I've yet to play this champion yet, actually. I figure, theory crafting alone, that his sustain should be rough, but he's only able to sustain by pushing the lane and auto-attacking the creep wave. Take your 32 armor rune page and deny him his sustain, with a 32 armor runepage, you should be able to outduel him. Watch your mana issues though. Be even MORE wary of using your W or E because with his revive passive, he might be able to come back around and mess you up.
Your itemization is probably going to be up to you depending on how freely the enemy Aatrox is going to let you abuse him. Sheen for damage, Hydra for sustain, and Cutlass/Sheen if you need both.
Easy lane. Trade with her. Post akali nerfs, she cannot really outtrade you, because your auto-attack cancel along with your Q should be able to do more burst. Don't fight in her shroud unless you're CONFIDENT you can get a kill. Also, watch out for the mad sustain she has. If you don't end up snowballing off of her (which you should, because most Akali's will try to 1v1 you early), you should be wary of her ridiculous sustain.
Go your Sheen core, as you're going to want to be trading with her a lot. You don't want to play her sustain game, you want to trade with her, instead.
Ahh he's a toughie. Kind of. Well. Not. If you blow his mana barrier, unless he was already incredibly low mana, don't keep hitting him. Back off and wait for it to end - you'll waste it. Otherwise keep trading with him and WARD UP! Blitzcrank top lane is going to have the enemy jungler camping your lane because of the ridiculous amount of CC potential that he has! Don't be afraid to ward up farther in the river, or ward the tribush!
Ask for a jungle gank before either of you hit level 6, even if it's Warwick with just red buff. Now, I'm not saying you're going to have difficulty's before 6, but I am saying that with your E, Cho'gath lanes are the easiest to gank, snowballiest lanes in the game!
If you are unable to cement an advantage by level 6, you may want to get an early Boots of Swiftness along with your Sheen, to help avoid his ruptures. If you get caught by a Rupture, his ultimate will obliterate you with his true damage, but if you can dodge his Rupture and trade with him with your Sheen, you should be able to trade with him and do more damage than him! Before that, he just has so much passive sustain that it's going to be hard to trade with him.
Tower diving against a Cho'gath is not as easy as it is against most champions. If he lands a rupture on you and blows his ultimate with ignite, you will have a hard time surviving the damage from the tower after your ultimate ends. It's tough. But completely doable. Just be careful.
If you don't think you can grab a kill, just grab a Vampiric Scepter/Double Rejuv Bead, and farm it out. Rush a Hydra and you can farm around him. You may want to pick up a Ruby Crystal to turn into a Phage though for your Trinity, as the health will allow you to survive his ultimate much more efficiently.
Oh, tough one. But believe it or not, it's not the hardest lane you'll ever have to face. His post-6 is absolutely scary and you're usually not able to fight him unless you're 2-3 kills ahead of him, but his pre-6... oh man, hahaha. If he tries to pull you in, Q him and walk away from him. Keep trading auto-attacks while you orb-walk away from him, and keep using your Q's. If you absolutely need to, dash to a minion. If you can get an early Sheen before he gets 6, he's screwed.
Remember that Darius, like Cho'gath, is one of the easiest lanes in the entire game to gank. Ask your jungler to gank for you. If you've got a Hecarim or Maokai on your team, consider it game over.
His pre-6 damage is mediocre, and the entire lane will depend on how much you can walk up to him and Q him. If he keeps his distance, just like any other melee bruiser, you will have a rough time because of his Q. You need to dodge those or eat them to take minions, but otherwise if he tries to trade with you with auto-attacks or W, just trade with him.
Easiest. Lane. Of. Your. Life.
If she ever goes into spider form to try to harass you, punish her.
If she tries to stay in human form to try to harass you, she will out of mana herself, because your passive makes her Q incredibly ignorable, along with your sustain.
Here's one trick: If she ever switches from spider form into human form, and she's underneath the tower with full hp, dive her.
