SoloMid
  Register
MASTER YI
3v3 Guide for owning face with Master Yi.
by Penguinator
You must be logged in to vote

likes
5 dislikes
RUNES>
9 Greater Mark of Alacrity
9 Greater Seal of Resilience
9 Greater Glyph of Warding
3 Greater Quintessence of Fortitude

MASTERIES>
Offense (21)


3/3


1/1


0/1


0/3


1/4


4/4


0/1


0/1


3/3


2/2


3/3


3/3


0/1


1/3
Defense (9)


0/1


3/3


0/1


3/3


3/3


0/4


0/2


0/1


0/3


0/4


0/1


0/3


0/1


0/1
Utility (0)


0/1


0/3


0/3


0/1


0/4


0/4


0/1


0/3


0/2


0/1


0/3


0/1


0/3


0/1


0/1
SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Double Strike (Passive)
Alpha Strike X X X X X
Meditate X X X X X
Wuju Style X X X X X
Highlander X X X
ITEM BUILD>
berserkers-greavesdorans-blade I recommend starting with a Doran's Blade as it gives you everything you'll need to be able

to lane properly: a nice health bonus, some damage, and lifesteal.

On my first trip back to the base, I usually grab boots-of-speed and vampiric-scepter

Having boots is a must; there have been many times early game where I come so close to killing an enemy and they just barely get away from me, and if I was just a little bit faster I would've been able to grab a kill. Having boots will prevent frustrating scenarios like this from happening. Vampiric Scepter will give you even more lifesteal and allow you to remain in your lane even longer.

Once you have enough gold, you'll want to upgrade your boots to berserkers-greaves and pick up an emblem-of-valour and then turn it into a starks-fervor This will give you a nice attack speed boost and even more lifesteal.

Next I go for a phantom-dancer This item has everything that Yi needs: crit, movement speed, and attack speed.

Now comes the fun part. For my last three item slots, I get three the-bloodthirster That's right, three! The lifesteal from Bloodthirsters and the passive both stack. So each time you kill a creep, you're gaining .75 lifesteal and 3 damage. With three fully charged Bloodthirsters and your Stark's Fervor, you'll have a total of 95% lifesteal!!!



Final build: berserkers-greavesstarks-fervorphantom-dancerthe-bloodthirsterthe-bloodthirsterthe-bloodthirster

Other items to consider - sword-of-the-divine and mercurys-treads

Jax pretty much hard counters this build because he has so much dodge and you won't be able to hit him, and if you're not hitting him then you're not getting life back and you eventually die. Sword of the divine completely nullifies Jax's dodge for 8 seconds which is HUGE! If you are playing against a Jax, then delay your PD and get a Sword of Divine first, then the PD, and then just get two Bloodthirsters instead of three.

If you're playing against a team that has three stuns, then you might be screwed =P
However, Merc treads will help a lot more than Berserker's will against a team with three stuns. The attack speed from Berserker's is nice, but if you're chain stunned three times in a row, then you'll be dead before you even get to make use of it. Merc treads won't win you the game, but they're certainly a better option in a scenario like that. The only thing you can do is just sit back behind your team and have your tank run in and wait and hope that for some reason they stun him instead, then you can run in and clean up.
Introduction
This guide will cover how to completely rape faces with Master Yi is 3v3s. Master Yi is a hardcore AD carry. He's squishy, but if played properly can easily become the strongest champion in the game later on. In 5v5s it's recommended that you jungle with Master Yi as he isn't a very strong lane champion, but in 3s jungling is just stupid since there's no blue buff and you're so open to get ganked. So as a result, this guide will be for LANING with Master Yi.
Skills
[skills/masteryi/p.png] Passive: Double Strike

Master Yi strikes twice every 7th attack.






[skills/masteryi/q.png] Q: Alpha Strike

Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100 / 150 / 200 / 250 / 300 (+100% of ability power) magic damage to each enemy with a 20 / 30 / 40 / 50 / 60% chance to deal 400 bonus magic damage to minions.

Cooldown 18seconds
Cost 80 / 90 / 100 / 110 / 120mana
Range 600






[skills/masteryi/w.png] W: Meditate

Master Yi channels, restoring 140 / 280 / 420 / 560 / 700 (+165% of ability power) health over 5 seconds. While channeling, Master Yi gains 100 / 150 / 200 / 250 / 300 armor and magic resistance.

