle should be yours. Try to steal their golems, wraiths, and red buff (usually 13 minutes) constantly after you have pushed your lane. On the purple side, you should try to steal wolves and blue buff whenever possible. Constantly focus on applying pressure to both jungle and top lane.
Your mid game goal is to destroy and constantly push your lane that the enemy jungler and mid lane comes top to gank. When this happens, and you are sure you can’t escape, just fight and take one of them down. It will be a 1 for 1 trade. While you are 1v2/1v3ing top, your jungler and mid laner can roam bot or even take dragon if it’s up. Basically you are ‘distracting’ the enemy team so your team can get ahead by taking objectives.
tldr; Main idea mid game is to keep pushing, take enemy jungle and control top. Bring the enemy to you.
- Level 16+
- After Inhibitor Tower
- 2/3 Final Build
- Do Baron w/ (Bring Jungler REST OF TEAM Pressure MID)
~Keep pushing, take all enemy jungle.
Main idea late game is to keep pushing, while your team is doing objectives. Since by the time you have most of your build, you should be able to 1v1 about anyone on the enemy team. Because of this, the enemy will send more than just 1 person to stop you from pushing. When they come and try to stop you, you ask your team to take objectives such as towers and baron. If the enemy team is ignoring your split pushing, you tell your team to just stall as much as time possible without engaging. While your team is doing this, just keep pushing to their nexus.
~IF YOU GOT A INHIBITOR~
You tell your team to stand by objectives again while you push another lane that has an inhibitor up. By doing this, the lane with inhibitor down will constantly push to their nexus. Their team would have to send people to keep the super minions from attacking their nexus turrets while dealing with your split push. This makes situations like baiting baron and taking a tower more effective. You continue this until you get all 3 inhibitors and eventually their nexus turrets!
~Builds 4 Solo Baron
tldr; Main idea late game is to keep pushing, bait enemy team to go 4,5 man baron. Get free inhibitors. Do baron when possible. SOLO With + + .
A: When someone takes your top because they are a *bleep*. I kid.. UMM, basically these other roles can fit your playstyle better if top is more difficult to learn. But, I recommend Tryndamere top over mid/jungle as he is stronger in those lanes.
Q: Why should I jungle?
A: Double buffs are dominance. It's 3 minutes of dominance or 2 1/2 minutes of dominance. Either way, that is a lot of time to be snowballing. The reason why you jungle is because you become the ganker, you become the unstoppable killing machine because no one can stop you from farming. However, this is slower as you don't snowball as quickly if you don't get those early kills. CAMP BOTTOM AS YOU CAN SPIN THROUGH WALLS~
Q: Why should I mid?
A: Free farm till no end, longer sustain mid and more control over the whole map as no one can stop you. Easier chance for double buffs if your jungler is really aggressive. You can follow up and help your jungler out. Tryndamere > AP Carry. CAMP JUNGLE AS YOU CAN SPIN THROUGH WALLS~
- Farming Till LVL 6 Mainly
- Help / Follow Jungler 4 Doubles
- Only need & .
- Free jungle camps whenever on free time.
- Easy ganks/dives. Not splitpushing, but team player.
- Boring.. Who Farms!? D:<
- Mid/Late -> Go Back To Normal Tryndamere
tldr; MID TRYNDAMERE: ONLY PLAYSTYLE CHANGES
- Counterjungle BCUZ u Strong Duelist!
- Wastes their solo/jungler time if they chase you.
- Easy mobility going through walls with .
- Double buff dominance, take advantage of that.
- Easy gank/dives with lucky critical hits.
- Boring.. Who Jangles!? D:<
- Mid/Late -> Go Back To Normal Tryndamere
~21/0/9 Masteries. GET THE 9 IN UTILITY. As stated in the mastery section ^^;;
~Semi-same Build. & -> -> NORMAL TRYND BUILD.
~Q: What do with RAZOR?
