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TRISTANA
AP Mid Tristana - Ready! Aim! Fire!
by M3owsaidthekitty
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RUNES>
9 Greater Mark of Insight
9 Greater Seal of Replenishment
9 Greater Glyph of Warding
3 Greater Quintessence of Potency

MASTERIES>
Offense (21)
Summoner's Wrath

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Defense (0)


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Utility (9)


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SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Draw a Bead (Passive)
Rapid Fire X X X X X
Rocket Jump X X X X
Explosive Shot X X X X X X
Buster Shot X X X
ITEM BUILD>
Start: boots-of-speedhealth-potion3
Next buy: kages-lucky-pick
Get sorcerers-shoes next.
Buy: blasting-wand into deathfire-grasp
Definitely get rabadons-deathcap Next.
If enemies get MR get: void-staff If they don't: lich-bane
For any defensive items get one of these: zhonyas-hourglassguardian-angel



Introduction
Hey everyone, well I made this guide because I couldn't really find much good AP Tristana builds out there. I hope this guide is to your liking. Enjoy!
Masteries
I Have chosen these masteries for MAX Damage and to get rid some of that mana hunger. If it helps you last hit get butcher.
These runes I enjoy, flat magic pen for marks, Flat mana regen for seals, Flat OR Per level MR for glyphs, and last but not least Flat AP For quintessences.
Summoner Spells
[summoners/flash.png][summoners/ignite.png]

Explanation:

I had changed from using heal to flash, the extra spell is really useful combined with W.
If you prefer a slow and a reduction to their dmg then get exhaust.
Skills
[skills/tristana/p.png] Passive: Draw a Bead

Increases Tristana's attack range as she levels.

Explanation:

Helps make laning phase safer, and allows you to stay ranged to not get focused.





[skills/tristana/q.png] Q: Rapid Fire

Increases Tristana's attack speed by 30 / 45 / 60 / 75 / 90% for 7 seconds.

Cooldown 20seconds
Cost 80mana
Range 20


Explanation:

Very bad for AP Tristana, Use for pushing lane or taking blue.





[skills/tristana/w.png] W: Rocket Jump

Tristana fires at the ground to propel herself to target location, dealing 70 / 115 / 160 / 205 / 250 (+80% of ability power) magic damage and slowing surrounding units by 60% for 2.5 seconds when she lands. On a champion kill or assist, Rocket Jump's cooldown resets.

Cooldown 22 / 20 / 18 / 16 / 14seconds

Cost 80 mana

Range 25000


Explanation:

Very good skill, This is the reason I choose heal instead of flash. Try and land on group fights to slow and reset the cd if you get an assist/kill. Secure kill with this. Does high amounts of damage as AP. Best get away in the jungle.





[skills/tristana/e.png] E: Explosive Shot

Passive: Enemies explode when slain by Tristana's attacks, dealing 50 / 75 / 100 / 125 / 150 magic damage to nearby enemies.

Active: Explosive Shot rends target enemy, reducing healing and health regeneration by 50% and dealing 110/140/170/200/230 (+10% of ability power) Magic Damage over 5 seconds. Lasts 55 seconds.

Cooldown 16 seconds

Cost 50 / 60 / 70 / 80 / 90mana

Range 600


Explanation:

Also very good, this is a very good dot (damage over time) That allows you to harass like crazy.

Passive: Helps last hitting and jungling.




[skills/tristana/r.png] R: Buster Shot

Tristana fires a massive cannonball at an enemy unit. This deals 300 / 400 / 500 (+150% of ability power) magic damage and knocks surrounding units back 600 / 800 / 1000 distance.

Cooldown 60 seconds

Cost 140 mana

Range 700


Explanation:

By far the BEST skill of all, HARDCORE damage and a knockback that can either push into team fights OR flee with ease. Use this as your last combo so you don't save them with it ;).





Item Builds
I rush DFG ASAP For the AP and the active ability. It is VERY useful for AP tristana, Tons of burst followed with an escape if you land your W right. Recommend this highly. Speak with your LoL Counsellor for details ;).
Final Comments
Thanks for reading I hope you enjoyed ! :)

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Comments: 2
  • Elder Herb
    8 months ago
    I find it hard to believe that you put 6 points in e and 4 in w
  • II Jelli II
    10 months ago
    the rod of ages build imo is really bad, mainly because your never really mana reliant when you have blue buffs or in the early levels and also as ap trist is a burst caster DFG is far better because it can be the difference between getting and not getting a kill which can lead to more kills not being secured because your w wont reset however apart from that i agree with a lot of the guide(except the heal because your w is mainly used for dmg and as a result you could very well need an escape so i prefer flash.
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Last update: 297 days ago
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