Introduction
I've been working on this build for the last couple of days and this is so far what I think is the best.I'm not a high-elo player. But my friends on higher elo thinks this build works great.
Pros:
-Kiting.
-A lot of damage.
-Positioning is easier considering you can spam your Q spell from a long range.
-Cooldown reduction.
-Can do both midlane and botlane.
-You can spam forever considering you have a lot of mana.
Cons:
-Little attack speed.
-Weak early game before you get your core.
-Your Muramana will drain a lot of your mana so check if it's on often.
Summoner Spells
![summoners/flash.png [summoners/flash.png]](guide/summoners/flash.png)
![summoners/ignite.png [summoners/ignite.png]](guide/summoners/ignite.png)
Explanation:
The reason I like these spells is because the flash is an AWESOME escape and the ignite is good damage.
You can also pick
If you pick barrier, remember to pick up Summoners Resolve in defense masteries for 20 extra shield.
In my opinion barrier is better than heal, but this can be used too. Remember to pick up the Summoners Resolve in defense for more heal.
If the one you're laning against has a lot of burst and you need the reduce on their damage to be able to kill him.
No.
Why?
Final Comments
This is my first guide so hope you'll like it.
ProBuilds
Champion Select
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Iceborn Gauntlet






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4 months ago
I like running Berk, Muramana, Iceborn, Nashoor's, BOTRK, MoM so that I don't just explode to magic damage with 86 MR by yourself +raka passive+bulwark=129 MR and about 2200 HP with the shield you can take a burst cycle and still be shooting. Also my build hits 40% CDR (1 CDr per level glyph and mastery) so that you can get the most out of both Muramana+BOTRK. BOTRK is because I am not getting any %pen hoping that one of my mates will get BC and i need some way to deal with high HP takes 1.5K-3k hp = BOTRK is doing 60-120 damage per hit just from the passive which is more than Bloodthrister. Also the Active adds to your burst and kiting abilities.