~A: You sell it when you feel like you need that extra gold, otherwise keep it because you like being Wolverine. I know I does! Do. ~
~Change in Playstyle. You go back to mid/late game Tryndamere with your splitpushing strategy. You no longer own the for your teammates. If your teammates have no smite for baron, only tell them to bait it and stall while you splitpush. Lose to teach a lesson if they realize and blame you for not helping them do baron.
tldr; JUNGLE TRYNDAMERE: SAME RUNES ONLY / ALL ELSE CHANGES
Tryndamere Critical Mechanics
Step 1: Have A Fixed Critical Chance
Step 2: Cancel Animation By Spamming S
Step 3: Tryndamere Jump In Air = Crit Next Hit
Change Target = Removes Crit Hit
Losing Fury = Removes Crit Hit
Sorry for this video, I wasn't exactly being as clear as I think I would as I did it on the spot but it should be enough to understand as I show the mechanic over and over.
You can still land a critical hit after depleting your fury if done correctly. (WHICH amounts to 0% CRITICAL CHANCE yet still landing a CRITICAL HIT) D:< This use is mainly for tight situations where you are low health and mainly used for critical hits rather than an autoattack. You won'r exactly use this most of the time.
Step 1: Have A Fixed Critical Chance
Step 2: Autoattacking/Critical Hit
Step 3: Pressing Q midway OF the Animation
Step 4: You gained fury after depleting it ^^;;
How To Splitpush ~ General Tryndamere Idea
When to Splitpush:
- Way Ahead, (1v2 Potential)
- Way Behind, - If your useless, why help your team, why group? You should understand that your more useful pushing another lane than grouping.
- No objectives to be taken or hard to get. Splitpush then let your teammates get the objectives.
- Annoying people who can 1v1 you, Won't let you push & Won't die either.
- Whoever gets Thornmail, is AUTOLose game. Just go pick off his teammates till no end.
- If your teammates are just losing and cannot 4v4, take an objective for them. Rarely Happens due to the pressure apply to your lane.
- Call for Baron/Objectives When Ganked (SPAM PING SO THEY LISTEN)
- Don't split when your teammates are farming jungle/being useless.
- Your call to buy wards to protect yourself or not, usually I just take them all.
tldr; Always splitpush with Tryndamere.. There isn't a game where you arent. Ignore your teammates and carry them.
Advice, Strategies, and Tips
A must read. While your on their tower, you can apply a lot of pressure without even touching your opponent. You can even hurt them without landing a single hit on them. A good player while your on their tower will not aim for you if you have a lot of minions on your side. You should know that if the enemy opponent hits you once that they will draw minion aggro. If they do hit you, take advantage of that, it is okay to take a hit for them to take minion aggro. If you feel at that point you can dive them, go for it.
~Baiting - You are able to bait a lot of skills through pressuring without even touching them, try to do this before ever diving if possible. Don't waste too much time if they are smart. Dive them if baiting does not work out.
~Tower Diving Tips:
When tower diving, know your damage output if you have no . Basically, to learn Tryndamere's tower diving potential, you just have to experience it first-hand by tower diving over and over. It is not something that can be taught. When your is currently in use. You have about 3-4 seconds and the last second is usually for your escape. This is more than enough time to kill your target. Do not ever tower dive in with your as they might flash away. Just walk up to them and then when your close enough follow these steps.
- Make sure you have 100 Fury for 35% Critical Chance.
- Do not hit them if they have CC.
- Scare them and pressure them to bait their CC.
- Start attacking them and lower their health.
- If you notice that you can kill them, use your for the last hit. Gets you the kill and gets you out alive.
- If tower is still hitting you and your is still in use. (Last Second). If the last tower particle hit is coming to you, WALK BACK INTO THE PARTICLE ASAP. Do not continue running because the particle will still continue to chase you. You have to take the particle hit in order to live afterwards because of the tower buff. You can heal up after that.
TWO TYPES OF TOWERS: TOWERS ARE RANDOM.
- Attacks fast and deals no damage.
- Deals damage and attacks slow.
After experience, you'll see that are two types of towers. It is hard to explain by myself, but you should know that towers are random and not consistent as you think they are.
You should be more afraid of towers that deal a lot of damage compared to attacking fast. Towers that deal a lot of damage are more deadly because after you tower dive then escape, that last tower hit is probably gonna do 300+ which ends up outdamaging your .
Usually as Tryndamere, you will have a strong lead against your opponent. Zoning involves preventing them from getting any experience and CS (creep score) which sets them behind. You have to understand when to zone and when not to zone. At some times you have no reason to zone, the better alternative to zoning is just to initiate and tower dive them for the kill. This puts them more behind as their tower will kill your minions. At some point, your minions will stack up because you were zoning. This allows you to dive at some point and would be a good trade if you get the kill because they lose all the minions that were piling up in lane.
