Here we go:
I usualy start
because it allows you to stay in lane quite awhile.
Altho I believe a start like
if you manage to use your passive to perfection.
Also the old
might still be good against heavy skill-shottas like
From there it really depends alot on the game. If things somehow are not going great, I tend towards building either
Either way, your goal early game is finishing your
asap. I favor building "tanky-ap" items on Lissandra because her scalings aren't so strong, and her skills range are quite small. You tend to be quite near the middle of the fray most of the times, so some tankiness comes in handy.
The Twin Shadows is a nice item imo. The extra mov speed and active will increase your kiting potential quite alot, it also gives you an extra niche of utility. I usualy go for this, also you can try to rush the kage pick early, making this item coming off a bit cheaper by the time you finish it. Even without this "trick", this item is really cost-efficient.
After this I usualy get
. This item is quite good in the current meta, especialy on Lissandra. The magic penetration does wonders nowadays, a bit more hp is always apreciated, and the passive is very good in the league of warmogs. Lissandra Q applies slow to the first hit, so it deals the double passive damage, all hit by her W are hit likewise, and her ultimate aswell. Only her E won't do the double damage per-se, but alot of times you won't even be hitting this skill anyway. This item is also great for kiting champions, and as you already have the kiting potential, it works well.
Then, I believe it's a choice between
I find myself going towards Zhonyas most of the time. Maybe because I havn't tested rabadon's as much, I don't know. But I think that, because of her weak scalings, going the more tankier and utility item will be better most of the cases. Also, if the enemy has the "new meta" all ad team, don't forget to rush this
even before or right after your catalyst.
I'm saying you have to choose between these two because I'm assuming you'll build a
, because by the time you'll finish your build there should be atleast two enemies with more than 100 Magic Resist. If this is not the case, go ahead and get both Rabadon's and Zhonias.
I think the other good items to consider
are pretty self-explanatory.(like void staff
, mag pen op)
I usualy build this one. It is very very good, as you'll basicly be everywhere very fast. If you are loosing the game, this enchantment is a must, as it helps ALOT defending the base. If you are really winning, it is still good, but maybe a
might be better.
Very good item. Been playing with it recently. It's quite cheap(you also can buy kage's pick early, making it even cheaper) and as I said sometimes.. I love the CDR. After you get the RoA the mana regen is not really needed, but dat ap and cdr.. Really good. If you feel you won't need the mag resist/utility from
, or you want more AP/damage, this is definitly the right choice. Furthermore, its passive is quite the thing to piss off healing-reliant champions. If somehow the enemy has a comp with some of those champions, please counter them with this.(like
Another item that simply isn't core imo because you don't really need to pay for the mana regen. The Athene will give you some, quite precious, CDR, and (not as much needed) mana regen(not the mention the obvious ap). It also gives a bit more ap than
while still givin you some magic resist. If you somehow feel you need some more mana regen, go for it. Together with the RoA, you will NEVER run out of mana.
Really good item. The aura might help your team, and certainly helps you, stacking with the mpen from both your boots and liandrys. If you have double ap lane, are vs more than 1 ap damage dealer and your other laner won't build it, I'd probably trade it off Twin Shadows. I prefer Twin Shadows in the other games because of it's great cost efficiency, and the high kiting ability/utility it gives, but Abyssal Scepter just gives you more trading power(against other ap obviously) while also helping your team's overall ap damage.
Most of the games stay away from
(items that might seem tempting, but probably are not optimal):
It usualy is built together with Liandrys, but you already have in-built slow on Q, your W is an aeo snare, and ulti is aoe slow already. I don't think the stacking slow is worth the cash, and you can get the hp from RoA anyway.
I have sometimes looked at this item when faced against full ad teams. It might seem tempting, but it's just not there. If you really really wanted more armor, wich you probably won't need, I believe you'd better go crazy and get a
, altho I mostly advice you not to, unless you're toplane.
This item seems pretty tempting. Sometimes during teamfights I've used all my skils, and that auto-atack empowered with a lich bane between Q's seems, like I said, tempting. But I don't think it's worth it. I will test it and make sure, but in theory, you're not getting enough ability power to make this viable. Also, since the magic resist has been removed, it doesn't fit this "tanky" build. Once again, if someone finds this item worth it on Lissandra please correct me, but I really believe it's not.