Very great guide. I've been playing a really great Cho for a few months thanks to you.
On thing I'd say is I prefer abyssal over banshee in endgame. I usually don't like banshee&GA on tanks since your goal is getting focused. And I don'T think tank cho really needs a banshee. After FON and FH I tend to go on thornmail or Wit's end, depending. After that, if I'm against big AD I finish randuin and build an Atma, and if I'm against AP I get Abyssal (or Quicksilver if I don't have mercs)
@ ritualfamine
First, if you play Cho right you should have max stacks pretty quickly, that should give you enough hp. Second it doesn't matter how much hp you have if they cant do dmg to you
Maxing W is better than Q because it's less gimmicky and the CC scales throughout the levels, whereas Q is a one-point-wonder used for the static CC throughout the level (zoning and setting up for W/R/ganks).
Maxing Scream first also makes it cost more mana, thus being harder to use it more often. It also has less damage. The longer silence is nice, but if you can hit the Q with some stability, it's way more effective of a harass.
Rushing Frozen Heart or FoN is just silly. I'm not telling you to rush warmogs like a billion other fools, but it leaves you with not much HP, and negligible damage to most, especially if you're maxing scream which has a longer cd. He still has good interruption in fights, but I find Cho to be kinda meh when he's not either dishing out damage or soaking it up. I always end up with a Veil first on him. Nothing is more annoying than flashing to a target to nom, only to get a stun/snare/silence smacked at you. From there, I get a chain vest, then an abyssal. Basic tanky mage.
Well, LightBao, having a longer silence on the W is way beter than some extra dmg on rupture, which is also harder to land.
And dmg wise they are nearly the same.
Notice on your browser tab it says "CHO' GATH BUILD GUIDE (with his title)" it's a "build guide" not a "champion + gameplay guide." He did play cho in his marathon and it went extremely well. it didn't go well merely because his team was good. he carried and I'm sure he's had more experience as cho before the marathon, as even if you watch the video, he analyzes each of cho's abilities thoroughly and notes situations where they would be useful and how to land his Q more easily. Take in Chaox's full discourse on the champion and note that it is a build guide afterall before you write it off.
8 months ago
1 year ago
On thing I'd say is I prefer abyssal over banshee in endgame. I usually don't like banshee&GA on tanks since your goal is getting focused. And I don'T think tank cho really needs a banshee. After FON and FH I tend to go on thornmail or Wit's end, depending. After that, if I'm against big AD I finish randuin and build an Atma, and if I'm against AP I get Abyssal (or Quicksilver if I don't have mercs)
1 year ago
1 year ago
First, if you play Cho right you should have max stacks pretty quickly, that should give you enough hp. Second it doesn't matter how much hp you have if they cant do dmg to you
1 year ago
1 year ago
Rushing Frozen Heart or FoN is just silly. I'm not telling you to rush warmogs like a billion other fools, but it leaves you with not much HP, and negligible damage to most, especially if you're maxing scream which has a longer cd. He still has good interruption in fights, but I find Cho to be kinda meh when he's not either dishing out damage or soaking it up. I always end up with a Veil first on him. Nothing is more annoying than flashing to a target to nom, only to get a stun/snare/silence smacked at you. From there, I get a chain vest, then an abyssal. Basic tanky mage.
1 year ago
And dmg wise they are nearly the same.
1 year ago
1 year ago
1 year ago