About Me
NOTE: This is a work in progress!
![[http://i.imgur.com/MHB1cAR.jpg?1]](http://i.imgur.com/MHB1cAR.jpg?1)
Hi! I'm Broken from the NA server, this is the first guide I've posted on SoloMid, and the purpose of this guide is just to provide a little insight on Quinn as a bruiser rather than as an ADC. Although I don't play solo/duo queue frequently, currently I'm Gold II with a normal MMR of ~2420. Please don't discredit this guide just for the reason of my low solo/duo rating, Quinn is extremely strong, and even more so as a bruiser in most aspects. Thank you for reading, and I hope you enjoy the guide!
Intro + Pros
Quinn has mostly been looked at the last couple days and in her PBE stages as a predominately AD-carry champion, but her kit provides her with amazing utility to be a bruiser, whether it be top lane or in the jungle, in which I personally prefer the jungle. •Quinn
![skills/quinn/q.png [skills/quinn/q.png]](guide/skills/quinn/q.png)
- Q (Blinding Assault), while being a great utility spell for 1v1'ing early and mid game, it falls off late game slightly when playing Quinn as ADC due to it being a skillshot mostly, as it's difficult to blind the enemy ADC during a teamfight without perfect positioning/charging straight through the enemy's front line, and trust me, being able to blind the enemy ADC for 1.5s in a team fight is INCREDIBLY "Broken" ;)
![skills/quinn/e.png [skills/quinn/e.png]](guide/skills/quinn/e.png)
- E (Vault), provides easy kiting yet puts her in a very dangerous situation for an AD carry mid-animation by allowing her to be cc'd/dmg'd WHILE casting it, although a bruiser can benefit from this as well as taking a bit of focus off their team's ADC/APC
•Valor
![skills/quinn/q.png [skills/quinn/q.png]](guide/skills/quinn/q.png)
- Q (Blinding Assault), in Valor form, this can be a clutch defensive ability saving you from the last auto attack of the enemy bruiser hunting you down both as ADC and as bruiser Quinn, though as bruiser Quinn, this skill can also be used extremely effective as an offensive spell during teamfights, getting in and blinding the enemy ADC with ease(take that Vayne, no more noob salads for you!), which can actually net you a victory if you can just manage to do AT LEAST this much during teamfights.
![skills/quinn/e.png [skills/quinn/e.png]](guide/skills/quinn/e.png)
- E (Vault), WOO. I'm sure we all screwed up with this one the first time we tried Quinn, expecting it to knock you back as it does while in Quinn's form, then getting stuck in the entire enemy team's front line as poor squishy little AD carry Quinn. Luckily, this isn't ALWAYS the case as bruiser Quinn(granted even though you're playing bruiser, you still have the scaling and base stats of an ADC, so before you complete some items do be somewhat cautious with how you use this!), more often than not you'll be using this in a combo of E + Q + R as an engagement for your team or to chase down that pesky Teemo after you've won your team the fight. :)
Masteries
![[http://oi50.tinypic.com/29c53br.jpg]](http://oi50.tinypic.com/29c53br.jpg)
These masteries focus on giving Quinn that boost of extra dmg as well as just enough defense to sustain through her initial jungle clear, this page setup is aimed towards you fulfilling your team's bruiser needs rather than pure DPS needs, for example if you don't have a tank. Combined with (Q)Blinding Assault, Quinn gets through lvl 4 route very healthy with these masteries.
Offensive :
2 points in Alacrity, helps with machete start as well as working well alongside your W.
2 points in Butcher, clear the jungle faster.
4 points in Deadliness, gives you nice AD/lvl but more for the %armor pen.
1 point in Weapon Expertise, % armor pen helps a lot both against the bigger monsters in the jung but as well as helping you do quite a bit more dmg before you finish your cleaver.
3 points in Havoc, not many other options here so 2% dmg increase is somewhat nice, for every 1000 dmg you'll do 20 extra dmg.
2 points in Brute Force, just a little extra AD to synergize with your passive and help your dmg output.
3 points in Sunder, gives you just enough armor pen to do true dmg to the smaller monsters in the jung.