This same trick applies to Nidalee and Jayce. She has no rappel to get out of your dives, so blow your ultimate, wall-stun her, Q her, ignite her, do everything you can and right away, and if you need to blow ghost to get even ONE MORE auto-attack in, do it.
If she manages to get a rappel off, she should be low hp by then, under the tower (or if you can get a wallstun, that's preferable :P). Walk outside of the tower range, causing your tower to re-aggro minions, then wait for your E to come up again. Just dive her again and finish her off.
You can either rush a Ravenous Hydra so you can roam, or you can rush a Trinity for kill potential (or if your jungler has waveclear and he can take big waves up top). Take your tower early. You outscale her like crazy.
You will always out-trade her. Your Q goes past her Riposte if I recall correctly, and you will ALWAYS out-trade her.
There is one thing you should worry about though, and that's sustain. If Fiora grabs a Blade of the Ruined King, a Ravenous Hydra, anything along those lines. she will sustain better than you because of her E. She will hit you, take you to 1/2 HP while she's 1/4 HP, walk over to the minion wave, and heal back to full health. Her itemized sustain is incredible. Do not
let her do that. Don't let her sustain back up from a minion wave, you need to punish her for trying, because, as I've said, you outtrade her. Q her, walk away, if she decides to Q back into you, just Q her again.
Grab a Sheen. Don't try to play the sustain game.
Take your 32 armor runepage. He will out-of-mana himself before he will take you down any significant portion. I'm not joking. It is probably one of the easiest lanes you'll ever have to face. If he tries to 1v1 you, just 1v1 him right back. You will win at any level. The only thing you might have to worry about is his cannon balls.
Take your Sheen build if you want to be uberly aggressive, zone him, and maybe dive him. Ravenous Hydra actually works out for you really well because its active is basically a Sheen anyways. They're both very good. Grab both of them, you'll want that Trinity Force later anyways.
Garen isn't actually so rough. His E will do a ton of damage but early on, if you use your Q before he uses his Q, his silence wont really affect you. Try not to let him trade with you post any significant level, because he will probably outtrade you with his crazy Damage over Time on his spin. Your passive doesn't really help with this (but it makes his ultimate really laughable) so you should be very careful about trading in his spin. If he uses it though, make sure not to take the free harass and trade him back.
When his spin is off cooldown, you are able to trade with him and zone him out for a little bit until it's back up.
You can't really do much about his passive. Just be aware of it.
Irelia's one of the hardest lanes, BUT, there is significant hope.
If you can get a large snowball, be it from a jungle gank or an outplay, Irelia doesn't come back. But there is one thing you should be aware of, one easy trick to beat Irelia.
Do not trade when her W is up!
Walk away from her. Do not stand by low HP minions so she can trade with you. Once her W goes down, walk rihgt up to her, Q her, auto-attack her some more, and NOW you can trade with her. You will outdamage her SIGNIFICANTLY. She can not trade with you without her W up! And you can not trade with her when HER W is up, no matter how ahead you get!
Easy lane. Take your 32 armor runepage and try to juke and weave around a little so that he misses his EQ combo. You will wreck him if he misses it. Punish him HARD, 1v1 him right there and spam your Q as much as you can, and get a wallstun off on him if you can becausee he's out of position. He's got nothing he can use.
If he does hit his EQ combo? Wreck him anyways. Most Jarvan's will EQ you, auto-attack you once, and walk away. Don't let him do that! Trade, trade, trade! You cannot take free harass from him! He has no sustain just like you, so I might buy a Ravenous Hydra and hyper-sustain through his attempts at harassing me. Sheen is amazing in this matchup too, just like every matchup.
Jax is my favorite lane in the game to face as Poppy.
Your Q bypasses his E, but, he doesn't know that. You beat him 1v1 at level 1, and you can constantly trade with him. He hates short trades. He wants to jump on you and 1v1 you and trade for as long as he can possibly get away with it, but you beat him out. Q him, walk away. Q him, walk away. Q him, walk away. With your Sheen (and without it), doing this will toll a large amount on his HP bar and he can't do a thing. You sustain better than him, and it doesn't matter how far into the game it is, if you land a wallstun, you can beat him 1v1.
