SoloMid
  Register
EZREAL
Ez Mode with Ez
by supperkev
You must be logged in to vote

likes
0 dislikes
RUNES>
3 Greater Mark of Attack Speed
6 Greater Mark of Attack Damage
9 Greater Seal of Armor
8 Greater Glyph of Attack Speed
1 Greater Glyph of Attack Damage
3 Greater Quintessence of Attack Damage

MASTERIES>
Offense (21)
Summoner's Wrath

1/1
Fury

4/4
Sorcery

0/4
Butcher

0/2
Deadliness

4/4
Blast

0/4
Destruction

0/1
Havoc

3/3
Weapon Expertise

1/1
Arcane Knowledge

0/1
Lethality

2/2
Brute Force

2/2
Mental Force

0/3
Spellsword

0/1
Frenzy

0/1
Sunder

3/3
Archmage

0/4
Executioner

1/1
Defense (0)
Summoner's Resolve

0/1
Perseverance

0/3
Durability

0/4
Tough Skin

0/2
Hardiness

0/3
Resistance

0/3
Bladed Armor

0/1
Unyielding

0/2
Relentless

0/2
Veteran's Scars

0/1
Safeguard

0/1
Block

0/1
Tenacious

0/3
Juggernaut

0/3
Defender

0/1
Legendary Armor

0/3
Good Hands

0/1
Reinforced Armor

0/1
Honor Guard

0/1
Utility (9)
Summoner's Insight

1/1
Wanderer

0/3
Meditation

3/3
Improved Recall

0/1
Scout

0/1
Mastermind

2/3
Expanded Mind

3/3
Artificer

0/2
Greed

0/4
Runic Affinity

0/1
Vampirism

0/3
Biscuiteer

0/1
Wealth

0/2
Awareness

0/4
Strength of Spirit

0/3
Explorer

0/1
Pickpocket

0/1
Intelligence

0/3
Nimble

0/1
SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Rising Spell Force (Passive)
Mystic Shot X X X X X
Essence Flux X X X X X
Arcane Shift X X X X X
Trueshot Barrage X X X
ITEM BUILD>
Starting Item: boots-of-speedhealth-potion3 or dorans-blade(only if you want to play aggressive early game or have a sustain support)

First Trip Back:dorans-bladedorans-blade + vampiric-scepter or if you have enough money: bf-sword

Core Items: berserkers-greaves + frozen-fist or trinity-force + the-bloodthirster + last-whisper

--> Go frozen-fist if the opposing team has enough AD Champions otherwise go trinity-force

--> When building trinity-force, always go phage first before sheen.

Defensive Items: mercurial-scimitar or banshees-veil for magic damage guardian-angel for mix damage

End Game Items: berserkers-greavesenchantment-furorfrozen-fistthe-bloodthirsterinfinity-edgelast-whisperguardian-angel

Considerable Items(Items that are also good for Ezreal): phantom-dancerthe-black-cleaverfrozen-heartmaw-of-malmortiusblade-of-the-ruined-king

Possible items for AD carries not recommended for Ezreal: statikk-shivwriggles-lanternavarice-bladeexecutioners-callingionian-boots-of-luciditymadreds-bloodrazorsword-of-the-divinerunaans-hurricaneravenous-hydramuramana
Deciding for Picking Ezreal
[champ/ezreal.png] is like [champ/corki.png], he does not need much protection as champions such as [champ/ashe.png][champ/kogmaw.png][champ/varus.png][champ/vayne.png]

When there are a lot of tanks on the opposing team such as [champ/chogath.png]and [champ/drmundo.png], Ezreal is usually not recommended.

Ezreal is recomended when there are bruisers or assassins on the opposing team that are designed to kill carries.
[champ/akali.png][champ/diana.png][champ/fizz.png][champ/irelia.png][champ/rengar.png][champ/wukong.png][champ/jax.png][champ/malphite.png] are examples of champions that can easily kill AD carries.

Opposing teams AD carries:
[champ/corki.png][champ/draven.png][champ/graves.png][champ/missfortune.png] do good against Ezreal.
Summoner Spells
[summoners/ignite.png][summoners/flash.png] Flash and ignite are both one of the most useful spells in the game. Ignite allows you to burst your target faster and flash allows you to close in or escape(Arcane Shift has high cool down). I highly recommend [summoners/flash.png] on all champions but not necessarily [summoners/ignite.png] depending on what you're used to.

If the opposing team you are facing has a ton of crowd control effects then you might consider taking [summoners/cleanse.png] and [summoners/flash.png]. I usually take these two summoner spells when I am facing a bot lane with aggressive supports such as [champ/alistar.png][champ/blitzcrank.png][champ/leona.png][champ/lux.png][champ/nunu.png][champ/taric.png]. Otherwise [summoners/ignite.png] is always the best option.

[summoners/heal.png] or [summoners/barrier.png] might also be an option, these summoner spells allow you to bait your opponents but I usually don't recommend these two spells.
Runes can be built quite differently for AD carries like [champ/ezreal.png].

My rune set for standard AD carries lies above but doesn't mean it's greater than other rune sets. You may ask why I have attack speed glyphs instead of having magic resist or mana regeneration glyphs. This is because I use mana and mana regeneration masteries and I have additional input into mana potions during early to mid game. I try to set my runes as useful throughout the game. Though talking about all this, everyone has their own play style.

My attack speed runes are meant for early game farming and aggression. I want to be able to farm and harass the opposing enemy AD carry with auto-attacks while being able to farm. The +10% attack speed makes me farm better early game.

Other Possible Ezreal Rune Setups:

1. Attack Damage Quints + Attack Damage Reds + Armor Yellows(must have) + Magic Resist Blues.

2. Armor Penetration Quints + Attack Damage Reds + Armor Yellows(must have) + Magic Resist Blues.

3. Attack Damage Quints + Attack Damage Reds + Armor Yellows(must have) + Mana Regeneration Blues.

You must be logged in to add a comment!
Username: Password:
Register
Comments: 0
  • No comments yet
Loading...
Failed to load info. Servers might be busy
avatar
Author:
supperkev FULL PROFILE
Share on Facebook
Views: 3590
Last update: 163 days ago
Popular guides>
Same champion>