Cooldown 45seconds
Cost 70 / 85 / 100 / 115 / 130mana
Range 20






[skills/masteryi/e.png] E: Wuju Style

Passive: Increases physical damage by 15 / 20 / 25 / 30 / 35.

Active: Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.

Cooldown 30seconds
Cost 40mana
Range 20






[skills/masteryi/r.png] R: Highlander

Increases Master Yi's movement speed by 40% and Attack Speed by 40 / 60 / 80%, and he becomes immune to all slowing effects for 6 / 9 / 12 seconds. Additionally, killing a champion refreshes all of Master Yi's cooldowns. (Assists reduce half of the base cooldown amount.)

Cooldown 75seconds
Cost 120mana
Range 1






Masteries
I prefer to go 21/9/0 because it gives you a shit ton of damage and makes you a little tankier. The only other possible alternative would be 21/0/9, in which case you would get some health/mana regen, extra experience, and a little extra gold. However, I just don't think it's worth it. Master Yi is really squishy, so you really need the extra magic resist and armor from the defense tree, and then the health regen for laning early game is just icing on the cake.
For runes, I like to get attack speed marks, armor seals, magic resist glyphs, and health quints. As I've said before, MASTER YI IS SQUISHY!!! You need the armor/magic resist/health runes, no exceptions. For marks, you can use armor pen if you'd like, but I think attack speed is definitely better for Yi.
Summoner Spells
[summoners/exhaust.png][summoners/flash.png]

Explanation:

Flash is OP! It's basically a free "get out of fail" card. Accidentally facecheck a bush with three people waiting for you? FLASH! Soloing top when the other lane comes to gank you and your teammates don't call missing and you're too bad to look at the minimap? FLASH! It will save your life; there is absolutely no room for argument. The second spell, however, is a toss up. I prefer exhaust, but you can also get ignite if you want to. They both have their ups and downs, but I think exhaust is better for Yi. It just nets you a lot more kills than ignite does.

Example

Let's say you take ignite and flash. You're laning bot and you notice that top isn't doing so well and could use a gank. You run up through the jungle and try to come around behind the enemy for a kill. Your ally is a safely behind your creeps and the enemy is behind his. He spots you and immediately heads for his tower. You pop your ult, activate your E, throw on ignite, and proceed to autoattack him a couple times, but he makes it back to his turret with a litte less than half health and lives to fight another day. If you had taken exhaust instead of ignite, then you could have slowed him at the start and gotten a few extra hits in, AND your ally would have been able to catch up and use a stun/slow of his own to ensure the kill.

They're both useful, but I just feel that exhaust will be able to get you more kills than ignite will.
Early Game
Some heroes really excel at dominating and taking a lead really early on in the game. Master Yi isn't one of them. You'll want to take the bottom lane with an ally as Master Yi is a horrible solo. The most important thing to remember early on is DO NOT DIE! I've seen so many Yis think they're just the shit at this game and tower dive at level 3-4. Don't do it. It's just not worth it. It's better to just let the kill go early on than to risk dying. Other than that, just sit back and try to last hit. If you're up against opponents that can completely zone you out and just absolutely dominate you, then just stay back and at least get the experience until you can set up a gank.
Mid Game
Master Yi's mid game can be summed up in three words: FARM FARM FARM!!! Master Yi is extremely item dependent and if he doesn't farm well in the mid game, he will get crushed later on. Now don't get me wrong, don't just leave your team hanging if there's a fight going on, but you mainly want to just get as much gold as possible. Spam your Q on creep waves and last hit anything that doesn't get instakilled from it. When a creep wave dies, run up to the jungle and kill some creeps, then come back for the next wave (assuming you have the jungle warded so you don't walk into the enemy team). Just farm as much as humanly possible, and don't die!
Late Game
This is where Master Yi excels. As I said before, Master Yi has one of the strongest late games out of any champion, providing you didn't feed early on. Late game you want to be mobile, and still farming. Just go back and forth between both lanes and the jungle. You want to kill dragon as soon as it respawns and maintain control of the other buffs as well. Just stay passive and farm until you see an opening. If there's one champion out by themselves overextending a little, go for the kill. If the whole team is trying to push your top lane but they're not quite at your turret yet, you can BD their turret and then blue pill back to base while your allies hold them off. Master Yi is one of the best, if not THE best champions for backdooring. Basically, you just want to play defensive until your opponents make a mistake, and then you go for the throat and punish them!
Team Fights
I've said it before and I'll say it again: MASTER YI IS SQUISHY! You are not a tank, you are not invincible, you are not an initiator! In team fights, you want to stay back behind your allies and have your tank run in first. Once the enemy team starts targetting your tank, then you Q onto their squishiest champion, pop your E and R, and go to town! You'll be doing so much damage you should be able to melt one of them in a few seconds. If they switch to you, it really doesn't matter because you'll have so much lifesteal that you'll be able to just stand there and take it.
Final Comments
If you enjoyed my guide, give it a thumbs up and leave a comment. Feel free to leave any feedback and criticism, and thanks for taking the time to read my guide!