Definitely rush a Sheen, though you may want to opt for Ravenous Hydra instead of Trinity Force.
If he tries to trade with you in the middle of your minion wave, fight back.
If he uses his dodge, walk into a bush, so by the time that it ends, he wont be able to get free auto-attacks off on you without having to enter the bush himself and get into range of you. It's an easy lane.
This lane is very annoying. It's not easy at all, and he does so much magic damage with his hammer form that you can't just take your 32 armor runepage. The only times you should ever be going into him is if you can land a wallstun. Position yourself for a wallstun and you will chunk him and there's nothing you can do about it. But there IS good news.
Ask your jungler to come and dive him at level 6.
At level 6, he does not have an ultimate. You do. He's a strong laner but if he doesn't abuse his range, he's incredibly weak. If you land a wallstun with your jungler, you can dive him from nearly full HP and get away with it. Just remember to burn ghost right away or else he will flash away and you will screw yourself over.
Here's a trick. If he's within diveable range but you can't get to him because you think he'll knock you back, just wait.
Go up to him. Walk up to him and try to Q him. Chances are, he will switch into hammer form and knock you back. GHOST INTO HIM, WALLSLAM HIM, AND WRECK HIM! His knockback is on cooldown and he can't do a single thing against your crazy amounts of damage with Ghost, Ultimate, and Ignite. This trick works whether or not they use their E ability in hammer form, but the point is to catch them when he either JUST switched to cannon form or already used his knockback, as these are two points where he's vulnerable for at least a good 5 seconds, which should be plenty enough time if you can land your wallstun.
Stay in the bushes during early laning because otherwise he will harass you too hard. If he walks into one, just Q him and keep auto-attacking him. If he tries to disengage, walk into the other brush so he can't retaliate.
Depending on how this Jayce is letting me get away with, both Sheen and Ravenous Hydra are good choices.
Kayle is the hardest lane in the game for you. Her Q and E both do massive damage and you can almost never, ever engage on her unless you get a wallstun, but by the time you're able to actually dive her, she gets her ultimate and becomes nearly undivable. It's an incredibly annoying and frustrating lane and there's really only thing you can do about it.
Outscale her and abuse the brushes.
Kayle is weak-ish late-game, but there is one problem with her. Simply, she can ult whoever you're trying to focus down, and you wont do any damage to them, wasting a lot of precious time on your ultimate. But here's the thing:
If your team focuses Kayle or initiates on her, she's forced to make the decision: Ult herself and waste it, or ult the ADC and save them from you. 90% of the time she will use it on herself.
Remember, she can't use her ultimate when she's CC'd! She's not like Tryndamere! As long as you have a team, tell them to focus her down!
I usually just ban Kayle to be honest.
Rush a Ravenous Hydra so you can sustain through her ridiculous harass.
Something you may not know about Kennen: He is a ninja. That means, in long, extended trades, he will go out of energy. Use this to your advantage. If he ever tries to 1v1 you with his ultimate and you are near full hp (or even less than half, if his ignite is down), you can win. It will seem like he is HEAVILY out damaging you at first, but eventually he'll run into a problem where he doesn't have enough energy to actually deal with you.
Abuse the brush and juke a lot. In this lane, I would rush straight for a Ravenous Hydra so I could sustain through all of his harass and clear the wave so I can out-roam him.
Kha'zix is a pathetically easy lane. If he ever gets into Q range, you are too tanky so you outtrade him. Take your 32 armor runepage if you know for certain he's coming top, otherwise you will still outtrade him. You're too tanky for his W to do much to you, and you basically win in every single 1v1 with him ever. Just be careful, Kha'zix has the strongest level 1 in the game if he can catch you away from minions due to his isolation. Don't let him get isolation on you and you win.
Kha'zix has a shorter cooldown on his Q than you do on your Q, so you will want to trade with him and back away instead of sustained trading, unless you can get a second Q off. To be honest, you just crush him like a bug.
Rush a Sheen then buy whatever. Win the game.
