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Evelynn Build Guide
Evelynn Counter Picks
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8 days ago
I like eve jungle. but i like lichbane on her much. skales very nice with the magic vamp and your e gave u much attackspeed so you will get the extra damage very quick on the enemy carry. 2 hits the adc ^^
1 month ago
@DeepSquad Hey just to let you know your runes say scaling AP glyphs when the guide said otherwise... which one do you recommend? or is it a typo?
3 months ago
@WorrEU: Kages Lucky Pick also builds into Morellonomicon, which I am liking a lot due to almost maxing out the damage from Q (more Q = more damage) and also reducing the cooldown of the newly nerfed long ultimate of Evelynn. The primary reason for it is not the gold generating part of it but that part is a nice secondary bonus.
Gunblade might be a little bit better now that the nerf on her ultimate makes it so the DFG + Ult combo is no longer as potent. I have discussed in the "old build" that Gunblade is actually a viable item to get but was outclassed by the DFG but now that the Evelynn Ult has been changed, Gunblade may become core now. Hope that answers your questions and comments :)
3 months ago
I think you should skip Kages Lucky Pick because Evelynn should have rather easy ganks. If your bot lane notices their wards are removed, they should just counter-vision ward. This should ensure you enough kills and any gold generating items should be a waste.
Have you tried Hextech Gunblade on Evelynn? I think rushing Hextech Revolver and Boots of Mobility wouldn't be too bad. Evelynn in jungle should not need to rush Deathfire Grasp because she will always gank with adavantage. Revolver should give enough sustain and later good damage when upgraded to Gunblade (because of Evelynn's good AD scaling on Q and E). You should take Boots of Mobility going this route. Alacrity combined with refreshed W upon assist or kill is impossible to deal with. If you cannot kill or at least pin her down with CC before she kills someone, she is gone with the wind.
5 months ago
This is quite a good guide, I would consider separating the late game items into Offensive and Defensive items, but that is only a minor flaw.
Your guide is concise and well written, good job.
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