You must be logged in to add a comment!
Username: Password:
Register
Comments: 8
  • Master Vrael
    1 year ago
    The reason this build will never EVER work in any form of league of legends match is that 1) It is soooo expensive. It costs over 15k gold. So you say this is for 3v3s, well in 3v3s, your lucky to have maybe 150 cs which is about 3.3k gold. Which means that the other 12k gold is coming from kills, that means that you need about 30 kills to pay for this build. So unless the enemy team you are fighting has a completely brain dead, you will never get this amount of gold. 2) This build offers no survivability. I know now that you are dying to shout at me that you have enough lifesteal to tank any amount of damage but Im gonna stop you right there and tell you to shut up because you have no idea what your talking about. Lets just say for a second that there is a Malzahar on the other team. And you have decided to go with your stupid build. Now lets say that you go into this fight. If the enemy team has a sliver of intelligence this is what is going to happen: Malzahar will see you, he will pool under you while you will try desperately to kill him, he will proceed to ult on you where you are frozen, on top of his pool, suppressed for 2.5 seconds (And mercs dont shorten suppressions so those wont do anything for you) while the enemy team will hit you with two more skills and BOOM, your dead. You cant attack anything while you are suppressed so you cant lifesteal, you cant lifesteal your gonna die. Also, lets say something far more common happens, you fly into a team fight and you get exhausted AND ignited, now your are dealing 70% reduced damage and your healing for half of what you should be. Your then focused and BOOM once again, your dead. 3) The item you are rushing only gives attack speed and lifesteal. So yeah, its cool that you attack really fast, but too bad you do no damage because you are leveling Alpha strike over Wuju Style, and thus cannot gain any health back. Also, you have an ult that gives you just as much attack speed at 6. Your far better off rushing some form of damage as your first item.

    However, I am done criticizing your build. If you cannot realize that it is bad after all this evidence then I see no hope for you. However, I will give you a better build. Rush a Wriggles, since any build that Yi has requires lots of farm, it is useful for killing creeps. Also it gives Attack Damage, Lifesteal AND Armor, all things Yi needs. Boots of course are situational, Greaves, Mercs or Tabi are the viable ones. Next you can either build Atmas Impailer or Warmogs. If you have 2.3k gold after buying your wriggles and boots then you should buy Atmas first, if not build warmogs first. After that, it's pretty much up to you. If you want super DPS then you build Infinity Edge next along with a bloodthirster. If the game is going on long enough sell the wriggles for Starks. Or if you want more survivability (which I can tell from your build recommendation, you probably dont) Banshee's Veil and Wit's end are great options.

    So whether or not you take my advice or not is up to you. However, I think you will notice that you will have better luck with Bulky DPS Yi. Sure, you might beat the living hell out of a few teams with pure DPS Yi but you will notice a lot more consistency with Bulky DPS Yi.
  • Penguinator
    1 year ago
    You just farm the jungle (be sure to have it warded) and go back and forth between both lanes. I usually have more creep kills than both of my allies combined at the end of a game.
  • Danferno
    1 year ago
    How are you ever going to farm all this in a 3v3 match? You're lucky if you reach one or two items :o
  • Penguinator
    1 year ago
    Why? Please explain to me oh great and wise poster, why is this a terrible build? What's wrong with it, why won't it work, and what should I build instead? Keep in mind that this build is for 3v3s.
  • Deathmonger
    1 year ago
    Terrible build
  • Penguinator
    1 year ago
    Troll? This build will win games. 30% crit and you're hitting for 400 dmg twice every second plus the extra swing from your passive, and 95% lifesteal?! You can literally 1v3 teams if they only have 1 stun.
  • wupa
    1 year ago
    Stupid troll >:(
  • razoboyy
    1 year ago
    Wow lol, that's rape.
Page: 1
Loading...
Failed to load info. Servers might be busy
avatar
Author:
Penguinator FULL PROFILE
Share on Facebook
Views: 16197
Last update: 663 days ago
Same author>
Popular guides>
Same champion>