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JAYCE
How to Jayce - A nooby guide of how to Jayce
by DestroyedRaven
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RUNES>
9 Greater Mark of Armor Penetration
9 Greater Seal of Armor
9 Greater Glyph of Scaling Magic Resist
3 Greater Quintessence of Attack Damage

MASTERIES>
Offense (21)
Summoner's Wrath

1/1
Fury

0/4
Sorcery

4/4
Butcher

2/2
Deadliness

4/4
Blast

0/4
Destruction

0/1
Havoc

3/3
Weapon Expertise

1/1
Arcane Knowledge

0/1
Lethality

0/2
Brute Force

2/2
Mental Force

0/3
Spellsword

0/1
Frenzy

0/1
Sunder

3/3
Archmage

0/4
Executioner

1/1
Defense (9)
Summoner's Resolve

0/1
Perseverance

0/3
Durability

4/4
Tough Skin

1/2
Hardiness

3/3
Resistance

0/3
Bladed Armor

0/1
Unyielding

0/2
Relentless

0/2
Veteran's Scars

1/1
Safeguard

0/1
Block

0/1
Tenacious

0/3
Juggernaut

0/3
Defender

0/1
Legendary Armor

0/3
Good Hands

0/1
Reinforced Armor

0/1
Honor Guard

0/1
Utility (0)
Summoner's Insight

0/1
Wanderer

0/3
Meditation

0/3
Improved Recall

0/1
Scout

0/1
Mastermind

0/3
Expanded Mind

0/3
Artificer

0/2
Greed

0/4
Runic Affinity

0/1
Vampirism

0/3
Biscuiteer

0/1
Wealth

0/2
Awareness

0/4
Strength of Spirit

0/3
Explorer

0/1
Pickpocket

0/1
Intelligence

0/3
Nimble

0/1
SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Hextech Capacitor (Passive)
To the Skies! / Shock Blast X X X X X
Lightning Field / Hyper Charge X X X X X
Thundering Blow / Acceleration Gate X X X X X
Transform: Mercury Cannon / Transform: Mercury Hammer X X X
ITEM BUILD>
Starting: boots-of-speedhealth-potion3 and maybe health-potion4
OR crystalline-flask and a couple of health-potion and mana-potion
OR dorans-blade (Not recommended)

Essential: manamunetrinity-forceguardian-angel These items are key to your success.

First back: Try to get tear-of-the-goddess and at least one dorans-blade

Boot Choices: ninja-tabi VS. AD mercurys-treads VS. AP OR boots-of-mobility for speed initiations.

Example End-game Build: mercurys-treadstrinity-forcemanamuneguardian-angellast-whisperthe-bloodthirster
Introduction
Jayce is a mobile champion with many neat tricks. He can go tanky or squishy depending on your play style.
Strengths and Weaknesses
Strengths:
-Good mobilty
-Powerful ranged poke
-Skill set w/ very cool tricks

Weaknesses:
-No health sustain
-No escapes
-Difficult to play until you get used to him
-No true ultimate
Masteries
The masteries are standard bruiser masteries.
If you want more tankiness switch to 9-21 masteries instead.
Marks: Armor Pen.- more damage to champions
Seals: Armor- Take less damage from autoattacks and AD abilities
Glyphs: Scaling Magic Resist- Good for late game
Quints: Attack Damage- Good for farming and poking in ranged form

Alternates:
Marks: AD or Hybrid Penetration- Hybrid Pen when maining hammer. Max E if doing so. Does magic damage. Tons.
Glyphs; Flat Magic Resist- Better VS. AP tops.
Summoner Spells
[summoners/ignite.png][summoners/flash.png]

Explanation:

Ignite for killing potential and Flash for lack of escapes.
Skills
[skills/jayce/p.png] Passive: Hextech Capacitor


Explanation:



Easy to spam to chase or to get back to lane. This plus mobility boots equals very high speed.


[skills/jayce/q.png] Q: To the Skies! / Shock Blast


Explanation:


To The Skies: Gapcloser and Slow. Good for chasing and preventing escapes. Max 2nd of maining hammer.

Shock Blast: Amazing AOE poke. Combined with Acceleration Gate, you will do tons of damage.

[skills/jayce/w.png] W: Lightning Field / Hyper Charge


Explanation:


Lightning Field: Mana from hammer form basic attacks. Doesn't do that much damage. When maxed it is good for farming.

Hyper Charge: Good for taking at towers at max rank. Not so useful otherwise. Using this skill then switching to hammer form consists and is good that way.

[skills/jayce/e.png] E: Thundering Blow / Acceleration Gate


Explanation:


Thundering Blow: Insane Damage when maxed. It does magic damage so hybrid marks are recommended for maxing this first for amazing amounts of damage.

Acceleration Gate: Good for initiating and escaping. Shock Blast thought Acceleration Gate = TONS OF DAMAGE.

[skills/jayce/r.png] R: Transform: Mercury Cannon / Transform: Mercury Hammer


Explanation:


Useless ult other than the first basic attack in each form.



Early Game
Jayce's Pre-6 game is critical. He needs to get enough damage to the enemy because his ult doesn't do much. Other champs have game-changing ults. He lacks health sustain, so try to avoid being poked down.
Late Game
Jayce's Late game is great if you play your cards right. Your Shock Blast though Acceleration Gate combo does a great amaount of damage. Towers do not stand a chance against you. Just remember, turn on your Muramana if you have it.
Team Fights
Like many other bruisers, Jayce's job is to dive onto the squishies and destroy them.
Jungling
Due to his lack of health sustain he isn't that great of a jungler.

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DestroyedRaven FULL PROFILE
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Last update: 140 days ago
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