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DIANA
Gank and kill, Team fight and win
by Acstar Ho
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RUNES>
9 Greater Mark of Alacrity
9 Greater Seal of Resilience
9 Greater Glyph of Shielding
3 Greater Quintessence of Strength

MASTERIES>
Offense (9)
Summoner's Wrath

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Defense (10)


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Utility (11)


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SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Moonsilver Blade (Passive)
Crescent Strike X X X X X
Pale Cascade X X X X X
Moonfall X X X X X
Lunar Rush X X X
ITEM BUILD>
Items:
(I played more games with trial and error.
Now, i changed my mind. It is my new version of item build
I am going to explain why the build is)


Final items:
sorcerers-shoes+rylais-crystal-scepterlich-banenashors-toothguardian-angel

Sixith item choice:
abyssal-scepterrabadons-deathcapzhonyas-hourglasswarmogs-armor


--------------------------------------------------

Comparison of each item:


Core health item:
rylais-crystal-scepter vs rod-of-ages vswarmogs-armor

rylais-crystal-scepter Win
- I tried to chase enemy manay times in lv6, Diana can't continuously use its auto attack to chase.
rod-of-agesprovide more health and mana and magic damage
However, actually, rylais-crystal-scepter provide more damange than rod-of-ages in the Ganks, little team fight, and full team fight.
You won't waste team to run (or wait cooldown for next Q-R) for chasing an enemy





Cooldown reduction item:
morellos-evil-tomevsdeathfire-graspvsnashors-tooth

nashors-tooth Win
- cooldown reduction including passive spell of diana. After i get this item, Diana can win in many 1v1 fight. you can Q-R and use the passive in shorter time.
- you can get many other item to reduce CD,but this item provide the best combination.






Addition huge damage:

sheen->lich-bane vs rabadons-deathcap

build sheen->lich-bane First,
rabadons-deathcap is situational

- I didn't use this before,but i test this item after that. I find that this is a strong item for diana
- Sheen provide necessary damage and mana for jungle sustain, even better than doran ring.
- without sheen, the jungle speed become longer, i tested this item
- lich-baneprovide even more damage in later game if the magic damage is more than 300(late game).

For damage, the combination build tonashors-tooth+lich-bane
it provide insane damage more than
Plus rylais-crystal-scepter
Your target enemy can't escape in any situation from you
because of "auto attack slow" and your "Ultimate R chase"

Withoutrylais-crystal-scepter, your enemy can escape





Armor/Magic resist item

zhonyas-hourglass vssunfire-capevsguardian-angelvsfrozen-heart

guardian-angel Win

- Diana have no escape and actually easy die if enemy focus on you.
- zhonyas-hourglass provide buffer time and armor for you, but it not that good. zhonyas-hourglass is for champion like morgana and fiddlesticks. They have spell damage when zhonyas-hourglass is on. However, diana didn't
- if you want buffer time, guardian-angel is the best one.
- frozen-heart cna't provide buffer time.
Cooldown reduction??? i hope you won't die when you use your next Q.
- sunfire-cape is useless, end





Sixth item Choice:

Survivability or damage increase item

In late game,
ranged ADC and adc use high attack damage, Life steal to survive
Meelee ADC use balance tanky item and life steal to exchange time to attack,

abyssal-scepterwill-of-the-ancientsrabadons-deathcapvoid-staff warmogs-armorzhonyas-hourglassdeathfire-grasp

What the position for Meelee AP?

Actually,
1. Diana have no escape, diana can't run out if you R in team fight.
2. Most cases, you Use Q-R to enemy ADC = you are focused
3. enemy ADC may already have guardian-angel
4. After Diana QRWR combo, ADC was not dead

to choose, is that item get one of that purpose:

a. kill ADC in a sec
b. absorb damage and provide you 2-3sec more to attack
c. wait the next Q-R cool down before you dead (in order to kill ADC)
d. help teammate to provide more attack






rabadons-deathcap / deathfire-grasp
- enlarge your whole Magic damage for 20%. really great if you will kill the target adc in a sec.
(A)

void-staff
- really heavy magic resist in enemy team.
- Actually, your target is ADC,therefore, this item is not that useful

warmogs-armor
- (B)


zhonyas-hourglass
- (C)


abyssal-scepter
- provide Magic resist and good for the team in spell damage
(D)

will-of-the-ancients
- in late game, you are Melee and Main Magic damage provider.
- however, it can't help you to vamp a lot of health, warmog may provide you 2-3sec more to attack
- this item is good for other teammate to buy if possible.
(D)



------------------------------------------------------------------------



Starting items: boots-of-speedhealth-potion3
- to increase jungling speed and enough sustain to get kages-lucky-pick

First trip:
boots-of-speedkages-lucky-pick
- every jungler need at least one money generater. and you have only three choices:
- philosophers-stoneheart-of-goldkages-lucky-pick, easy picks.
- kages is a good choice of diana, it provide damage and higher jungle clear speed
- but the problem is diana didn't have enough mana to maintain jungling and gank.
- if you want more mana regeneration, buy dorans-ring

2nc/3rd trip:
boots-of-speedkages-lucky-picksheen
- normally, you won't have much money, and you will found that you need mana regeneration, that's why dona ring
- or you can get boots-of-speedkages-lucky-pickphilosophers-stone (not preferred)

4rd - 6th trip:
sorcerers-shoeskages-lucky-picksheenblasting-wand/giants-belt
sorcerers-shoeskages-lucky-picksheenrylais-crystal-scepter



Next items:
My order normally is
nashors-tooth -> guardian-angel -> lich-bane


Masteries Explanation
It is easy to find that diana is slow on early jungling (before 6lv)
in order to accelerate the jungle speed, 2+ attack damage is neccessary (better than 2+ ability power).

Reduce 6 damage from minions and monster is extremely needed.

For 3 percent spell vamp, it is for mid-time game, you will found the spell vamp is really good for diana.

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Author:
Acstar Ho FULL PROFILE
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Last update: 249 days ago
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