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DARIUS
Never retreat!!!
by death1783
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RUNES>
9 Greater Mark of Attack Damage
9 Greater Seal of Armor
9 Greater Glyph of Magic Resist
3 Greater Quintessence of Attack Damage

MASTERIES>
Offense (21)
Summoner's Wrath

1/1
Fury

4/4
Sorcery

0/4
Butcher

0/2
Deadliness

4/4
Blast

0/4
Destruction

0/1
Havoc

3/3
Weapon Expertise

1/1
Arcane Knowledge

0/1
Lethality

2/2
Brute Force

2/2
Mental Force

0/3
Spellsword

0/1
Frenzy

0/1
Sunder

3/3
Archmage

0/4
Executioner

1/1
Defense (9)
Summoner's Resolve

1/1
Perseverance

0/3
Durability

3/4
Tough Skin

0/2
Hardiness

2/3
Resistance

2/3
Bladed Armor

0/1
Unyielding

0/2
Relentless

1/2
Veteran's Scars

0/1
Safeguard

0/1
Block

0/1
Tenacious

0/3
Juggernaut

0/3
Defender

0/1
Legendary Armor

0/3
Good Hands

0/1
Reinforced Armor

0/1
Honor Guard

0/1
Utility (0)
Summoner's Insight

0/1
Wanderer

0/3
Meditation

0/3
Improved Recall

0/1
Scout

0/1
Mastermind

0/3
Expanded Mind

0/3
Artificer

0/2
Greed

0/4
Runic Affinity

0/1
Vampirism

0/3
Biscuiteer

0/1
Wealth

0/2
Awareness

0/4
Strength of Spirit

0/3
Explorer

0/1
Pickpocket

0/1
Intelligence

0/3
Nimble

0/1
SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Hemorrhage (Passive)
Decimate X X X X X
Crippling Strike X X X X X
Apprehend X X X X X
Noxian Guillotine X X X
ITEM BUILD>
starting items: boots-of-speed health-potion3 This gives you sustain which I highly recommend.

core items: mercurys-treads/ninja-tabi frozen-mallet

mid-game: the-black-cleaver ravenous-hydra

late-game: infinity-edge the-bloodthirster

final build: berserkers-greavesfrozen-malletthe-black-cleaverravenous-hydrainfinity-edgethe-bloodthirster
Skills

[skills/darius/p.png]
Darius' basic attacks and damaging abilities cause enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+ 30% Bonus AD) magic damage over 5 seconds, stacking up to 5 times.
Darius gains 5% movement speed for each bleeding enemy champion.


[skills/darius/q.png] Active: Darius deals physical damage to all nearby enemies in a circle around him. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.
Cost: 40 mana
Range: 425
Radius of Shaft: 270
Radius of Blade: 155
Cooldown: 9/8/7/6/5 seconds
Physical Damage: 70/105/140/175/210 (+0.7 per bonus attack damage)
Maximum Physical Damage: 105/157.5/210/262.5/315 (+1.05 per bonus attack damage)


[skills/darius/w.png] Active: Darius next basic attack deals additional damage and slows the targets movement and attack speed for 2 seconds.Crippling Strikes base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.
Cooldown: 8 seconds
Range: 145
Cost: 30/35/40/45/50 mana
Total Physical Damage: 120/140/160/180/200 %
Slow: 20/25/30/35/40 %


[skills/darius/e.png] Passive: Darius gains armor penetration.
Active: Darius pulls in all enemies in front of him.
Cost: 45 mana
Range: 550
Armor Penetration: 5/10/15/20/25 %
Cooldown: seconds/24/21/18/15/12


[skills/darius/r.png] Active: Darius leaps to target enemy champion and strikes a lethal blow, dealing true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.The cooldown is refreshed if Noxian Guillotine kills the target.
Cost: 100 mana
Range: 475
Cooldown: seconds/100/90/80
True Damage: 160/250/340 (+0.75 per bonus attack damage)
Maximum True Damage: 320/500/680 (+1.5 per bonus attack damage)

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Author:
death1783 FULL PROFILE
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Last update: 141 days ago
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