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EVELYNN
Ninja Style
by sTrikerT
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RUNES>
9 Greater Mark of Insight
9 Greater Seal of Force
9 Greater Glyph of Force
3 Greater Quintessence of Force

MASTERIES>
Offense (21)
Summoner's Wrath

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Utility (9)


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SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Shadow Walk (Passive)
Hate Spike X X X X X
Dark Frenzy X X X X X
Ravage X X X X X
Agony's Embrace X X X
ITEM BUILD>
starting with regrowth-pendant

750g go back get boots-of-speed and sapphire-crystal

then finish sheen and boots-of-mobility

grab giants-belt asap

core item rylais-crystal-scepter and lich-bane

finishing items
rabadons-deathcap
banshees-veil
void-staff
Introduction
Evelynn is an assassin, not a tank, caster, or fighter.

She is an assassin who hides in the shadow and kills the target before they know it.

I will focus on three qualities that defines a true ninja assassin:

Stealth ability, CC ability, Nuking ability.


You want them to constantly fear of your absence, unable to resist your attacks, and die before they can react.
-----------------------------------------------------------------------------------------------------
I wrote the first draft of this guide in 2009, rewrote it in 2010.

Now in 2011 I post it here, enjoy.
Why Lane Ap?
Lane Eve has its perks. If jungle eve puts all enemy on edge and play defensive, lane eve allow other lanes to be relaxed, enable aggressive play and over extend, thus more chance for you to gank.


People's mind relax with recurrence, constant "eve mia/ re" puts them in a false sense of numbness, so they are not as alert when the next eve mia comes, which could lead to their doom.


Masteries
Standard 21/0/9 aiming to maximize her damage output

I use a whole page of AP/lvl runes as they give 83.16 AP at lv 18.

Again the main idea is to maximize damage.

you can use other combination of runes such as armor pen mark, hp seal, etc.
Summoner Spells
[summoners/flash.png][summoners/ignite.png]

Explanation:

Flash is a must because Eve's melee, she needs it to get out of tight spots.

Also, the Flash in their base -> stealth kill is always LOL for you and WTF for them.



Ignite is to max damage and little more AP, also finish off the champ that ran back to tower with 5 hp.

You can do Exhaust here to slow them down, or something else with your personal favorite.
Skill Order
Lv 1-5

[skills/evelynn/w.png][skills/evelynn/e.png][skills/evelynn/q.png][skills/evelynn/w.png][skills/evelynn/e.png]

this is what you'll gank at lv 5 with: 20 sec of stealth, 50% slow, 176.1 dmg ravage, 30 dmg hate-spike, 71 normal dmg.

total cost: 165 + 12/spike mana

total dmg in 2 seconds: 176.1 + 71 + 30 + 71 +30 = 378.1 without considering their mr and armor, which mitigate down to around 250-300 depends on target.



After

Max [skills/evelynn/e.png]

then [skills/evelynn/w.png]

take [skills/evelynn/r.png] whenever available
Item Builds
I start with [items/regrowth-pendant.png] for early game regen, with stealth I can get hp back unharmed.

Once you have 750g and lv 5, port back for [items/boots-of-speed.png] and [items/sapphire-crystal.png]. With speed and mana, its time for your 1st gank.



After successfully killed 1 or 2 enemy champ, head back to complete [items/sheen.png], and [items/boots-of-mobility.png] if possible.

you want to finish your early-mid phrase core items:[items/boots-of-mobility.png] for roaming and [items/sheen.png] for nuking.



Once you gain 1110g, grab [items/giants-belt.png] for mid game survival.

Complete [items/rylais-crystal-scepter.png] asap as you get more kills, do [items/blasting-wand.png] then [items/amplifying-tome.png].



Finish [items/lich-bane.png] as the game progress from mid to late.

With enough ganking kills, getting this during mid phrase can be devastating to other team.



Build for a [items/rabadons-deathcap.png] to seal the enemie's fate and maximize your AP nuking power.

Late game survial requires [items/banshees-veil.png] and Eve definitely could use a stun block.



Final slot is optional:

[items/void-staff.png] or [items/abyssal-scepter.png] for more Nuking power

[items/guardian-angel.png] or [items/force-of-nature.png] for more survival

[items/deathfire-grasp.png] if they stacking HP
Early Game
head to bottom, scout with stealth. Maybe harrass or gank their jungle at blue.

blue spawns 1:55, it takes around 8 sec to walk from the patch of grass in river to the grass in blue.
time your arrival depend on whos jungling.


when in lane, try to last hit.

spend most of your time hide in grass, or in stealth.

Your goal here is to make it to 750g and leech exp while in grass or in stealth if getting harrassed.

Don't be afraid to take few hits to get that last hit gold, you have regen and stealth to be safe.
Mid Game
Eve make or break during mid game, you team depends on how well you perform during this time.

In mid game, the most important thing is: Scouting.

With the advantage of stealth, you can go anywhere you want. Act as a beacon of gank for your team. Roam in their jungle, cut through mid lane, steal their buff.



