IntroductionDiana is a quite Op Mid lane Character. Diana is based on Ability Power (AP)
Diana is a really Op Mid character that have a lot of substain and good harras early game, if build correctly. she is extremly OP even do she got nurfed rlly hard! so my main pick mid is and always will be Diana :) easy fact, not any ap char can take her if you play her correctly!! true fact in my opinion
MasteriesThe Masteries i've choosen for Diana is 21/0/9
On Offense you add 21 points, you start at mental force and you max it 4/4
Mental Force: 4/4
Arcane: Knowlegde: 1/1
The reason why i have choosen these Masteries in Offense is because..
it gives you more Ability power/Cooldown Reduction/Increasd Dmg Dealth/Magic Penetration And
Increas Damage when Enemies health are below 40%.
On Utility 9 points
I've Choosen these Masteries on Utility:
Good Hands: 2/3
Expanded Mind: 3/3
These Masteries Reduces your timespent dead and gives you more mana pr level, also you have increasd mana regen and duration of relic quests and shrine, also Buffs from neutral monsters by 20%
Since Diana is Solomid, A blue buff will give her a great advantage of the opponent, since she then dont have to back for more mana. to get the blue buff early ask your jungler or have him play Lee Sin or another jungle who dont have mana.
Item BuildsStart build:
Path 1: Boots of Speed AND 3x Health Potions
Path 2: Doran's Ring ( Health & Ability power and Mana Regen )
Early game: Rush Blasting Wand and Sorcere's Shoes ( if you get Harrased and you are losing lane - Build Hextech Revolver for Substain ) ( or some Magic Resistant)
Mid game: Rylai's Crystal Scepter and Rabadon's Deathcap. (if you still struggle in your line build Abyssal Scepter instead of Rabadons, then Rabadon's for late game)
Late game/Full Build Sorcere's Shoes - Rylai's Crystal Scepter - Rabadons's Deathcap - Abyssal Scepter - Will of the Acients and a Voidstaff.
You can build Zona's Hourglass if the Opponents are heavy ad, and the survivalbility in Team Fights.
Early GameStarting Early game, you open with your Q spell. it is great range and have a good harras early game with proper Runes and Masteries. make sure that you always stay clear of the bushes to prevent any ganks.
Harrass your Opponent and keep him on low health. that way you'll get easy farm. If he would back you have the to dmg his tower and farm, but keep in mind that their jungler can appear any second. so keep your dinstance and farm with your Q spell. ( Recommended if you have blue buff)
Early game it's mostly about farm, but dont let your Opponent trick you. Diana has no flee spells, so make sure you always stay a bit close to your turret, and try lure your enemy into your tower range and use your E spell. Then you would drag your Opponents too you and then finish them off.
HEADSUP: its better to lose farm than let the enemy have a kill!
Final CommentsMake sure in team figts that you do not engange first unless you are over feed. keep in the back and nuke down their ad carry, or the champion who is the most dangerous champion atm.
I will edit this guide to get a complete setup for you guys. but this is all for now.
Greetings: X LMFA0 X