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Comments: 55
  • TooLeegitToQuit
    6 months ago
    Whole team; or if someone on their team is particularly doing well and you want to mitigate their damage more.
  • Vamptato
    7 months ago
    Ok so when you are choosing between builds and it say heavy ad or ap/cc do you mean the jungle or the whole enemy team?
  • mpkk783
    7 months ago
    nice guide but i dont understand why you dont go for the wragglers lanterd. could uplease explain that in a section of the build
  • nc bruizordz
    7 months ago
    nice guide man
    will u add top lane guide?
    and when i play shen at jungle/top i run on mastries both magic pen and armor pen and i deal insane damage and im also enough tanky cause 16 points on def

    i like to know what u think about it and if u can develope your guide abit more
  • TooLeegitToQuit
    7 months ago
    @ Brisholine-I know Shen does a decent amount of magic damage, but he does more physical damage overall. The magic pen won't help you in the jungle at all and you do more physical damage in fights anyways.
  • Brisholine
    8 months ago
    Why take attack damage items and masteries and the armor pen mastery? I understand attack speed because that helps with the jungle but shouldn't you get magic pen over armor pen? I'm not saying to build shen like an AP carry but he should be built like a magic damage tank(Like Malphite for example).
  • PameManoules
    9 months ago
    update please
  • MMjacksN
    10 months ago
    why dont u put a point in the improved exhaust mastery for reduced armor and mr?
  • GrandCanard
    10 months ago
    An update on Naut would be nice, been nerfed etc, would like to know how hard it hit him. (What you think ^^)
  • Frankthebank
    11 months ago
    I always get Ionic Spark or Sunfire for split pushing. If i dont need wits end (rare) then I can grab the spark and it helps with jungle times as well. I almost always have to grab wits though, so i grab sunfire.
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