But exactly how?

Stealing Buff:

use your Q to stun both jungler and the golem/lizard, use E to kill and get buff, R to get out, flash if necessary.



Cut mid lane?????

Location, Location, Location:

This is where you can go while stealthed, between 1st and 2nd stairs.
[http://www.leagueoflegends.com/board/attachment.php?attachmentid=94646&d=1293722807]

Very useful spot to see both towers and kill the 10 hp champ who is running back, no?
[http://www.leagueoflegends.com/board/attachment.php?attachmentid=94636&d=1293718475]

This is how to go from jungle to jungle, the sight range of towers is highlighted.
[http://www.leagueoflegends.com/board/attachment.php?attachmentid=94635&d=1293718458]

Rule of thumb:

1. Always keep track of your stealth timer, nothing is worse than a premature appearance.
2. Never go into open ground without your stealth. cd is 8 sec while you walk for 50, so just wait in grass until you are invisible again. Yes, even walking in river between lanes, god knows who you will run into.
3. Pick your targets and know how fast you can take him down, or plan escape before gank.
Late Game
By now you should have respectable amount of kills and assists.

Your opponent should shit in their pants so much that they tower/ base hug, or throwing money away on oracles + wards.

Honestly once you get [items/rylais-crystal-scepter.png] and [items/lich-bane.png], maybe starting on [items/rabadons-deathcap.png], its over for them. You can kill anyone around 2k hp in 2-3 shots within 4 sec, oracle or not. you can run circles around tanks, and watch their hp drop from lich bane proc and they can't get away from rylai's slow.
Team Fights
Ninja Style Solo:

Hit when they least expect it:

When they porting back in grass

When they about to gank your teammate (i.e use ult, flash/exhaust, move forward)

When they taking blue/red or dragon

When they are walking along river and about to leave the small patch of grass(stun him just as he walks out of it, he can come back into grass or run away, taking hits either way.)



Ninja Style Team Fight (enemy clustered):

People say Eve is squishy, yes she is.

Which is why I add [items/rylais-crystal-scepter.png]and [items/banshees-veil.png]for survival along with flash.



Two options:

1. If your team has another carry who can dish out heavy dps, you may sacrifice yourself to nuke down enemy carry and take all the nuke/stuns.

go stealth, pop ult, charge and flash in, stun + nuke.

They freak out, throw everything at you, you die. Your team own them, 1 for 5 gg.



2. If your team lack damage, wait until they make a move.

go stealth, go behind the cluster, fight begin, ult + charge in and kill the squishy in the back row, flash out.

They separate, some turn around to chase you, others engaged in fighting your team. They failed at chase you because you flashed out, they failed fighting your team since you took out 1 guy and they are in panic since you escaped and restealth.

I normally go with option 2, since it creates more chaos.



Ninja Style Team Fight Essence:

Always double back once you are in stealth.

This works wonders in team fight, solo gank, jungle gank. Use the grass and your flash, the cd on stealth is shorter now and you move fast, it is so easy trick their mind.

When people are fighting, they don't expect what they don't see, especially if they just chased you away into the jungle.

If after 5 seconds you pop up and stun nuke them down while they chase your 50 hp teammate, that always guarantee "thx man" + "OMFG, I HATE YOU *****" = LOL

Remember your Q stuns two targets, so even possibly a double kill if they chase under turrets.

Facing Oracles and Wards
People say just get Oracle when facing Eve.

True, it limits Eve's early game but it also gives them a false sense of safety.

"I have oracle so Eve can't gank me!"

I've faced against as many as 19 oracles in one game(no trolls who buys 5 in a role), and as many as all 5 of them had oracle at same time.

The trick is to know the range of Oracle, thx to Jmar here.
[http://www.leagueoflegends.com/board/attachment.php?attachmentid=94638&d=1293718654]
Familar yourself with that circle and you can easily dodge the oracle holder.


How to kill Oracle:

Speed + Flash

A little math here: Base 315 + [Boots of Mobility] 130 + [Lich Bane]7% = 476.15 normally + [Malice and Spite] 30%

*applying the soft cap, (476.15-415)(80%) + 415 = 463.92 normal

30%(463.92) = 139.176 bonus with ult

463.92+139.176 = 603

apply soft cap, 475 + (603-490)(50%)= (56.5) = 531.5 with ult.



that means in 1.5 seconds you can go from outside of circle to the center.

**my usual trick is dash in and after 0.5 seconds flash to them.

they see me, they freak out, aiming spells and poof im in their face.



Wards:

Wards are harder to avoid, best way is to remember the location and the time it was placed. It has same range as oracle, so rememer one is to remember both. After 3 min go back again or do the same thing above without flash since sometimes they are closer to the edge where flash is not needed. Or you can grab an oracle if they stacking wards all over the place.
Why do I focus on Damage?
Everyone in LOL has a role to play. Normally big and chubby soak up the damage, people with staff throw bolts and people with insanely big swords chop things up.