Lulu. Is. TOUGH. If she is building AD bruiser top, you are basically screwed, because she will be able to 1v1 you at almost any point in the game, except early game.
Rush a ravenous hydra, apply the same laning mechanics to Kayle (except you can be afford to be much more aggressive if you can land your wall-stuns), and just push her out. She's hard to stick on because she has three slows, a knockup, and a shield, all on low cooldown, and she will probably build a Blade of the Ruined King. She's incredibly dangerous. After one of your towers are down, just ask for a jungle gank, or go and roam. She will try to split push.
Easy. You hardcounter him. Nasus loves to try to out sustain his lane opponent's harass, but you have some of the hardest hitting harass in the game. You out trade him, and even post 6, it is possible to 1v1 him when he's ultimate is up, especially
if he takes teleport.
If he takes teleport, this lane is yours. Nasus can't really kill a Poppy (well nobody can) without ignite. Laugh at him and wreck him.
Rush a Sheen. Constantly trade with him. Rush a trinity with an early Vamp Scepter, then build that into whatever you want.
Nidalee isn't really very good against you anymore. The new itemization options haven't really helped her at all, but they've helped Poppy tremendously. Her harass is not as high as Elise or Jayce, and she is more killable than Kennen. The only problem is that she is more mobile, and she is only more mobile post 6. You have two options here.
Rush a Trinity Force starting with a Sheen for maximum kill potential, or
Rush a Ravenous Hydra so you can deal with her split pushing much more effectively.
But, as with Jayce and Elise, there is one strategy that I use to win my lane 90% of the time. Nidalee is pushed under her tower or near her tower, and she transforms from Cougar form to Human at around 50% hp to heal herself, Ghost in, Ignite, Wallstun, Ultimate, use everything you can. There are a good 4 seconds of downtime where she is playing in your ballpark.
Another strategy is, right before you hit level 6 and Nidalee is about to hit level 6, push your minion wave. Pushing the minion wave will allow you to hit level 6 before she does, making a dive, an easy piece of cake, as she will not have her cougar form to escape from your mad damage presence. Use this snowball to outtrade her in cougar form and snowball.
You will 90% of the time out damage her cougar form regardless, but the problem is when she goes back to heal and sustain. Whatever way you want to play the lane, is up to you, depending on your item build.
He will out-of-mana himself if you take cloth armor and 5 potions, because your passive and W both do really well against his spear harass. If he goes up to you, your Q will always penetrate his passive, meaning you can proc Sheen through and bypass Pantheon's passive, and within melee range you will always outtrade him. For this reason, Sheen is absolutely core in this matchup. You will out of mana him, out-trade him if he gets into melee range, and I guarantee he's going to say, "Wtf, Poppy is so tanky. I can't do anything against you."
If you play Poppy in this matchup, you will immediately notice the drastic difference in damage that she takes compared to other top laners.
You usually don't want to all-in a Pantheon, but if he all-ins you, feel free to all-in him right back. He's formidable because of his passive, but your passive will generally allow you to fight him 1v1.
I think I've only played this lane once, actually. But this lane is easier than Nidalee, Elise, Kennen, Jayce, and all of the other ranged tops. Her blind doesn't affect your Q, and she is INCREDIBLY easy to dive under tower. Just use your EQ, and if she decides to E you and waste her dash ability, ghost, ultimate, W, and all-in her. She can't really do too much against you because you're too tanky.
You have unlimited build options vs Quinn. She should be an easy lane. Your passive basically nullifies her ultimate. Poppy does incredibly well against "finisher" ultimates like Quinn and Riven.
Renekton is a tough lane, but not for reasons you would think. He's an incredibly strong bruiser mid and late-game, and sometimes he can make more of an impact on the game than you, if your AD Carry positions poorly and/or your team peels poorly. In-lane however, your passive and W basically nullifies most of his harass. You're forced to take his harass and trades, but, you take it a lot better than most champions can.
