IntroductionHey everyone, well I made this guide because I couldn't really find much good AP Tristana builds out there. I hope this guide is to your liking. Enjoy!
MasteriesI Have chosen these masteries for MAX Damage and to get rid some of that mana hunger. If it helps you last hit get butcher.
RunesThese runes I enjoy, flat magic pen for marks, Flat mana regen for seals, Flat OR Per level MR for glyphs, and last but not least Flat AP For quintessences.
I had changed from using heal to flash, the extra spell is really useful combined with W.
If you prefer a slow and a reduction to their dmg then get exhaust.
Passive: Draw a Bead
Increases Tristana's attack range as she levels.
Helps make laning phase safer, and allows you to stay ranged to not get focused.
Q: Rapid Fire
Increases Tristana's attack speed by 30 / 45 / 60 / 75 / 90% for 7 seconds.
Very bad for AP Tristana, Use for pushing lane or taking blue.
W: Rocket Jump
Tristana fires at the ground to propel herself to target location, dealing 70 / 115 / 160 / 205 / 250 (+80% of ability power) magic damage and slowing surrounding units by 60% for 2.5 seconds when she lands. On a champion kill or assist, Rocket Jump's cooldown resets.
Cooldown 22 / 20 / 18 / 16 / 14seconds
Cost 80 mana
Very good skill, This is the reason I choose heal instead of flash. Try and land on group fights to slow and reset the cd if you get an assist/kill. Secure kill with this. Does high amounts of damage as AP. Best get away in the jungle.
E: Explosive Shot
Passive: Enemies explode when slain by Tristana's attacks, dealing 50 / 75 / 100 / 125 / 150 magic damage to nearby enemies.
Active: Explosive Shot rends target enemy, reducing healing and health regeneration by 50% and dealing 110/140/170/200/230 (+10% of ability power) Magic Damage over 5 seconds. Lasts 55 seconds.
Cooldown 16 seconds
Cost 50 / 60 / 70 / 80 / 90mana
Also very good, this is a very good dot (damage over time) That allows you to harass like crazy.
Passive: Helps last hitting and jungling.
R: Buster Shot
Tristana fires a massive cannonball at an enemy unit. This deals 300 / 400 / 500 (+150% of ability power) magic damage and knocks surrounding units back 600 / 800 / 1000 distance.
Cooldown 60 seconds
Cost 140 mana
By far the BEST skill of all, HARDCORE damage and a knockback that can either push into team fights OR flee with ease. Use this as your last combo so you don't save them with it ;).
Item BuildsI rush DFG ASAP For the AP and the active ability. It is VERY useful for AP tristana, Tons of burst followed with an escape if you land your W right. Recommend this highly. Speak with your LoL Counsellor for details ;).
Final CommentsThanks for reading I hope you enjoyed ! :)