Defensive :
4 points in Durability, free HP/lvl and also to unlock Veteran's Scars.
2 points in Tough Skin, to reduce the dmg you take during initial clear as well as to get Bladed Armor.
3 points in Resistance, just to make you a little tankier early game as you do have ADC stats/scaling.
1 point in Bladed Armor, helps clear the jungle faster.
1 point in Veteran's Scars, a free +30HP at lvl 1 which is better than an HP quint, great mastery.
![[http://oi49.tinypic.com/11b83me.jpg]](http://oi49.tinypic.com/11b83me.jpg)
If you already have a fairly tanky team and are looking for just a bit more dmg, this could be a good page as well, grabbing Lethality and Frenzy to give your triforce(should you buy it) a little more bang for the buck.
Offensive :
2 points in Alacrity, helps with machete start as well as working well alongside your W.
2 points in Butcher, clear the jungle faster.
4 points in Deadliness, gives you nice AD/lvl but more for the %armor pen.
1 point in Weapon Expertise, % armor pen helps a lot both against the bigger monsters in the jung but as well as helping you do quite a bit more dmg before you finish your cleaver.
3 points in Havoc, not many other options here so 2% dmg increase is somewhat nice, for every 1000 dmg you'll do 20 extra dmg.
2 points in Lethality, ehhh it's a slight boost like Havoc but just to unlock Frenzy.
1 point in Frenzy, works wonders with Triforce build + W passive, especially in Valor form.
2 points in Brute Force, just a little extra AD to synergize with your passive and help your dmg output.
3 points in Sunder, gives you just enough armor pen to do true dmg to the smaller monsters in the jung.
1 point in Executioner, increases dmg output by a nice bit and works well with Havoc, to win 1v1s.
Defensive :
4 points in Durability, free HP/lvl and also to unlock Veteran's Scars.
1 points in Tough Skin, to reduce the dmg you take during initial clear.
3 points in Resistance, just to make you a little tankier early game as you do have ADC stats/scaling.
1 point in Veteran's Scars, a free +30HP at lvl 1 which is better than an HP quint, great mastery.
Runes
![[http://i.imgur.com/ssDKpbM.png]](http://i.imgur.com/ssDKpbM.png)
Marks :
- AD
- Armor Pen
- Attack Speed
Seals :
- Armor
- HP/lvl
Glyphs :
- Flat MR
- Scaling MR
Quintessences :
- Movement Speed
- AD
- Armor Pen
Summoner Spells
![summoners/smite.png [summoners/smite.png]](guide/summoners/smite.png)
- Smite is necessary as a jungler, regardless what champion you're playing, whether it be Shaco/Warwick/Udyr, smite is necessary. It provides your team with equal dragon/baron, and allows you to steal both enemy buffs + dragon/baron.
![summoners/flash.png [summoners/flash.png]](guide/summoners/flash.png)
- Flash is a great secondary summoner in my opinion. With the 80% speed boost from your ultimate, ghost is a much less powerful choice compared to flash.
![summoners/exhaust.png [summoners/exhaust.png]](guide/summoners/exhaust.png)
- This is probably the only summoner I'd replace flash with. Your ultimate provides you a great escape, both with the movement speed buff and being able to W > E over walls as a long range(750) blink while in Valor, and even being able to do it in Quinn as well once you're experienced with the positioning of her standard E.
Skills
Passive: HarrierAmazing dmg out of this, and it's on a .5AD ratio as well as scaling per level. Late game this will be doing 300+ dmg each time it procs with bruiser Quinn. In the jungle, be sure to proc this every time it comes up, the cooldown on it is 10s if you don't proc it OR a mere 3s if you do proc it. Increases your dmg output by a ton and your jungle clear speed greatly.
Q: Blinding AssaultYour "bread and butter" in the jungle. AoE blind that lasts 1.5s, extremely strong in 1v1s, team fights, and in th
W: Heightend Senses
E: Vault
R: Tag Team / Skystrike
ProBuilds
Champion Select
LoLCounter


































































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2 months ago