Your level 2 is stronger than Renekton's level 2, with your W and Q. Hell, your level 1 is stronger, too. You do more sustained damage over time, and your armor makes the damage that you take a lot less noticeable. If you are able to, and Renekton frequently gets within melee range of you and/or tries to all-in you, take advantage of that. Damage him with Q's, and damage him a lot. If he QW's you and backs off before you're able to hit him with your Q (his animation overrides yours), there's nothing you can do about it but farm away the lane and outscale him. Don't all in him post level 6, bait out his ultimate, E to a minion, and run away. Then later you can come back for a kill if you think you have one.
If you're winning the lane and playing against a mediocre/poor Renekton who lets you trade with him, take Sheen and rush a Trinity. Otherwise, rush a Ravenous Hydra so you can sustain and waveclear, so you're not forced to spend too much time in the lane.
A lane I've not faced in a long time, so I'm not going to make many comments about it. One thing I DO know, is that if he tries to trade Q for Q or auto-attack for auto-attack, you will win, but I do not know how much damage you take from his empowered Q. Poppy's Passive helps a lot against those kinds of things so I suspect the lane should be super easy unless he uses all of his empowered bars on his W for health.
This should be a pretty easy lane. Against a master Riven, you will not be able to outright win the lane, but you should be able to creep score around her. An expert Riven will trade with you and NOT allow you to retaliate, as you win all trades with her. A mediocre Riven will try to 1v1 you at level 1 and then die or have to flash away or get incredibly low on HP. You should even be able to 1v1 a red pot riven. Don't take your 32 armor runepage unless they have a mid laner who can't go top (like Veigar or Xerath) or else you might get juked by Riven mid. Given every opportunity, you win sustained trades, and wall-stuns make this lane even easier. With ghost and W, this lane is VERY diveable, especially with jungler help.
Her ultimate doesn't do anything against you. Its damage pretty much halves and I guarantee you the enemy Riven will go "Wtf" after you're 1/8 of your HP and it takes you down to 1/10th of your HP. The first time, she will use her ultimate much sooner than she can, and blow it up. Try not to fight her when her ultimate is up (trade with her but don't fight her), and if she uses it, E to a minion and/or W away and wait for her ultimate to go down, THEN you fight her.
Ugh. Dumb lane. If you don't get an early advantage (even if you do...) he will be able to 1v1 you after he misses all of his harpoons and barely lands his ultimate on you (even if you don't stand on it) post level 9. He is probably one of Poppy's hardest counters, and you're going to need to sit under tower and ask for jungle help. If he even missteps out of position (like taking aggro very deep under your tower), feel free to spazz out on him and all-in him with your summoner's. He will most likely not expect it.
Just farm it out. Maybe take a Ravenous Hydra if you're certain you can't get kills and farm it out underneath the tower. You'll just need to outroam him and outscale him.
Ryze is actually starting to become more difficult. With Season 3, item starts such as Faerie Charm 5 mana potions, 1 green ward, and 1 health potion are common builds if the enemy Ryze really, really, really hates your guts. Let me put this into perspective:
Ryze has mana issues. Even with tear, at least in the laning phase. Poppy's passive makes anybody's mana issues become a lot more apparent than they were before because of how much she loves to tank harass. Ryze will out-of-mana himself before he gets Poppy into kill range (even if he started Sapphire Crystal) unless he uses a LOT of auto-attack harass.
I've had a Ryze with over a hundred games in him, buy so many mana potions and health potions that he was ahead of me in two or three kills, but I was still ahead of him in gold.
That's right. And many, many, many Ryze's will do that to you, because of the frustration that comes with not being able to kill a super tanky Poppy. If this happens with you, play it as passively as you possibly can, face tanking the harass only when you need to, and making him waste a large amount of gold on consumables.
Most normal Ryze's, however, will not be prepared to face you. At level 6, once you have a Sheen and a Phage or Cutlass, you can dive him at ANY point (unless he has blue buff) and full hp (preferably with jungle support. Otherwise it is risky). Wall stun him under tower when he's vulnerable (which is when he's out of mana or he's JUST used his W) and early game he will be too squishy to take you. Ryze will either build armor or magic resistance - but remember that trick I told you about using Sheen? You can turn the proc either physical or magical, depending on if you use it right after you use E, or right after you use Q. Use this to your advantage.
