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NUNU
How to wreck with Nunu the AP/tanky way!
by justcallmedeece
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RUNES>
9 Greater Mark of Insight
9 Greater Seal of Clarity
9 Greater Glyph of Focus
3 Greater Quintessence of Potency

MASTERIES>
Offense (9)


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Defense (0)


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Utility (21)


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SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Visionary (Passive)
Consume X X X X X
Blood Boil X X X X X
Ice Blast X X X X X
Absolute Zero X X X
ITEM BUILD>
Starting Items: boots-of-speedhealth-potion3

Core Build :sorcerers-shoes Or mercurys-treads catalyst-the-protector

Final Items mercurys-treads rod-of-ages banshees-veil rabadons-deathcapvoid-staff sunfire-cape Or thornmail
Introduction
This is my first guide and I'm not a pro just posting a guide for players to see how I play Nunu and do relatively well with him. Nunu is a really great Champion, I prefer to play him as a tanky Nuke because of his insane early game damage and still decent damage late game. I have played 13 ranked games with him and won 12 of them so far. I don't play ranked all that much but when I do I will play Nunu.
These are the Runes I run with Nunu. Magic penetration reds for early game damage until you can get some AP, your E hits pretty hard. Mana regen per level yellows so I don't have to worry about mana regen or mana items. Cooldown reduction Blues to get more E's off.
Masteries
Your standard 9/0/21 build not much else to say here.
Summoner Spells
[summoners/ignite.png][summoners/flash.png]

Explanation:

I prefer Flash and ignite on Nunu. Nunu's W is a constant Ghost so no need for that and his E is a constant slow so Exhaust seems like a waste too.
Skills
[skills/nunu/p.png] Passive: Visionary

Nunu can cast a spell for free after 7 attacks.

Explanation:




Pretty neat Passive can get more E's off for harass or more Q's for healing/last hitting.

[skills/nunu/q.png] Q: Consume

Takes a bite out of target minion, dealing 500 / 600 / 700 / 800 / 900 damage and restoring 125 / 200 / 275 / 350 / 425 (+100% of ability power) health.

Cooldown 35 / 30 / 25 / 20 / 15seconds
Cost 60mana
Range 100


Explanation:



A nice move to last hit with steal dragons/barons and heal with Max this spell out second.


[skills/nunu/w.png] W: Blood Boil

Increases an allied unit's attack speed by 25 / 35 / 45 / 55 / 65% and movement speed by 11 / 12.5 / 13 / 14.5 / 15% for 15 seconds. Nunu also gains the effects of Bloodboil if casted on an allied unit.

Cooldown 20seconds
Cost 50mana
Range 700


Explanation:


Max this spell out last just get one at level 3 for the speed boost. Apply this to Ranged carries or if none melee champions.



[skills/nunu/e.png] E: Ice Blast

Nunu throws a ball of ice at an enemy unit, dealing 85 / 130 / 175 / 225 / 275 (+100% of ability power) magic damage and slowing their movement speed by 40 / 45 / 50 / 55 / 60% and attack speed by 25% for 4 seconds.

Cooldown 6seconds
Cost 75 / 85 / 95 / 105 / 115mana
Range 550


Explanation:



Nunu's bread and butter this spell with the right amount of CD reduction can become a Perma slow. Max this skill out first.


[skills/nunu/r.png] R: Absolute Zero

While channeling for 3 seconds, slows nearby enemy units' attack speed and movement speed. After channeling, enemies caught in the area are dealt 625 / 875 / 1125 (+250% of ability power) magic damage.

Cooldown 150 / 120 / 90seconds
Cost 150mana
Range 550


Explanation:



Nunu's Ulti, insane Ap ration and insane base damage trouble is getting this spell off. Banshees is really well of Nunu to help protect against some of the stuns that can cancel this Ult.


Item Builds
This is the build I go with Nunu 90% of the time unless I'm really not dying to often I will go full AP maybe switch Thornmail for Abyssal Scepter, still keeping Banshees so my ulti isn't insta interrupted.
Early Game
Just Farm, farm and farm until you have enough to grab a catalyst, once you do B and grab it and feel free to harass with E constantly If you take too much damage use Q to heal up.
Mid Game
Continue farming when you can, Jungle a bit run around and gank enemies you see overextended.
Team Fights
Your job in team fights is to press on enemy carries you are decently tanky at this point in the game so feel free to push the enemy carries out of the fight. After you see the enemies blow their big CC's ulti and do a ton of damage to their entire team.
Late Game
Stay with your team and wait for your tank to initiate remember you are NOT a tank just a tanky dps.
Final Comments
Please Feel free to Criticize and give tips! Thanks for reading.

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Comments: 9
  • 7Envy
    1 year ago
    You need more analysis of how to play Nunu.
    Everything is so vague and plus, Nunu truely belongs into the jungle.
  • Ludak021
    1 year ago
    the other guide, approved might I add, with 145+ votes is even less tanky and squishy. I don't see whats the fuss about this one. New players don't have runes&masteries so not much explanation is needed, veterans know what to do and how to build even more tanky if needed (you are not going to build RoA out of catalyst if you need mres early/mid game). Anyway, for public games in solo queue, this is pretty much a tank that is fun to play, certainly much better to have this Nunu in your team than Sheen with 2x phantom dancer, 2x BT and ninja tabi :P
  • justcallmedeece
    1 year ago
    few*
  • justcallmedeece
    1 year ago
    Its an AP/tanky build mostly AP with a little defense to survive Nunu isnt a tank so the dew tank items are just to give him a little extra survivability.
  • supernova
    1 year ago
    I dont;t see how you are tanky with just 2 defensive items. and Nunu doesn't even have shields like most of other tanks..
  • niNjaballa
    1 year ago
    There is not nearly enough information here, one sentence for each chapter doesnt tell anything about the gameplay of the champ, add more.
  • justcallmedeece
    1 year ago
    Oh sorry forgot second part I usually lane with a friend who plays Renekton is solo que and with proper communication you can easily dominate the laning phase. I understand he makes a really good jungler but this guide is for laning.
  • justcallmedeece
    1 year ago
    Yea I know this lacks some info first guide made it late at night just wanting to finish it. But for being squishy your actually pretty tanky with about 450 AP with around 3400~ HP 80-90 MR and if 180-190 armor and thats with the Thornmail, thats what i usually grab if you were to grab sunfire you would have more HP but less armor.
  • supernova
    1 year ago
    I don't like this hybrid build, you are going to be really squishy. And lane nunu is so weak.

    Lastly you lack information in your guide, you need way more.
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Last update: 718 days ago
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