~Understanding Minions & Pushing:
Sometimes when you do an early cheese and get that FB. You will be completely ahead and dominate the lane because the enemy opponent has died at level 1 and lost a lot of farm because you immediately pushed the lane right after. Even better, their lane will push towards your side which gears you up to start to zone them. They will still be level 1 when you are level 5. If you are able to do that, you will punish the enemy opponent pretty easily. Understanding when your lane is pushing towards his or when his lane is pushing towards your side is essential to trading. If you end up trading a kill and your lane is pushing towards his side, that is a bad idea because the enemy opponent will come back with a small level advantage.
Basically, even though you notice that the enemy team has 7 minions. 3 Melee + 3 Ranged + 1 Tank minion, you should be able to immediately tell that the lane is pushing towards my side. It is because that the enemy team's 7 minions are grouped together. Even though one of the enemy's minion is at low health you might assume that my lane is pushing towards his side. However, on my side the 7 minions are in single formation and all at full health. One minion on my side will immediately get targeted and killed which would make it a immedaite 6v7 minion fight. In this case, you can say that his lane is pushing towards my side.
~SeasonsCall: Sandwich Method
Picture a scenario where you are split pushing one lane while your team stalls for mid turret. If you are strong, the enemy team will have to pull at least 2 people from mid in order to try to kill you. When those enemies back, take that opportunity to flank the remaining enemies at mid tower, killing them all and taking the turret. Obviously this is not the only situation that can be defined as a sandwich, but this is just an example of one. You can use this technique to take buffs, dragons, barons, and just about any objective on the map if done properly.
~A Must Read: Last Hitting
- Last hit every single kill if possible. Tryndamere excels in snowballing.
- How to Beat Tryndamere: Go Full AD/AP, Do Not Stack Armor EVER!. Reason why is because Tryndamere will outsustain it, so if you are playing Tryndamere and you notice your opponent stacking armor. You already won the lane, don't worry about it. Lets say they are 4/0 with 100 Armor. You are winning your lane as 0/4 Tryndamere because at some point they won't be able to kill you.
~I'm In ELO Hell, My Team Doesn't Know What Split Pushing IS! D:<
Treat league players like children. What do toddlers do? They hurt themselves over and over, then they realize, oh.. I should stop doing that. At some point they will learn. Treat league players the same way. Keep splitting if you have to, at some point your teammates will group and listen to you and you will end up winning. If not and suddenly you end up losing. Just know this. Losing to teach a lesson is a good thing! -Hao 2013. Never be discouraged from a loss.
tldr; Team fights don't exist with Tryndamere. He'll get CC'd to death. If you really want to team fight, your team has to engage 4v5 first. You are the clean-up crew, never be the first one to go in. That is all.
Feeding/Camped: If this happens, AFK farm till 6, try to get a kill off them. If doesn't work, try to take advantage of enemy mistakes. If this doesn't work, farm till Statikk Shiv, then you should start winning lane again.
Hardcore Loss: AFK top all game and keep your fed top from roaming. If he roams, you get free towers. If anyone else comes that is not your fed top, dive him. Make money and profit.
Failed To Cheese: Mistakes happen, if they just got lucky, do not be demoralized. You will still be ahead in time play normally and judge when you are stronger or weaker.
Final Comments / Contact Me
[NA] Hao: Credit-credit! http://www.twitch.tv/itzhao#
[NA] fwii: Best Tryn Africa! http://www.twitch.tv/fwiizone
[NA] Hao: http://www.youtube.com/user/iTzHaoZ
[NA] fwii: http://www.youtube.com/user/oreoman29
If you want to buddy me, add these accounts. When my main is on, these other accounts are on as well. If you wish to add my main, give me a reason to.. :3
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~Have A Question? Or want a way to learn faster?
Watching my videos or watching me play Tryndamere is a faster way to learn than reading. It is really difficult to understand how Tryndamere works. His skill-cap is really hard. His mechanics are hard to get used to. I commentate while streaming so come join!
-Lose to learn how to never lose! cuz If you start winning every game.. then You've lost enough! -Hao
^ Remember that. HAH!
Motto: I demand justice!
Gonna Goosh ON YOU~
Motto: I demand justice!
Gonna Goosh ON YOU~