I would take Sheen and rush into a Trinity Force unless you think you have no kill potential (as he bought too much defense by this point), then I would get a Ravenous Hydra and just try to clear the wave as fast as possible.
You... kind of counter him. In lane, if you're constantly trading with him and/or gain any sort of advantage and don't let him freely sustain up with his Q, you will win. You can push him out of lane or even dive him. Season 2, this used to not be the case, as this was when Shen was both a monster in lane and a monster in teamfights, but not anymore. Now you stand a great chance against him, especially because he does a lot of burst damage that your passive mitigates (his Q is very bursty).
The lane is very easy. If you zone him from auto-attacking creeps, that's a success. He wont regenerate as much HP and his swords wont be used on you. That is the goal here, that, or let him play dumb to the point where you can get a kill on him.
Shen is one of the matchups I will discuss, outside of laning, however.
His ultimate is really, really powerful. Used on their AD Carry, the enemy AD Carry actually has a significant opportunity to 1v1 you, a lot more significant of an opportunity than they had before. I would not pick Poppy into Shen and Orianna comps, in those scenarios I would rather pick somebody tanky like Renekton, as they're two utility-based champions, and utility based champions do the best against squishy teams. Shen/Vayne, Shen/Lulu, those are all dangerous combinations that will require you a significant amount of outplaying.
If you are able to kill him early on, grab a Sheen and snowball the lane. If not, grab a Ravenous Hydra and just push him under tower and roam, or go take some jungle camps.
Singed scales incredibly hard against you in lane (not necessarily overall but he gets dangerous, and fast). But if you get a major advantage on him (which you will, because you're a better player than him because you're playing Poppy :D) by trading with him early and killing him with your unexpected wall-stun damage (he will likely walk past you and into your creep wave, generally putting him within perfect stance), build a Sheen first (whoa, that was a lot of parenthesis!). If you don't get any kind of advantage, go Double Rejuv bead into Vampiric Scepter and get a Ravenous Hydra. You out-scale Singed and if he is farming behind the tower, you can tank the entire minion wave with your mad sustain and make sure your tower doesn't take any damage. With Season 3 items, Poppy is now a more formidable opponent against somebody like Singed. If you allow him to fling you without any retaliation (or depending on the stage of the game, even if you DO retaliate back), he will out damage you. It's unfortunate, and he's a tough lane for Poppy, but you will always want to carry HP pots so you can deal with his poison.
Teemo is... wow. Either the funnest champion you will ever play against, or the most unfun champion you will ever play against (Not proud of it but I've ragequit against Teemo before). Your only opportunity is to wall stun him, and if he gives you none of that, you are screwed and/or need to wait for ganks. If you get any kind of snowball on him, you decimate
him. You can ult into him and blow all of your skills and you will get out with a kill every single time that you try. That, or you will lose EVERY single engage you ever fight against him, depending on the skill/gold lead that Teemo has on you. It's unfortunate, and it's not a fun lane, but you NEED an advantage, so beg your jungler to come and get you a kill or two.
Once you get that early snowball though... don't be afraid to use it. E into him, even if it's not necessarily a wall stun, then Q him and walk away. If he wastes his move quick on you, wait until your E comes back up, hit him with it, ult him, ignite him (ghost if you have it), and decimate him again. It's on a 20-something cooldown.
You win. You will get first blood because he thinks he has a better level 2 than you do, then you will first blood him after he ghosts away and you will burn your ghost to catch up to him and kill him.
You out 1v1 him, you out trade him, you out EVERYTHING him. If you see an enemy Tryndamere, don't be afraid to pick up your 32 armor runepage, unless the enemy team has somebody who can go mid OR top (like Nidalee or Elise). Either way, do not be afraid of him.
There IS one way Tryndamere can win though, and that's if he out sustains you with his Q.
Don't let him build up Fury so if he ever tries to use his Q, he wont heal for that much.