Eve's role is to kill, not to fight, just kill.

I play her AP with some survival [items/rylais-crystal-scepter.png] and [items/banshees-veil.png] because it enables her to do what she designed for,

Shes the initiator with the stun, and the finisher with the stealth.

Imagine Eve as a sniper with 1 shot; silently, patiently waiting for the opportune moment to strike the most valuable target. Then going back to reload(restealth) for another.



Which is why tank Eve and AD Eve does not make me fear; the first just don't die as fast and has no damage, the latter is a gimped Master Yi without the skills to buff the hits(only ult increase atk spd by 100% for 6 sec, while Q and E are useless).



What is an Eve who can't do burst? If you want her to fight face to face for 10 sec, whats the point of stealth and stun? Many other champions are better at raw brutal exchange of swords, axes and spears.



Evelynn is the only one who can kill with little to no resistance. Take advantage of that and make her the most feared and hated champion in the game.

It makes squishies throw away their mouse and rage once you appear next to them, knowing that they are helpless and doomed.
[http://img163.imageshack.us/img163/1893/angrygermankid.png]
Why there is no Mejai in my build?
Three reasons:

Personal Reason: I don't like snowball items, especially Mejai on Eve. It makes you more fear of dying, and actually penalize you for that.

Logical Reason: It takes time and charges to beef up a snowball items. As the first item I want some thing like [items/sheen.png] that can help me kill people, to gain an early advantage and intimidation to progress into mid game.

Mejai gives 20 AP for you to start off, which is weak and near useless.
You are not gotta kill anything with that, get a knife plz.

Potential Reason: Eve is melee and squishy, among top favorite for other team to target. Even if you stack 10+ charges, the death penalty dampens your dps by a huge chuck; again you become scared of dying to prevent further loss of charges.

Frequently I played against other Eve who gotten Mejai first then work on Lich Bane.

Early Game: I nuke down his teammates with sheen while hes slowly building charges.

Mid Game: I have Rylai for survival, while he got decent charges but can't kill me.

Late Game: I got Lich Bane, he is too squishy to exchange hits, keeps dying and Mejai become wasted.
Why leaving to gank at lv 5?

I've tried leaving eariler to surprise the solo lane, but eve is just too weak to finish the job. lv 1 stealth doesn't give enough time(10 sec) for the opportune time to appear, and lv 1 ravage doesn't hurt as much, and you don't have hate spike as follow up.

many people getting flash/ghost to escape, thats why i suggest getting boots and mana before ganking them.

At lv 5, you can stun a little longer, nuke a little harder, and if they flash, u flash and chase with hate spike+ignite. you solo lane also would have gotten their ult, which completes combo. I find it a much guaranteed way to get kills this way rather than tickle them at lv2 and sigh as they flash out.



What about your lane mate that you left behind?

I always let them know that i'll be ganking around and he'll have to handle solo.

One advantage of being eve is that they really don't know if you are still there or not.

As I stated in the general gameplay section "spend most of your time in grass, or in stealth."

I show up to gank for like 10 sec at most, its a clean job, get the kill n get out.

My lane mate would have got to lv 6 earlier than others, its lv 6 vs 2 lv 5, so hes not completely defenseless. Thats why gank mid, you get back to lanes faster with mana to spare, and surprise them in case they do decide to tower dive. becuz i'll be invisible again, and always welcome a tower dive when i can stun them at the tower.
Final Comments
A Good AP Eve is welcomed in almost any team setup.

Communication and team effort is needed, since you need your teammembers to help the kill after you stun the target.

I've endured since Beta the trash talks of Eve, then the recent popularity she received, and now the nerf.

Honestly, for the longest time every other champion had major nerf/buff except Eve.

The newest nerf was to limit her AD jungle capability, so AP Eve is the same since the creation of LOL.

I hope the community will finally recognize her not just as a pub stomp but a capable champion in mid to high level as well.

Please comment, I'm always looking for improvements.
Add me on US server if you want to play, just state you're from solomid :)

****

I was on a roll other day and would like to share the result of my build and its potency
[http://img17.imageshack.us/img17/1810/564h.jpg]

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Comments: 3
  • FaustM
    1 year ago
    Nice build, gonna try it out soon. I used to play with Mejai´s, but you´re right when you say that about being always afraid of losing your stacks.

    Too bad eve´s stun now turned to be a slow... That limits her capabilities to succesfully gank a lot.

  • sTrikerT
    2 years ago
    thx for comment
    i turn on roaming mode after i hit lv5
    AP nuking power is too insane to ignore
  • Pragz
    2 years ago
    You should try roaming/jungling/counter-jungling with Eve. She's terrible in the lane and is a very potent early-game ganker.

    It's a nice build, but DPS is ultimately more effective past the mid-game part. But I play AP Eve too, just for the nuke potential. Nice overall, but you should experiment with placing eves in other roles first. She has a lot of roaming power.
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