Wanna know the #1 secret about laning against Tryndamere?
If he has just used his Q, he wont have it up for another good 10-15 seconds. That means, after Undying Rage ends, he wont be able to use it. That means you can literally ignite him at any time during his undying rage, and it will kill him, if he does not have his Q up. You don't even have to fight him, just ignite him and walk away after he uses his ultimate (if you time it right, I mean). Take advantage of it. If he's low under tower, and trying to sustain himself with unfury'd Q's, just dive him. Yes, you can dive a Tryndamere, and yes, you don't need ignite to do it.
Take a Sheen and rush a Trinity Force, then get whatever else you want.
I would say, your hardest counter in the sense that a good Vladimir will not let you outplay him. Between his range, his manaless moveset, his pool, you can't ever engage on him until you get a Sheen + Phage + Boots 1 + Null-magic mantle. AND that's assuming you're not behind on gold. Otherwise he will outfarm you, push you under the tower, harass you, and basically make your life a living hell. The only problem is that he doesn't really do enough sustained damage to kill you unless you decide to stay for way too long.
Remember. Just like Jayce/Elise/Nidalee, use his pool cooldown to your advantage. You can dive him if he's under tower, he's used pool, and he's kind of semi-low HP (maybe like 70-80% if you're good and confident).
You can rush a Ravenous Hydra if you just want to be able to match his farming or out farm him, or you can rush a Sheen into a Trinity Force if you want to try to come back from it and 1v1 him, zoning him from the lane.
Take your 32 armor runepage unless you think there's a chance Wukong may go mid. The koreans may think that Wukong has the best level 2 in the game, but Poppy beats him out 1v1 at level 2. His Q does way too much burst damag and before level 6, short or extended trades against you (unless he outplays you hard with his W by making you waste an ability on it) will always end in you winning.
If he uses his ultimate, wait until the knock up is over, ghost into him and KILL HIM! The only reason that he's able to survive your ultimate is because HIS ultimate will just knock you up, giving him adequate time to escape. Your ultimate will also tell you whether or not he's used his W, as the yellow bars that lock onto the enemy champion will not show up on the clone, and only on the real Wukong himself.
Also, he generally does not use his ultimate as a finisher. If he doesn't, abuse your passive and 1v1 him. You'll usually be able to win your 1v1s, but gauge the situations and play intelligently, and you will not have to worry about it. Unlike in Wukong's scenario, you can always ghost out of things are looking bad, because your passive will always make sure you're alive to tell the tale.
Rush a Ravenous Hydra, and when he targets you with ghouls, run into the bush so the ghouls lose aggro. There's not much to say here, except that if you manage to oom him before (or even sometimes after) he uses tear, you can start to harass him even more often and maybe kill him if you land a good wall stun.
Fight him when he's out of mana. Otherwise, if he's within melee range of you, Q and WALK AWAY. Don't fight in sustained trades against Yorick. Burn your mana to make him burn his mana. Your straight up 1v1 fighting is better than his if nobody has any mana, and he will be forced to use his ghouls to heal up.
Sheen is optional if you think you can snowball an advantage because Yorick is bad or you can easily outplay him. Otherwise just rush sustain and clear the waves fast.
I haven't played many Zac's as Poppy, but I CAN tell you what I know about his character design and how to lane against him as a general character.
If he walks up to you within auto-attack range (because he is forced to grab CS), you will out trade him. But he will out sustain you if you let him grab his blobs.
You can step on his passive blobs and it will deny him the opportunity to heal up from them. This will make his abilities cost 8% of his current HP and allow him no way to recover that or sustain.
Some Zacs will stay away, farm with Q and W, and wait until they're tanky and they have Sunfire, at which point you can't really do anything against him because Sunfire does really well against you (and it's in the meta). Since he outranges you so drastically, you can't really do anything about this. Dodge his Q's or stay away from minions and you should at the very least be able to survive against him fine. He doesn't do a lot of non-burst damage and he doesn't have hard enough poke to really pose any real threat to you.